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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
-
- public class Rotator : MonoBehaviour {
-
- public float speed;
-
- // Use this for initialization
- void Start () {
-
- }
-
- // Update is called once per frame
- void Update ()
- {
- transform.Rotate(Vector3.up * speed * Time.deltaTime);
- }
- }
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