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- using UnityEngine;
- using System.Collections;
-
- public class menuController : MonoBehaviour {
- public GameObject settings;
- public GameObject credits;
-
-
- // Use this for initialization
- void Start () {
-
-
- }
-
- // Update is called once per frame
- void Update () {
-
- }
-
- public void startNewGame(string level){
- Application.LoadLevel (level);
- }
-
- public void exitGame(){
- Application.Quit ();
- }
-
- public void openPanel(string Str_panel){
- settings.SetActive (false);
- credits.SetActive (false);
-
- if (Str_panel == "settings")
- settings.SetActive (true);
- if (Str_panel == "credits")
- credits.SetActive (true);
- }
-
- public void closePanel(){
- openPanel ("None");
- }
-
- }
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