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- using UnityEngine;
- using System.Collections;
-
- public class autoMove : MonoBehaviour {
- public float moveForce;
-
- private Rigidbody rb;
-
- // Use this for initialization
- void Start () {
- rb = GetComponent<Rigidbody> ();
- }
-
- // Update is called once per frame
- void Update () {
-
- }
-
- void FixedUpdate(){
-
- rb.AddForce (transform.forward * moveForce * Time.deltaTime);
-
- }
- }
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