Claire Peta
140ae8df02
i did more things
5 years ago
Claire Peta
48d116ed18
I did things
Fix tutorial levels, multiplayer info UI scence
5 years ago
Claire Peta
3d85c4e4af
Animal and Colour selection from login menu
(Base upload to now work on linked selection)
5 years ago
Claire Peta
24954548fb
Fixed fog issue in mobile build
5 years ago
Claire Peta
4f4f2c28e3
Fixed UI sizing issue and plane background to ui image
made new smaller level for colour collide demo presentation
hard code four animals for players and changed the name shown in lobby so players know their animal and colour
5 years ago
Claire Peta
ad79bb39cd
fixed material issues with trees and plants
5 years ago
Claire Peta
6c4336683d
Finshed all tutorial levels - just waiting on drag and drop implementation
added progrids again
fix floating collectables in chicken run levels
5 years ago
Claire Peta
84ef031f23
Changes during meeting @ rmit
5 years ago
Claire Peta
219c7d3ed7
fixed collection object shadow and rotating
colourcollide level blocks change colour on touch - need to put into character script, get material based on character colour
5 years ago
Claire Peta
a9d54114bf
Remove old free assets - Updated all scenes to new assets
Changed main menu to name and colour options (script not applied yet)
created new AI for multiplayer levels
5 years ago
Claire Peta
f402f20c5a
Portal colour change working with testing script
5 years ago
Claire Peta
09313e934e
Tutorial Levels 1-5 complete with new assets, Updage UI bakcground images with new assets, change character walking animation
5 years ago
Claire Peta
72e6d4bdbb
Send/recieve moves from client and character move on server
5 years ago
Claire Peta
e99ec4db8b
Getting character instantiating
5 years ago
Claire Peta
a419adf398
Brought animal assets, Downloaded gem assets. Linked character animation (four legged), removed jump from move (walk animation instead), removed jump from rotate(jump animation instead)
Created scoreboard(Collide level 2), made the portal colour changable (need works waiting on response from partner)
5 years ago
Claire Peta
64d6867465
Added jump coroutine and little bounce in long jump and hgh jump
5 years ago
Claire Peta
4ad8ba23f7
Added character little bounce on move and rotate
5 years ago
Claire Peta
8d80f0bb32
Push all the meta files
character lerp animation
5 years ago
Claire Peta
c4e3b8d283
Added free unity asset pack and updated scenes
5 years ago
JoshuaReason
4880cb57f4
Level 1 works
5 years ago
Claire Peta
b46be54c14
Update text components
-Added difficulty button
5 years ago
JoshuaReason
0fed0cab02
fixed Color
5 years ago
JoshuaReason
d8169cd5bd
Made collectables work
5 years ago
Claire Peta
31ad6bef1c
- Adjust camera position in 6 new scenes
5 years ago
Claire Peta
f3cf6cb74d
- Create simple Main Menu with setting options, tutorial option or multi player option
- Create pop up messages at start of each tutorial level and when collecting a new block
- New level designs for the multiplayer games
-
5 years ago
Joshua Reason
420c2d23e0
Started on Logic Trough UI
5 years ago
Claire Peta
174d50aaf6
- not sure what i did, end of thursday class commit :)
5 years ago
Claire Peta
09a6e3d348
- Simple UI for start of scene one and block collection (in scene one)
- New Menu Scene for start of game
5 years ago
JoshuaReason
6320a8cbe8
-For Loop
-Jump Block
-Pro tools
5 years ago
Claire Peta
3c599999e8
- Fix object collision for new block
- Adjust jump onto stump
- Link levels together
5 years ago
Claire Peta
5eccaa7245
- Created end portal effects
- added character collision with portal and 'new blocks' (print to debug log for now)
- added portal and new blocks to five tutorial scenes
5 years ago
Joshua Reason
c492889df0
-Edge detection
-Created block class
-Turned objects in scene to prefabs
-Moved Character movement out of update
-Added keyboard controll class
-Added some Utility classes
-Fixed some folders
5 years ago
Claire Peta
45bf45d775
- Five Tutorial level creation
- Character move forward, rotate left and right, jump functions(up onto and over)
- Character stops if object/obstacle in the way
- Implemented with keyboard control
- Wall collider tester in TuteLevelOne
5 years ago