using UnityEngine;
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using System.Collections;
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public class P2_weapon : MonoBehaviour {
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// Use this for initialization
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void Start () {
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}
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void Update (){
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if (Input.GetKeyDown("space"))
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transform.Translate (Vector3.right);
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else if (Input.GetKeyUp("space"))
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transform.Translate (Vector3.left);
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}
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// Update is called once per frame
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}
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