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  1. ======================================
  2. PROJECT JUNKER
  3. ======================================
  4. TEXT FILE LAST UPDATE: 31.8.2015
  5. ==========================================================================
  6. > TERRAIN/AREA
  7. ==========================================================================
  8. > All terrain meshes must be exported as a .FBX file.
  9. > All objects should use the following naming convention:
  10. "area_XX.fbx" where "XX" is the name of the object.
  11. E.g. "area_shack.fbx"
  12. E.g. "area_scaffold_enterance.fbx"
  13. E.g. "area_scaffold_end.fbx"