Browse Source

final push pre-beta presentation

master
Claire Peta 5 years ago
parent
commit
267fdba368
15 changed files with 144 additions and 53 deletions
  1. +6
    -6
      Assets/Prefabs/UI/MainScoreboard.prefab
  2. +1
    -1
      Assets/Prefabs/UI/levelScoreboard.prefab
  3. +1
    -1
      Assets/Scenes/Client Scenes/ClientScene.unity
  4. +70
    -28
      Assets/Scenes/ColourCollide_Smaller.unity
  5. +1
    -1
      Assets/Scenes/Server Scenes/ServerTestScene.unity
  6. +1
    -1
      Assets/Scripts/GameMode/ColorGameMode/ColorGameMode.cs
  7. +1
    -1
      Assets/Scripts/GameMode/ColorGameMode/ScoreDisplay.cs
  8. +4
    -0
      Assets/Scripts/GameMode/GameMode.cs
  9. +7
    -5
      Assets/Scripts/Managers/GameManager.cs
  10. +1
    -1
      Assets/Scripts/Networking/Server/ServerManager.cs.meta
  11. +2
    -2
      Assets/Scripts/Networking/Server/ServerObject.cs
  12. +2
    -2
      Assets/Scripts/UI/ScoreBoard.cs
  13. +2
    -2
      Assets/Third Party Assets/KUBIKOS - World/Materials/Fog_Mat.mat
  14. +43
    -0
      Logs/Packages-Update.log
  15. +2
    -2
      ProjectSettings/EditorBuildSettings.asset

+ 6
- 6
Assets/Prefabs/UI/MainScoreboard.prefab View File

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m_Pivot: {x: 0.5, y: 0.5} m_Pivot: {x: 0.5, y: 0.5}
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@ -268,7 +268,7 @@ RectTransform:
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m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 264.00006, y: -103}
m_SizeDelta: {x: 100, y: 50} m_SizeDelta: {x: 100, y: 50}
m_Pivot: {x: 0.5, y: 0.5} m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &763696200295960340 --- !u!222 &763696200295960340
@ -428,7 +428,7 @@ RectTransform:
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m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 264.00006, y: -196.00002}
m_SizeDelta: {x: 100, y: 50} m_SizeDelta: {x: 100, y: 50}
m_Pivot: {x: 0.5, y: 0.5} m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &5530482550460664304 --- !u!222 &5530482550460664304
@ -748,7 +748,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: -130, y: -72.99999}
m_AnchoredPosition: {x: -130, y: -103}
m_SizeDelta: {x: 300, y: 50} m_SizeDelta: {x: 300, y: 50}
m_Pivot: {x: 0.5, y: 0.5} m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &6715947278990241992 --- !u!222 &6715947278990241992
@ -908,7 +908,7 @@ RectTransform:
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m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: -130, y: -215.00002}
m_AnchoredPosition: {x: -130, y: -302}
m_SizeDelta: {x: 300, y: 50} m_SizeDelta: {x: 300, y: 50}
m_Pivot: {x: 0.5, y: 0.5} m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &6715947279057449064 --- !u!222 &6715947279057449064
@ -1068,7 +1068,7 @@ RectTransform:
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m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: -130, y: -146}
m_AnchoredPosition: {x: -130, y: -196}
m_SizeDelta: {x: 300, y: 50} m_SizeDelta: {x: 300, y: 50}
m_Pivot: {x: 0.5, y: 0.5} m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &6715947279265788346 --- !u!222 &6715947279265788346

+ 1
- 1
Assets/Prefabs/UI/levelScoreboard.prefab View File

@ -856,7 +856,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1} m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 1, y: 1} m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 7, y: -200}
m_AnchoredPosition: {x: 7, y: -272}
m_SizeDelta: {x: 0, y: 140} m_SizeDelta: {x: 0, y: 140}
m_Pivot: {x: 0.5, y: 0.5} m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &4166744806708482471 --- !u!222 &4166744806708482471

+ 1
- 1
Assets/Scenes/Client Scenes/ClientScene.unity View File

@ -665,7 +665,7 @@ PrefabInstance:
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type: 3} type: 3}
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type: 3} type: 3}

