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while (elapsedTime < 1.5f) + while (elapsedTime < time) { characterAnimator.Play("Walk"); - transform.position = Vector3.Lerp(startPosition, Target.VisualPosition, (elapsedTime / 1.5f)); + transform.position = Vector3.Lerp(startPosition, Target.VisualPosition, (elapsedTime / time)); yield return new WaitForEndOfFrame(); elapsedTime += Time.deltaTime; } diff --git a/Assets/Scripts/Logic/BlockReader.cs b/Assets/Scripts/Logic/BlockReader.cs index fcd0a0e..cf6f7fc 100644 --- a/Assets/Scripts/Logic/BlockReader.cs +++ b/Assets/Scripts/Logic/BlockReader.cs @@ -76,7 +76,8 @@ public class BlockReader public void Clear() { LogicChain.Clear(); - OnUpdate.Invoke(); + if (OnUpdate != null) + OnUpdate.Invoke(); } /// @@ -86,7 +87,8 @@ public class BlockReader public void Remove(LogicBlock item) { LogicChain.Remove(item); - OnUpdate.Invoke(); + if (OnUpdate != null) + OnUpdate.Invoke(); } /// @@ -96,7 +98,8 @@ public class BlockReader public void Add(LogicBlock item) { LogicChain.Add(item); - OnUpdate.Invoke(); + if (OnUpdate != null) + OnUpdate.Invoke(); } /// @@ -107,6 +110,7 @@ public class BlockReader public void Insert(int index, LogicBlock item) { LogicChain.Insert(index, item); + if (OnUpdate != null) OnUpdate.Invoke(); } diff --git a/Assets/Scripts/Networking/Server/NetworkedClient.cs b/Assets/Scripts/Networking/Server/NetworkedClient.cs index 5f6fe2c..f0ec9f2 100644 --- a/Assets/Scripts/Networking/Server/NetworkedClient.cs +++ b/Assets/Scripts/Networking/Server/NetworkedClient.cs @@ -9,7 +9,9 @@ public class NetworkedClient : MonoBehaviour { public ServerObject server; - public BlockReader reader; + + //public Character character; + public BlockInput input; // Start is called before the first frame update void Start() @@ -27,6 +29,7 @@ public class NetworkedClient : MonoBehaviour return; } - reader.LogicChain = new List(logicMsg.elements); + input.blockReader.LogicChain = new List(logicMsg.elements); + input.ReadAll(); } }