using UnityEngine;
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using System.Collections;
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public class CDscript : MonoBehaviour {
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public bool pause = true;
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public float startCount = 5.0f;
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// Use this for initialization
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void Start () {
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pause = true;
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}
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// Update is called once per frame
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void Update () {
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if (pause){
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startCount -= Time.unscaledDeltaTime;
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Time.timeScale = 0;
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Debug.Log ("cd");
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}
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/*if (startCount >=4.0f && <4.9f){
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}
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if (startCount >=3.0f && <3.9f){
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}
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if (startCount >=2.0f && <2.9f){
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}
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if (startCount >=1.0f && <1.9f){
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}
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if (startCount >=0.0f && <0.9f){
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}*/
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if (startCount <=0){
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pause = false;
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Time.timeScale = 1;
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startCount = startCount + 5.0f;
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}
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}
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}
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