+ 70
- 28
Assets/Scenes/ColourCollide_Smaller.unity View File

@ -38,7 +38,7 @@ RenderSettings:
m_ReflectionIntensity: 1 m_ReflectionIntensity: 1
m_CustomReflection: {fileID: 0} m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 0} m_Sun: {fileID: 0}
m_IndirectSpecularColor: {r: 0.44657868, g: 0.49641263, b: 0.57481706, a: 1}
m_IndirectSpecularColor: {r: 0.4465785, g: 0.49641222, b: 0.57481694, a: 1}
m_UseRadianceAmbientProbe: 0 m_UseRadianceAmbientProbe: 0
--- !u!157 &3 --- !u!157 &3
LightmapSettings: LightmapSettings:
@ -2842,7 +2842,6 @@ GameObject:
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- component: {fileID: 952972660} - component: {fileID: 952972660}
- component: {fileID: 952972659} - component: {fileID: 952972659}
- component: {fileID: 952972658}
m_Layer: 0 m_Layer: 0
m_Name: EventSystem m_Name: EventSystem
m_TagString: Untagged m_TagString: Untagged
@ -2850,32 +2849,6 @@ GameObject:
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m_StaticEditorFlags: 0 m_StaticEditorFlags: 0
m_IsActive: 1 m_IsActive: 1
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MonoBehaviour:
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m_GameObject: {fileID: 952972657}
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m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f3481b961a4a56046b973a51de723523, type: 3}
m_Name:
m_EditorClassIdentifier:
clientDataList: {fileID: 11400000, guid: ded0b21c3ef1e7049a1128c12e9401fe, type: 2}
ConnectedClients: []
players:
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
scores:
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
nextScene: MainMenu
MainScoreboard: {fileID: 0}
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MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -5928,6 +5901,75 @@ Transform:
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m_PrefabInstance: {fileID: 1863302646} m_PrefabInstance: {fileID: 1863302646}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
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Assets/Scenes/Server Scenes/ServerTestScene.unity View File

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+ 1
- 1
Assets/Scripts/GameMode/ColorGameMode/ColorGameMode.cs View File

@ -10,7 +10,7 @@ public class ColorGameMode : GameMode
{ {
public int MaxRound = 5; public int MaxRound = 5;
public string nextScene = "ColourCollideOne";
public string nextScene = "ServerTestScene";
List<ClientData> ConnectedClients; List<ClientData> ConnectedClients;
public Material OverlayMaterial; public Material OverlayMaterial;

+ 1
- 1
Assets/Scripts/GameMode/ColorGameMode/ScoreDisplay.cs View File

@ -49,7 +49,7 @@ public class ScoreDisplay : MonoBehaviour
assignedPoints--; assignedPoints--;
} }
StartCoroutine(displayforSeconds(levelScoreboard, 10.0f));
StartCoroutine(displayforSeconds(levelScoreboard, 5.0f));
} }
public void Start() public void Start()

+ 4
- 0
Assets/Scripts/GameMode/GameMode.cs View File

@ -49,6 +49,10 @@ public abstract class GameMode : ScriptableObject
if (!String.IsNullOrEmpty(GameModeScene)) if (!String.IsNullOrEmpty(GameModeScene))
UnityEngine.SceneManagement.SceneManager.LoadScene(GameModeScene,UnityEngine.SceneManagement.LoadSceneMode.Additive); UnityEngine.SceneManagement.SceneManager.LoadScene(GameModeScene,UnityEngine.SceneManagement.LoadSceneMode.Additive);
for(int i = 0; i < allPlayers.Length; i++)
{
allPlayers[i].client.SceneScore = 0;
}
OnGameStart(allPlayers); OnGameStart(allPlayers);
} }

+ 7
- 5
Assets/Scripts/Managers/GameManager.cs View File

@ -114,11 +114,13 @@ public class GameManager : MonoBehaviour
Debug.Log("Finished one move"); Debug.Log("Finished one move");
} }
if (gamemode.isGameOver(playerArray.ToArray()))
{
Debug.Log("Game Over");
SceneManager.LoadScene("ScoreBoards");
}
}
if (gamemode.isGameOver(playerArray.ToArray()))
{
Debug.Log("Game Over");
SceneManager.LoadScene("ScoreBoards");
} }
gamemode.RoundEnd(playerArray.ToArray()); gamemode.RoundEnd(playerArray.ToArray());

+ 1
- 1
Assets/Scripts/Networking/Server/ServerManager.cs.meta View File

@ -4,7 +4,7 @@ MonoImporter:
externalObjects: {} externalObjects: {}
serializedVersion: 2 serializedVersion: 2
defaultReferences: [] defaultReferences: []
executionOrder: 0
executionOrder: -50
icon: {instanceID: 0} icon: {instanceID: 0}
userData: userData:
assetBundleName: assetBundleName:

+ 2
- 2
Assets/Scripts/Networking/Server/ServerObject.cs View File

@ -29,8 +29,8 @@ namespace Networking.Server {
public void StartServer(int port) public void StartServer(int port)
{ {
LoginHandler.ConnectedClients.Clear();
LoginHandler.DisconnectedClients.Clear();
LoginHandler.ConnectedClients = new List<ClientData>();
LoginHandler.DisconnectedClients = new List<ClientData>();
Debug.Log("Starting Server on " + port); Debug.Log("Starting Server on " + port);
server = new NetworkServerSimple(); server = new NetworkServerSimple();

