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- Initialize engine version: 4.6.4f1 (99f88340878d)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.0]
- Renderer: Intel(R) HD Graphics Family (ID=0xa16)
- Vendor: Intel
- VRAM: 896 MB
- Begin MonoManager ReloadAssembly
- Platform assembly: C:\Users\Joshua\Documents\pi-ata-smackdown\Pinata_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading C:\Users\Joshua\Documents\pi-ata-smackdown\Pinata_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: C:\Users\Joshua\Documents\pi-ata-smackdown\Pinata_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading C:\Users\Joshua\Documents\pi-ata-smackdown\Pinata_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: C:\Users\Joshua\Documents\pi-ata-smackdown\Pinata_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading C:\Users\Joshua\Documents\pi-ata-smackdown\Pinata_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- - Completed reload, in 0.203 seconds
- desktop: 2160x1440 59Hz; virtual: 2160x1440 at 0,0
- <RI> Initializing input.
- <RI> Input initialized.
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