From 2b73df6bdc25746de58a70a16f533da530bcf910 Mon Sep 17 00:00:00 2001 From: JoshuaReason Date: Thu, 4 Apr 2019 16:00:37 +1100 Subject: [PATCH] Updated to take animation time --- Assets/AurynSky.meta | 11 +- Assets/AurynSky/ArenaPacks.meta | 11 +- Assets/AurynSky/ArenaPacks/Forest Pack.meta | 11 +- .../Forest Pack/AnimatorControllers.meta | 11 +- .../Banner.controller.meta | 11 +- .../AnimatorControllers/ChestOpen.anim.meta | 11 +- .../AnimatorControllers/Flag.controller.meta | 11 +- .../ForestChestTop.controller.meta | 11 +- .../ArenaPacks/Forest Pack/Materials.meta | 11 +- .../Materials/ColorPalletteBLUE.mat.meta | 11 +- .../Materials/ColorPalletteNormal.mat.meta | 11 +- .../Materials/ColorPalletteRED.mat.meta | 11 +- .../Materials/CubeParticles.mat.meta | 11 +- .../Forest Pack/Materials/ShowCase.mat.meta | 11 +- .../Forest Pack/Materials/Water.mat.meta | 12 +- .../Forest Pack/Materials/WaterTile.mat.meta | 12 +- .../ArenaPacks/Forest Pack/Models.meta | 11 +- .../Forest Pack/Models/ForestBanner.fbx.meta | 142 ++++++++++++++++- .../Forest Pack/Models/ForestBarrel.fbx.meta | 95 +++++++++++- .../Forest Pack/Models/ForestBlock01.fbx.meta | 100 +++++++++++- .../Forest Pack/Models/ForestBlock02.fbx.meta | 100 +++++++++++- .../Models/ForestBrazzier.fbx.meta | 95 +++++++++++- .../Models/ForestBridgeRegular.fbx.meta | 95 +++++++++++- .../Models/ForestBridgeWide.fbx.meta | 95 +++++++++++- .../Models/ForestCannonBall.fbx.meta | 95 +++++++++++- .../Forest Pack/Models/ForestCastle.fbx.meta | 95 +++++++++++- .../Models/ForestCastleDoorL.fbx.meta | 95 +++++++++++- .../Models/ForestCastleDoorR.fbx.meta | 95 +++++++++++- .../Models/ForestCastleWindow.fbx.meta | 95 +++++++++++- .../Models/ForestCatapultArm.fbx.meta | 95 +++++++++++- .../Models/ForestCatapultBase.fbx.meta | 95 +++++++++++- .../Models/ForestCatapultWheel.fbx.meta | 95 +++++++++++- .../Models/ForestChestBottom.fbx.meta | 95 +++++++++++- .../Models/ForestChestTop.fbx.meta | 95 +++++++++++- .../Forest Pack/Models/ForestCoin.fbx.meta | 95 +++++++++++- .../Forest Pack/Models/ForestCrate.fbx.meta | 95 +++++++++++- .../Forest Pack/Models/ForestFlag.fbx.meta | 146 +++++++++++++++++- .../Forest Pack/Models/ForestGrass01.fbx.meta | 95 +++++++++++- .../Forest Pack/Models/ForestGrass02.fbx.meta | 95 +++++++++++- .../Models/ForestGround01.fbx.meta | 100 +++++++++++- .../Models/ForestGround02.fbx.meta | 100 +++++++++++- .../Models/ForestGroundDirt.fbx.meta | 95 +++++++++++- .../Forest Pack/Models/ForestLadder.fbx.meta | 95 +++++++++++- .../Models/ForestLadderExtra.fbx.meta | 95 +++++++++++- .../Forest Pack/Models/ForestTower.fbx.meta | 95 +++++++++++- .../Models/ForestTreeAppleShort.fbx.meta | 95 +++++++++++- .../Models/ForestTreeAppleTall.fbx.meta | 95 +++++++++++- .../Models/ForestTreeDShort.fbx.meta | 95 +++++++++++- .../Models/ForestTreeDTall.fbx.meta | 95 +++++++++++- .../Models/ForestTreePineShort.fbx.meta | 95 +++++++++++- .../Models/ForestTreePineTall.fbx.meta | 95 +++++++++++- .../ArenaPacks/Forest Pack/Prefabs.meta | 11 +- .../Forest Pack/Prefabs/Fire.prefab.meta | 12 +- .../Prefabs/ForestBarrel.prefab.meta | 11 +- .../Forest Pack/Prefabs/ForestBlock01.prefab | 50 +++--- .../Prefabs/ForestBlock01.prefab.meta | 11 +- .../Forest Pack/Prefabs/ForestBlock02.prefab | 50 +++--- .../Prefabs/ForestBlock02.prefab.meta | 11 +- .../Prefabs/ForestBridgeRegular.prefab.meta | 11 +- .../Prefabs/ForestBridgeWide.prefab.meta | 11 +- .../Prefabs/ForestCastleWindow.prefab.meta | 11 +- .../Prefabs/ForestCrate.prefab.meta | 11 +- .../Prefabs/ForestGrass01.prefab.meta | 11 +- .../Prefabs/ForestGrass02.prefab.meta | 11 +- .../Prefabs/ForestGround01.prefab.meta | 11 +- .../Prefabs/ForestGround02.prefab.meta | 11 +- .../Prefabs/ForestGroundDirt.prefab.meta | 11 +- .../Prefabs/ForestLadder.prefab.meta | 11 +- .../Prefabs/ForestTreeAppleShort.prefab.meta | 11 +- .../Prefabs/ForestTreeAppleTall.prefab.meta | 11 +- .../Prefabs/ForestTreeDShort.prefab.meta | 11 +- .../Prefabs/ForestTreeDTall.prefab.meta | 11 +- .../Prefabs/ForestTreePineShort.prefab.meta | 11 +- .../Prefabs/ForestTreePineShort2.prefab.meta | 11 +- .../Prefabs/ForestTreePineTall.prefab.meta | 11 +- .../Prefabs/ForestTreePineTall2.prefab.meta | 11 +- .../Forest Pack/Prefabs/Prefabs_Blue.meta | 11 +- .../ForestBanner_Blue.prefab.meta | 11 +- .../ForestBrazzierBlue.prefab.meta | 11 +- .../ForestCastleDoorL_Blue.prefab.meta | 11 +- .../ForestCastleDoorR_Blue.prefab.meta | 11 +- .../ForestCastle_Blue.prefab.meta | 11 +- .../ForestCatapult_Blue.prefab.meta | 11 +- .../Prefabs_Blue/ForestFlag_Blue.prefab.meta | 11 +- .../Prefabs_Blue/ForestTower_Blue.prefab.meta | 11 +- .../Forest Pack/Prefabs/Prefabs_Red.meta | 11 +- .../Prefabs_Red/ForestBanner_Red.prefab.meta | 11 +- .../Prefabs_Red/ForestBrazzierRed.prefab.meta | 11 +- .../ForestCastleDoorL_Red.prefab.meta | 11 +- .../ForestCastleDoorR_Red.prefab.meta | 11 +- .../Prefabs_Red/ForestCastle_Red.prefab.meta | 11 +- .../ForestCatapult_Red.prefab.meta | 11 +- .../Prefabs_Red/ForestFlag_Red.prefab.meta | 11 +- .../Prefabs_Red/ForestTower_Red.prefab.meta | 11 +- .../Prefabs/RiverQuadCombined.prefab.meta | 11 +- .../Prefabs/RiverQuadSolo.prefab.meta | 12 +- .../Forest Pack/Prefabs/Smoke.prefab.meta | 12 +- .../Forest Pack/Prefabs/WaterFall.prefab.meta | 11 +- .../Prefabs/WaterPixiesSolo.prefab.meta | 12 +- .../Prefabs/WaterQuadPixies.prefab.meta | 11 +- .../Prefabs/WaterQuadSolo.prefab.meta | 11 +- .../ArenaPacks/Forest Pack/READ ME.txt.meta | 10 +- .../ArenaPacks/Forest Pack/Scenes.meta | 11 +- .../Forest Pack/Scenes/DemoScene.unity.meta | 10 +- .../Scenes/InventoryScene.unity.meta | 10 +- .../ArenaPacks/Forest Pack/Scripts.meta | 11 +- .../Forest Pack/Scripts/ChestDemo.cs.meta | 16 +- .../Forest Pack/Scripts/MaterialMover.cs.meta | 15 +- .../Forest Pack/Scripts/Rotator.cs.meta | 15 +- .../Scripts/WheelController.cs.meta | 14 +- .../ArenaPacks/Forest Pack/Textures.meta | 11 +- .../Textures/ColorPalletteBLUE.png.meta | 87 ++++++++++- .../Textures/ColorPalletteNormal.png.meta | 87 ++++++++++- .../Textures/ColorPalletteRed.png.meta | 87 ++++++++++- .../Textures/CubeParticle.psd.meta | 77 ++++++++- .../Textures/WaterMaterialpsd.psd.meta | 131 +++++++++++++++- .../Character.mat.meta => Models.meta} | 6 +- Assets/Prefabs/Blocks/Floor.prefab | 3 +- Assets/Scripts/BlockInput.cs | 2 +- Assets/Scripts/Logic/BlockReader.cs | 4 +- Assets/Scripts/Logic/Blocks/CombinedBlock.cs | 8 +- Assets/Scripts/Logic/Blocks/Jump.cs | 2 +- Assets/Scripts/Logic/Blocks/LogicBlock.cs | 6 +- Assets/Scripts/Logic/Blocks/Move.cs | 2 +- Assets/Scripts/Logic/Blocks/Rotate.cs | 2 +- Assets/Scripts/LogicBlocks.meta | 8 + Assets/Scripts/Networking.meta | 8 + Assets/Scripts/Networking/Client.meta | 8 + Assets/Scripts/Networking/Server.meta | 8 + .../Networking/Server/ServerManager.cs | 27 ++++ .../Networking/Server/ServerManager.cs.meta | 11 ++ 131 files changed, 4451 insertions(+), 415 deletions(-) rename Assets/{Materials/Character.mat.meta => Models.meta} (52%) create mode 100644 Assets/Scripts/LogicBlocks.meta create mode 100644 Assets/Scripts/Networking.meta create mode 100644 Assets/Scripts/Networking/Client.meta create mode 100644 Assets/Scripts/Networking/Server.meta create mode 100644 Assets/Scripts/Networking/Server/ServerManager.cs create mode 100644 Assets/Scripts/Networking/Server/ServerManager.cs.meta diff --git a/Assets/AurynSky.meta b/Assets/AurynSky.meta index c1afa06..cea8941 100644 --- a/Assets/AurynSky.meta +++ b/Assets/AurynSky.meta @@ -1,3 +1,8 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:d9fdacc3092e297dc907321bee6eebf520d50e015d36d434adc7b7238c255140 -size 172 +fileFormatVersion: 2 +guid: bfa59c6a89158994886db7fe3688a63a +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/AurynSky/ArenaPacks.meta b/Assets/AurynSky/ArenaPacks.meta index 0d1d7e5..82a54c9 100644 --- a/Assets/AurynSky/ArenaPacks.meta +++ b/Assets/AurynSky/ArenaPacks.meta @@ -1,3 +1,8 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:79b6307ef1565180e0c3d07a6d2e3d84a7c74f3495c6a701a3ffc0d298383dec -size 172 +fileFormatVersion: 2 +guid: e8c5fb3e198399d4988b24d1e4c3aeaf +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/AurynSky/ArenaPacks/Forest Pack.meta b/Assets/AurynSky/ArenaPacks/Forest Pack.meta index f5e8282..c56c61c 100644 --- a/Assets/AurynSky/ArenaPacks/Forest Pack.meta +++ b/Assets/AurynSky/ArenaPacks/Forest Pack.meta @@ -1,3 +1,8 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:253fcca50098040ba8cd1502b6c3ff7bfcb516964e57777ef1f9a90b2045f6f8 -size 172 +fileFormatVersion: 2 +guid: cd7f8cdbd988ceb4980c4f4531a63dfa +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/AurynSky/ArenaPacks/Forest Pack/AnimatorControllers.meta b/Assets/AurynSky/ArenaPacks/Forest Pack/AnimatorControllers.meta index 2f489a7..d604dab 100644 --- a/Assets/AurynSky/ArenaPacks/Forest Pack/AnimatorControllers.meta +++ b/Assets/AurynSky/ArenaPacks/Forest Pack/AnimatorControllers.meta @@ -1,3 +1,8 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:dc4dda60ee2d67d9258c87a8fc516bea254da8731f19338cd379f338ead91e71 -size 172 +fileFormatVersion: 2 +guid: 7858fdf03cd14054aacea48b6356a33d +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/AurynSky/ArenaPacks/Forest Pack/AnimatorControllers/Banner.controller.meta b/Assets/AurynSky/ArenaPacks/Forest Pack/AnimatorControllers/Banner.controller.meta index b255e4d..27ebdc1 100644 --- a/Assets/AurynSky/ArenaPacks/Forest Pack/AnimatorControllers/Banner.controller.meta +++ b/Assets/AurynSky/ArenaPacks/Forest Pack/AnimatorControllers/Banner.controller.meta @@ -1,3 +1,8 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:f7438282ca48fa717fe7f2d8297f7fbb3035df0b4a9819952ffde1cdfec19ef9 -size 188 +fileFormatVersion: 2 +guid: 638c801f7a2ec7540a80aced12b2e474 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 9100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/AurynSky/ArenaPacks/Forest Pack/AnimatorControllers/ChestOpen.anim.meta b/Assets/AurynSky/ArenaPacks/Forest Pack/AnimatorControllers/ChestOpen.anim.meta index 9c86567..f4b937c 100644 --- a/Assets/AurynSky/ArenaPacks/Forest Pack/AnimatorControllers/ChestOpen.anim.meta +++ b/Assets/AurynSky/ArenaPacks/Forest Pack/AnimatorControllers/ChestOpen.anim.meta @@ -1,3 +1,8 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:69939fd376d28cbf19a5cba2672634ed9770db0e7a62ddd5ddaca4a7adb06d2f -size 188 +fileFormatVersion: 2 +guid: 071727a8ddbbb904b839d4969b7d62b8 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 7400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/AurynSky/ArenaPacks/Forest Pack/AnimatorControllers/Flag.controller.meta b/Assets/AurynSky/ArenaPacks/Forest Pack/AnimatorControllers/Flag.controller.meta index 79709a7..dfe9f64 100644 --- a/Assets/AurynSky/ArenaPacks/Forest Pack/AnimatorControllers/Flag.controller.meta +++ b/Assets/AurynSky/ArenaPacks/Forest Pack/AnimatorControllers/Flag.controller.meta @@ -1,3 +1,8 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:43e54ab1b81f9c9a6d971188a092207f90d98b6cc4a14f72357a268da7737e35 -size 188 +fileFormatVersion: 2 +guid: 6f4ceaf0efe7bdc42a298306d8eaca62 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 9100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/AurynSky/ArenaPacks/Forest Pack/AnimatorControllers/ForestChestTop.controller.meta b/Assets/AurynSky/ArenaPacks/Forest Pack/AnimatorControllers/ForestChestTop.controller.meta index 6500ef4..a1014bd 100644 --- a/Assets/AurynSky/ArenaPacks/Forest Pack/AnimatorControllers/ForestChestTop.controller.meta +++ b/Assets/AurynSky/ArenaPacks/Forest Pack/AnimatorControllers/ForestChestTop.controller.meta @@ -1,3 +1,8 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:19bdeb12a8a3645c006f34485dbff9071320224e3fffbea046760013d1297ba2 -size 188 +fileFormatVersion: 2 +guid: cc626abef6aa2ce4590462eff0e54571 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 9100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/AurynSky/ArenaPacks/Forest Pack/Materials.meta b/Assets/AurynSky/ArenaPacks/Forest Pack/Materials.meta index 9e9a433..0d08f34 100644 --- a/Assets/AurynSky/ArenaPacks/Forest Pack/Materials.meta +++ b/Assets/AurynSky/ArenaPacks/Forest Pack/Materials.meta @@ -1,3 +1,8 @@ -version https://git-lfs.github.com/spec/v1 -oid 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Pack/Materials/ColorPalletteNormal.mat.meta b/Assets/AurynSky/ArenaPacks/Forest Pack/Materials/ColorPalletteNormal.mat.meta index f8a8fc8..847029b 100644 --- a/Assets/AurynSky/ArenaPacks/Forest Pack/Materials/ColorPalletteNormal.mat.meta +++ b/Assets/AurynSky/ArenaPacks/Forest Pack/Materials/ColorPalletteNormal.mat.meta @@ -1,3 +1,8 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:9e93b7560ec3f2122487486f9fc029caebb6edfabb7b75de72debb93b52da97d -size 188 +fileFormatVersion: 2 +guid: f731a2ae89bef7a47a008811dfbd4680 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/AurynSky/ArenaPacks/Forest Pack/Materials/ColorPalletteRED.mat.meta b/Assets/AurynSky/ArenaPacks/Forest Pack/Materials/ColorPalletteRED.mat.meta index 96e5eec..dc02af3 100644 --- a/Assets/AurynSky/ArenaPacks/Forest Pack/Materials/ColorPalletteRED.mat.meta +++ b/Assets/AurynSky/ArenaPacks/Forest Pack/Materials/ColorPalletteRED.mat.meta @@ -1,3 +1,8 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:48209f630c227bfc6eb50de4f72d89f7f70975180829c604c20105522d9b1377 -size 188 +fileFormatVersion: 2 +guid: 4484256e7ebbe4a4eab77924649bab61 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/AurynSky/ArenaPacks/Forest Pack/Materials/CubeParticles.mat.meta b/Assets/AurynSky/ArenaPacks/Forest Pack/Materials/CubeParticles.mat.meta index 0f557e5..536fb44 100644 --- a/Assets/AurynSky/ArenaPacks/Forest Pack/Materials/CubeParticles.mat.meta +++ b/Assets/AurynSky/ArenaPacks/Forest Pack/Materials/CubeParticles.mat.meta @@ -1,3 +1,8 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:b4ca78c8edcb01c175d764cf31aa3d695d947782401bb0c7f04a9a1e38d57f6d -size 188 +fileFormatVersion: 2 +guid: 55d3cd30aa20d634f8c2388d479742d1 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 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b/Assets/AurynSky/ArenaPacks/Forest Pack/Materials/Water.mat.meta @@ -1,3 +1,9 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:bc5800eafa49057978bb4158d11c2f6708ba6fb504257eb20cbba2daae798a25 -size 209 +fileFormatVersion: 2 +guid: db6fe5b017a481740b6a70f2ea5860d5 +timeCreated: 1505020777 +licenseType: Store +NativeFormatImporter: + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/AurynSky/ArenaPacks/Forest Pack/Materials/WaterTile.mat.meta b/Assets/AurynSky/ArenaPacks/Forest Pack/Materials/WaterTile.mat.meta index 9bfc01e..3ec56c6 100644 --- a/Assets/AurynSky/ArenaPacks/Forest Pack/Materials/WaterTile.mat.meta +++ b/Assets/AurynSky/ArenaPacks/Forest Pack/Materials/WaterTile.mat.meta @@ -1,3 +1,9 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:253df9770aa606d7b188942c2e3e089d389a65972813a7a0b90566dbd81de4db -size 209 +fileFormatVersion: 2 +guid: 3f14906e08078944dab937a623780258 +timeCreated: 1505009759 +licenseType: 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assetBundleVariant: diff --git a/Assets/Materials/Character.mat.meta b/Assets/Models.meta similarity index 52% rename from Assets/Materials/Character.mat.meta rename to Assets/Models.meta index d30c545..5346456 100644 --- a/Assets/Materials/Character.mat.meta +++ b/Assets/Models.meta @@ -1,8 +1,8 @@ fileFormatVersion: 2 -guid: fc8b102a2fe2ffa4ab2c352972a02f82 -NativeFormatImporter: +guid: 296bd90e667df1f4697823a0aa45acf0 +folderAsset: yes +DefaultImporter: externalObjects: {} - mainObjectFileID: 2100000 userData: assetBundleName: assetBundleVariant: diff --git a/Assets/Prefabs/Blocks/Floor.prefab b/Assets/Prefabs/Blocks/Floor.prefab index 