Initialize engine version: 4.6.4f1 (99f88340878d) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.0] Renderer: Intel(R) HD Graphics Family (ID=0xa16) Vendor: Intel VRAM: 896 MB Begin MonoManager ReloadAssembly Platform assembly: C:\Users\Joshua\Documents\pi-ata-smackdown\Pinata_Data\Managed\UnityEngine.dll (this message is harmless) Loading C:\Users\Joshua\Documents\pi-ata-smackdown\Pinata_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: C:\Users\Joshua\Documents\pi-ata-smackdown\Pinata_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading C:\Users\Joshua\Documents\pi-ata-smackdown\Pinata_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: C:\Users\Joshua\Documents\pi-ata-smackdown\Pinata_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading C:\Users\Joshua\Documents\pi-ata-smackdown\Pinata_Data\Managed\UnityEngine.UI.dll into Unity Child Domain - Completed reload, in 0.203 seconds desktop: 2160x1440 59Hz; virtual: 2160x1440 at 0,0 Initializing input. Input initialized.