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SendPlayerDetails(DisplayName,PlayerColor); + SendPlayerDetails(DisplayName,PlayerColor, PlayerAnimal); } - - public void SendPlayerDetails(string name, Color color) + public void SendPlayerNDetails(string name) + { + DisplayName = name; + } + public void SendPlayerDetails(string name, Color color, string animal) { Debug.Log("Sending player Details."); DisplayName = name; PlayerColor = color; + PlayerAnimal = animal; - Client.client.Send(LoginProtocols.SendingLoginDetails, new LoginProtocols.LoginMsg(DisplayName, PlayerColor)); + Client.client.Send(LoginProtocols.SendingLoginDetails, new LoginProtocols.LoginMsg(DisplayName, PlayerColor, PlayerAnimal)); + } - + public void SendPlayerADetails(string animal) + { + PlayerAnimal = animal; + } + public void SendPlayerCDetails(Color color) + { + PlayerColor = color; + } + public void LoginSucess(NetworkMessage msg) { Debug.Log("Log in successful!"); OnLoginSucess.Invoke(); - Client.UpdatePlayerDetails(DisplayName, PlayerColor); + Client.UpdatePlayerDetails(DisplayName, PlayerColor, PlayerAnimal); } public void LoginFail(NetworkMessage msg) diff --git a/Assets/Scripts/Networking/Client/ClientObject.cs b/Assets/Scripts/Networking/Client/ClientObject.cs index a2464fb..b476fd5 100644 --- a/Assets/Scripts/Networking/Client/ClientObject.cs +++ b/Assets/Scripts/Networking/Client/ClientObject.cs @@ -28,9 +28,13 @@ namespace Networking.Client [Tooltip("Player Name")] private string DisplayName; + [SerializeField] + [Tooltip("Player Animal")] + private string PlayerAnimal; + [SerializeField] [Tooltip("Player Color")] - private Color PlayerColor; + private Color PlayerColor; [Header("Run Time Settings")] [SerializeField] @@ -67,8 +71,9 @@ namespace Networking.Client client.Disconnect(); } - public void UpdatePlayerDetails(string DisplayName, Color PlayerColor) + public void UpdatePlayerDetails(string DisplayName, Color PlayerColor, string PlayerAnimal) { + this.PlayerAnimal = PlayerAnimal; this.DisplayName = DisplayName; this.PlayerColor = PlayerColor; } @@ -78,10 +83,10 @@ namespace Networking.Client { Debug.Log("Recieving Inventory"); LogicProtocols.InventoryMsg inventoryMsg; - if (!msg.TryRead(out inventoryMsg)) - return; + //if (!msg.TryRead(out inventoryMsg)) + //return; - Inventory.SetItems(inventoryMsg.bagItems); + //Inventory.SetItems(inventoryMsg.bagItems); } public void RecieveSceneChange(NetworkMessage msg) diff --git a/Assets/Scripts/Networking/Core/Protocols/LoginProtocols.cs b/Assets/Scripts/Networking/Core/Protocols/LoginProtocols.cs index d2b34db..1bb5803 100644 --- a/Assets/Scripts/Networking/Core/Protocols/LoginProtocols.cs +++ b/Assets/Scripts/Networking/Core/Protocols/LoginProtocols.cs @@ -17,13 +17,20 @@ public class LoginProtocols { public string Name; public Color Color; + public string Animal; public LoginMsg() { } - public LoginMsg(string Name, Color Color) + public LoginMsg(string Name) + { + this.Name = Name; + } + + public LoginMsg(string Name, Color Color, string Animal) { this.Name = Name; this.Color = Color; + this.Animal = Animal; } public override void Serialize(NetworkWriter writer) @@ -31,6 +38,7 @@ public class LoginProtocols base.Serialize(writer); writer.Write(Name); writer.Write(Color); + writer.Write(Animal); } public override void Deserialize(NetworkReader reader) @@ -38,6 +46,7 @@ public class LoginProtocols base.Deserialize(reader); Name = reader.ReadString(); Color = reader.ReadColor(); + Animal = reader.ReadString(); } } diff --git a/Assets/Scripts/Networking/Server/ClientList.cs b/Assets/Scripts/Networking/Server/ClientList.cs index 9ed14e2..a864300 100644 --- a/Assets/Scripts/Networking/Server/ClientList.cs +++ b/Assets/Scripts/Networking/Server/ClientList.cs @@ -34,7 +34,6 @@ namespace Networking.Server public System.Action> OnClientsChange; - #endregion Public Variables #region Private Variables @@ -42,8 +41,6 @@ namespace Networking.Server #endregion Private Variables - - /// /// Clears the lists /// @@ -126,12 +123,13 @@ namespace Networking.Server } newClient.Color = loginMsg.Color; + newClient.characterAnimal = loginMsg.Animal; newClient.Name = loginMsg.Name; newClient.conn = msg.conn; ConnectedClients.Add(newClient); - newClient.conn.Send(LoginProtocols.LoginSuccess, new LoginProtocols.LoginMsg(newClient.Name, newClient.Color)); + newClient.conn.Send(LoginProtocols.LoginSuccess, new LoginProtocols.LoginMsg(newClient.Name, newClient.Color, newClient.characterAnimal)); OnClientsChange.Invoke(ConnectedClients); newClient.SendInventory(); newClient.ChangeScene("WaitScene"); diff --git a/Assets/Scripts/UI/Client/LoginUIManager.cs b/Assets/Scripts/UI/Client/LoginUIManager.cs index 8641904..88ab45c 100644 --- a/Assets/Scripts/UI/Client/LoginUIManager.cs +++ b/Assets/Scripts/UI/Client/LoginUIManager.cs @@ -38,6 +38,7 @@ public class LoginUIManager : MonoBehaviour private string serverAddress; private int serverPort; private string playerName; + private string playerAnimal; private Color playerColor; @@ -64,6 +65,8 @@ public class LoginUIManager : MonoBehaviour OnLoginFail(); } + + #endregion Unity Functions @@ -109,11 +112,12 @@ public class LoginUIManager : MonoBehaviour PlayerPrefs.SetString("LastUsedAddress", serverAddress); PlayerPrefs.SetInt("LastUsedPort", serverPort); PlayerPrefs.Save(); + } public void OnClick_Done() { - clientManager.SendPlayerDetails(playerName, playerColor); + clientManager.SendPlayerDetails(playerName, playerColor, playerAnimal); PlayerPrefs.SetString("LastUsedName", playerName); } @@ -122,6 +126,20 @@ public class LoginUIManager : MonoBehaviour this.playerColor = playerColor; } + public void OnClick_Colour(string hex) + { + Color newColor = new Color(); + if (ColorUtility.TryParseHtmlString(hex, out newColor)) + this.playerColor = newColor; + clientManager.SendPlayerCDetails(playerColor); + } + + public void OnClick_Animal(string playerAnimal) + { + this.playerAnimal = playerAnimal; + clientManager.SendPlayerADetails(playerAnimal); + } + public void OnChange_Name(string playerName) { this.playerName = playerName; diff --git a/Assets/Scripts/UI/Lobby/LobbyUIController.cs b/Assets/Scripts/UI/Lobby/LobbyUIController.cs index da704ad..ccff153 100644 --- a/Assets/Scripts/UI/Lobby/LobbyUIController.cs +++ b/Assets/Scripts/UI/Lobby/LobbyUIController.cs @@ -33,7 +33,6 @@ public class LobbyUIController : MonoBehaviour void Start() { IPText.text = "Lobby - 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