25d3413..e6405f1 100644 --- a/Assets/Prefabs/Blocks/Floor.prefab +++ b/Assets/Prefabs/Blocks/Floor.prefab @@ -104,4 +104,5 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 1a69d64be9f9e8543b4278d7f139f6f1, type: 3} m_Name: m_EditorClassIdentifier: - VisualHeight: 1 + VisualOffset: {x: 0, y: 0, z: 0} + _isWalkable: 1 diff --git a/Assets/Scripts/BlockInput.cs b/Assets/Scripts/BlockInput.cs index 63ad471..2b4e642 100644 --- a/Assets/Scripts/BlockInput.cs +++ b/Assets/Scripts/BlockInput.cs @@ -20,7 +20,7 @@ public class BlockInput : MonoBehaviour [ContextMenu("Read Next")] public void ReadNext() { - blockReader.Read(character); + blockReader.Read(character, waitTime); } public void ReadAll() diff --git a/Assets/Scripts/Logic/BlockReader.cs b/Assets/Scripts/Logic/BlockReader.cs index 3d2049d..fcd0a0e 100644 --- a/Assets/Scripts/Logic/BlockReader.cs +++ b/Assets/Scripts/Logic/BlockReader.cs @@ -46,7 +46,7 @@ public class BlockReader /// /// Character to control /// Returns false if other readers should wait for this one to run again - public bool Read(Character character) + public bool Read(Character character,float animationTime) { //return that this is done if no more blocks left in chain if (LogicChain.Count <= currentBlockIndex) @@ -56,7 +56,7 @@ public class BlockReader LogicBlock currentBlock = LogicChain[currentBlockIndex]; //apply blocks to character - currentBlock.Run(character); + currentBlock.Run(character, animationTime); //if the block is finished reset it and move on to next one //(it might not be finished if it is a for loop or something) diff --git a/Assets/Scripts/Logic/Blocks/CombinedBlock.cs b/Assets/Scripts/Logic/Blocks/CombinedBlock.cs index 93aa086..893d46f 100644 --- a/Assets/Scripts/Logic/Blocks/CombinedBlock.cs +++ b/Assets/Scripts/Logic/Blocks/CombinedBlock.cs @@ -16,9 +16,9 @@ public class CombinedBlock : LogicBlock #endregion Private Variables - public override bool Run(Character player) + public override bool Run(Character player, float animationTime) { - BlockLogic(player); + BlockLogic(player,animationTime); if (blockReader.Finished) { @@ -29,9 +29,9 @@ public class CombinedBlock : LogicBlock return isFinished(); } - protected override void BlockLogic(Character player) + protected override void BlockLogic(Character player, float animationTime) { - blockReader.Read(player); + blockReader.Read(player,animationTime); } /// diff --git a/Assets/Scripts/Logic/Blocks/Jump.cs b/Assets/Scripts/Logic/Blocks/Jump.cs index 212efa1..7fd5a89 100644 --- a/Assets/Scripts/Logic/Blocks/Jump.cs +++ b/Assets/Scripts/Logic/Blocks/Jump.cs @@ -19,7 +19,7 @@ public class Jump : LogicBlock /// Implementation of BlockLogic, moves the player forward /// /// Player to move - protected override void BlockLogic(Character player) + protected override void BlockLogic(Character player, float animationTime) { player.Jump(direction); } diff --git a/Assets/Scripts/Logic/Blocks/LogicBlock.cs b/Assets/Scripts/Logic/Blocks/LogicBlock.cs index d15a5cb..63365aa 100644 --- a/Assets/Scripts/Logic/Blocks/LogicBlock.cs +++ b/Assets/Scripts/Logic/Blocks/LogicBlock.cs @@ -49,10 +49,10 @@ public abstract class