+ 2
- 2
Assets/Scripts/UI/ScoreBoard.cs View File

@ -27,7 +27,7 @@ public class ScoreBoard : MonoBehaviour
{ {
display.SetActive (true); display.SetActive (true);
yield return new WaitForSeconds(time); yield return new WaitForSeconds(time);
SceneManager.LoadScene("ColourCollideOne");
SceneManager.LoadScene("ServerTestScene");
} }
public void endGame() public void endGame()
@ -40,6 +40,6 @@ public class ScoreBoard : MonoBehaviour
players[i].GetComponent<TextMeshProUGUI>().text = ConnectedClients[i].Name; players[i].GetComponent<TextMeshProUGUI>().text = ConnectedClients[i].Name;
scores[i].GetComponent<TextMeshProUGUI>().text = ConnectedClients[i].Score.ToString(); scores[i].GetComponent<TextMeshProUGUI>().text = ConnectedClients[i].Score.ToString();
} }
StartCoroutine(displayforSeconds(MainScoreboard, 10.0f));
StartCoroutine(displayforSeconds(MainScoreboard, 5.0f));
} }
} }

+ 2
- 2
Assets/Third Party Assets/KUBIKOS - World/Materials/Fog_Mat.mat View File

@ -11,7 +11,7 @@ Material:
m_Shader: {fileID: 4800000, guid: dc4a231338e15834faad19cdcaff9a6d, type: 3} m_Shader: {fileID: 4800000, guid: dc4a231338e15834faad19cdcaff9a6d, type: 3}
m_ShaderKeywords: m_ShaderKeywords:
m_LightmapFlags: 0 m_LightmapFlags: 0
m_EnableInstancingVariants: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0 m_DoubleSidedGI: 0
m_CustomRenderQueue: -1 m_CustomRenderQueue: -1
stringTagMap: {} stringTagMap: {}
@ -39,4 +39,4 @@ Material:
- __dirty: 0 - __dirty: 0
m_Colors: m_Colors:
- _Color0: {r: 0.07136677, g: 0.44117647, b: 0.41057152, a: 0} - _Color0: {r: 0.07136677, g: 0.44117647, b: 0.41057152, a: 0}
- _FogColor: {r: 0.40757385, g: 0.55138147, b: 0.6698113, a: 0}
- _FogColor: {r: 0.40784314, g: 0.55138147, b: 0.6698113, a: 0}

+ 43
- 0
Logs/Packages-Update.log View File

@ -84,3 +84,46 @@ The following packages were added:
com.unity.modules.vr@1.0.0 com.unity.modules.vr@1.0.0
com.unity.modules.wind@1.0.0 com.unity.modules.wind@1.0.0
com.unity.modules.xr@1.0.0 com.unity.modules.xr@1.0.0
=== Thu May 2 15:12:06 2019
Packages were changed.
Update Mode: resetToDefaultDependencies
The following packages were added:
com.unity.analytics@3.2.2
com.unity.purchasing@2.0.3
com.unity.ads@2.0.8
com.unity.textmeshpro@1.3.0
com.unity.package-manager-ui@2.0.3
com.unity.collab-proxy@1.2.15
com.unity.modules.ai@1.0.0
com.unity.modules.animation@1.0.0
com.unity.modules.assetbundle@1.0.0
com.unity.modules.audio@1.0.0
com.unity.modules.cloth@1.0.0
com.unity.modules.director@1.0.0
com.unity.modules.imageconversion@1.0.0
com.unity.modules.imgui@1.0.0
com.unity.modules.jsonserialize@1.0.0
com.unity.modules.particlesystem@1.0.0
com.unity.modules.physics@1.0.0
com.unity.modules.physics2d@1.0.0
com.unity.modules.screencapture@1.0.0
com.unity.modules.terrain@1.0.0
com.unity.modules.terrainphysics@1.0.0
com.unity.modules.tilemap@1.0.0
com.unity.modules.ui@1.0.0
com.unity.modules.uielements@1.0.0
com.unity.modules.umbra@1.0.0
com.unity.modules.unityanalytics@1.0.0
com.unity.modules.unitywebrequest@1.0.0
com.unity.modules.unitywebrequestassetbundle@1.0.0
com.unity.modules.unitywebrequestaudio@1.0.0
com.unity.modules.unitywebrequesttexture@1.0.0
com.unity.modules.unitywebrequestwww@1.0.0
com.unity.modules.vehicles@1.0.0
com.unity.modules.video@1.0.0
com.unity.modules.vr@1.0.0
com.unity.modules.wind@1.0.0
com.unity.modules.xr@1.0.0

+ 2
- 2
ProjectSettings/EditorBuildSettings.asset View File

@ -1,3 +1,3 @@
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size 1546
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size 1654

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