diff --git a/playable/Assets/Lachlan_jump_work.unity b/playable/Assets/Lachlan_jump_work.unity index 8499b2e..95499d9 100644 Binary files a/playable/Assets/Lachlan_jump_work.unity and b/playable/Assets/Lachlan_jump_work.unity differ diff --git a/playable/Assets/Prefabs/Confetti.prefab b/playable/Assets/Prefabs/Confetti.prefab index 31f49a4..d90e359 100644 Binary files a/playable/Assets/Prefabs/Confetti.prefab and b/playable/Assets/Prefabs/Confetti.prefab differ diff --git a/playable/Assets/Scripts/confettiController.cs b/playable/Assets/Scripts/confettiController.cs index 960ef46..8da7535 100644 --- a/playable/Assets/Scripts/confettiController.cs +++ b/playable/Assets/Scripts/confettiController.cs @@ -57,12 +57,12 @@ public class confettiController : MonoBehaviour { } - void OnCollisionEnter2D(Collision2D col){ - if (col.collider.tag == "ground" && Time.time - startTime > 2) { - gameObject.GetComponent ().enabled = false; - gameObject.GetComponent ().isKinematic = true; - } - } + //void OnCollisionEnter2D(Collision2D col){ + // if (col.collider.tag == "ground" && Time.time - startTime > 2) { + // gameObject.GetComponent ().enabled = false; + // gameObject.GetComponent ().isKinematic = true; + // } + //} }