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- PROJECT JUNKER
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- TEXT FILE LAST UPDATE: 31.8.2015
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- > TERRAIN/AREA
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- > All terrain meshes must be exported as a .FBX file.
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- > All objects should use the following naming convention:
- "area_XX.fbx" where "XX" is the name of the object.
-
- E.g. "area_shack.fbx"
- E.g. "area_scaffold_enterance.fbx"
- E.g. "area_scaffold_end.fbx"
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