LogicBlock : ScriptableObject /// /// Player which will be affected by the block /// returns true if block is finished - public virtual bool Run(Character player) + public virtual bool Run(Character player, float animationTime) { RepeatCount++; - BlockLogic(player); + BlockLogic(player, animationTime); return isFinished(); } @@ -71,7 +71,7 @@ public abstract class LogicBlock : ScriptableObject /// /// Player which will be affected by the block /// returns true if block is finished - protected abstract void BlockLogic(Character player); + protected abstract void BlockLogic(Character player, float animationTime); /// /// Resets the block to be ready to used again diff --git a/Assets/Scripts/Logic/Blocks/Move.cs b/Assets/Scripts/Logic/Blocks/Move.cs index a7d077e..147ec49 100644 --- a/Assets/Scripts/Logic/Blocks/Move.cs +++ b/Assets/Scripts/Logic/Blocks/Move.cs @@ -18,7 +18,7 @@ public class Move : LogicBlock /// Implementation of BlockLogic, moves the player forward /// /// Player to move - protected override void BlockLogic(Character player) + protected override void BlockLogic(Character player, float animationTime) { player.Move(direction); } diff --git a/Assets/Scripts/Logic/Blocks/Rotate.cs b/Assets/Scripts/Logic/Blocks/Rotate.cs index c7a3183..98a9a6d 100644 --- a/Assets/Scripts/Logic/Blocks/Rotate.cs +++ b/Assets/Scripts/Logic/Blocks/Rotate.cs @@ -22,7 +22,7 @@ public class Rotate : LogicBlock /// Rotates the player in the direction specified by this block /// /// Player to rotate - protected override void BlockLogic(Character player) + protected override void BlockLogic(Character player, float animationTime) { player.Rotate(direction); } diff --git a/Assets/Scripts/LogicBlocks.meta b/Assets/Scripts/LogicBlocks.meta new file mode 100644 index 0000000..98af9d1 --- /dev/null +++ b/Assets/Scripts/LogicBlocks.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 8936b441d7647f74884c94f97bfb8931 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Networking.meta b/Assets/Scripts/Networking.meta new file mode 100644 index 0000000..7e93c1b --- 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diff --git a/Assets/Scripts/Networking/Server/ServerManager.cs b/Assets/Scripts/Networking/Server/ServerManager.cs new file mode 100644 index 0000000..5285e06 --- /dev/null +++ b/Assets/Scripts/Networking/Server/ServerManager.cs @@ -0,0 +1,27 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using UnityEngine.Networking; + +namespace Networking.Server +{ + /// + /// Component to control server + /// + public class ServerManager : MonoBehaviour + { + + #region Inspector Fields + [Header("Server Settings")] + [SerializeField] + private int Port; + private bool startServerOnAwake; + #endregion Inspector Fields + + private NetworkServerSimple server; + + + + } + +} diff --git a/Assets/Scripts/Networking/Server/ServerManager.cs.meta b/Assets/Scripts/Networking/Server/ServerManager.cs.meta new file mode 100644 index 0000000..29ecf9f --- /dev/null +++ b/Assets/Scripts/Networking/Server/ServerManager.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 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