using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class ComplexLogicElementUI : LogicElementUI
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{
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public CombinedBlock combinedFunction { get { return LogicElement as CombinedBlock; } }
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public override void UpdateUI()
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{
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base.UpdateUI();
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//transform.localScale += Vector3.right * LogicElement.Size();
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}
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}
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