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if (Input.GetKeyDown(KeyCode.Space)) + if (Input.GetKeyDown(KeyCode.LeftShift) && Input.GetKeyDown(KeyCode.Space)) ReadNext(); + else if (Input.GetKeyDown(KeyCode.Space)) + StartCoroutine(ReadRoutine(waitTime)); } - [ContextMenu ("Read Next")] + [ContextMenu("Read Next")] public void ReadNext() { blockReader.Read(character); } + + public IEnumerator ReadRoutine(float waitTime) + { + while (!blockReader.Finished) + { + ReadNext(); + yield return new WaitForSeconds(waitTime); + } + + blockReader.Reset(); + } + }