using UnityEngine;
|
|
using System.Collections;
|
|
|
|
public class CDscript : MonoBehaviour {
|
|
|
|
public bool pause = false;
|
|
public float startCount = 5.0f;
|
|
|
|
// Use this for initialization
|
|
void Start () {
|
|
Time.timeScale = 0;
|
|
startCount -= Time.deltaTime;
|
|
pause = true;
|
|
}
|
|
|
|
// Update is called once per frame
|
|
void Update () {
|
|
if (startCount >=1.0f){
|
|
Debug.Log ("cd");
|
|
}
|
|
|
|
if (startCount <=0){
|
|
pause = false;
|
|
}
|
|
|
|
if (pause = false){
|
|
Time.timeScale = 1;
|
|
}
|
|
}
|
|
}
|