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- using UnityEngine;
- using System.Collections;
-
- public class EndCamera : MonoBehaviour {
-
- public MonoBehaviour script;
- public float waitTime;
-
- // Use this for initialization
- void Start () {
- //script = camera.GetComponent("Smooth Follow") as MonoBehaviour;
- }
-
- // Update is called once per frame
- void Update () {
-
- }
-
- void OnTriggerEnter(Collider other) {
- if (other.transform.tag == "moveable") {
- script.enabled = false;
- StartCoroutine(wait());
- }
- }
-
- IEnumerator wait() {
- yield return new WaitForSeconds(waitTime);
- Application.LoadLevel ("TitleScreen");
- }
- }
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