You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

311 lines
8.1 KiB

  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!29 &1
  4. OcclusionCullingSettings:
  5. m_ObjectHideFlags: 0
  6. serializedVersion: 2
  7. m_OcclusionBakeSettings:
  8. smallestOccluder: 5
  9. smallestHole: 0.25
  10. backfaceThreshold: 100
  11. m_SceneGUID: 00000000000000000000000000000000
  12. m_OcclusionCullingData: {fileID: 0}
  13. --- !u!104 &2
  14. RenderSettings:
  15. m_ObjectHideFlags: 0
  16. serializedVersion: 9
  17. m_Fog: 0
  18. m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
  19. m_FogMode: 3
  20. m_FogDensity: 0.01
  21. m_LinearFogStart: 0
  22. m_LinearFogEnd: 300
  23. m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
  24. m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
  25. m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
  26. m_AmbientIntensity: 1
  27. m_AmbientMode: 0
  28. m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
  29. m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
  30. m_HaloStrength: 0.5
  31. m_FlareStrength: 1
  32. m_FlareFadeSpeed: 3
  33. m_HaloTexture: {fileID: 0}
  34. m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
  35. m_DefaultReflectionMode: 0
  36. m_DefaultReflectionResolution: 128
  37. m_ReflectionBounces: 1
  38. m_ReflectionIntensity: 1
  39. m_CustomReflection: {fileID: 0}
  40. m_Sun: {fileID: 0}
  41. m_IndirectSpecularColor: {r: 0.44657898, g: 0.4964133, b: 0.5748178, a: 1}
  42. m_UseRadianceAmbientProbe: 0
  43. --- !u!157 &3
  44. LightmapSettings:
  45. m_ObjectHideFlags: 0
  46. serializedVersion: 11
  47. m_GIWorkflowMode: 0
  48. m_GISettings:
  49. serializedVersion: 2
  50. m_BounceScale: 1
  51. m_IndirectOutputScale: 1
  52. m_AlbedoBoost: 1
  53. m_EnvironmentLightingMode: 0
  54. m_EnableBakedLightmaps: 1
  55. m_EnableRealtimeLightmaps: 1
  56. m_LightmapEditorSettings:
  57. serializedVersion: 10
  58. m_Resolution: 2
  59. m_BakeResolution: 40
  60. m_AtlasSize: 1024
  61. m_AO: 0
  62. m_AOMaxDistance: 1
  63. m_CompAOExponent: 1
  64. m_CompAOExponentDirect: 0
  65. m_Padding: 2
  66. m_LightmapParameters: {fileID: 0}
  67. m_LightmapsBakeMode: 1
  68. m_TextureCompression: 1
  69. m_FinalGather: 0
  70. m_FinalGatherFiltering: 1
  71. m_FinalGatherRayCount: 256
  72. m_ReflectionCompression: 2
  73. m_MixedBakeMode: 2
  74. m_BakeBackend: 1
  75. m_PVRSampling: 1
  76. m_PVRDirectSampleCount: 32
  77. m_PVRSampleCount: 500
  78. m_PVRBounces: 2
  79. m_PVRFilterTypeDirect: 0
  80. m_PVRFilterTypeIndirect: 0
  81. m_PVRFilterTypeAO: 0
  82. m_PVRFilteringMode: 1
  83. m_PVRCulling: 1
  84. m_PVRFilteringGaussRadiusDirect: 1
  85. m_PVRFilteringGaussRadiusIndirect: 5
  86. m_PVRFilteringGaussRadiusAO: 2
  87. m_PVRFilteringAtrousPositionSigmaDirect: 0.5
  88. m_PVRFilteringAtrousPositionSigmaIndirect: 2
  89. m_PVRFilteringAtrousPositionSigmaAO: 1
  90. m_ShowResolutionOverlay: 1
  91. m_LightingDataAsset: {fileID: 0}
  92. m_UseShadowmask: 1
  93. --- !u!196 &4
  94. NavMeshSettings:
  95. serializedVersion: 2
  96. m_ObjectHideFlags: 0
  97. m_BuildSettings:
  98. serializedVersion: 2
  99. agentTypeID: 0
  100. agentRadius: 0.5
  101. agentHeight: 2
  102. agentSlope: 45
  103. agentClimb: 0.4
  104. ledgeDropHeight: 0
  105. maxJumpAcrossDistance: 0
  106. minRegionArea: 2
  107. manualCellSize: 0
  108. cellSize: 0.16666667
  109. manualTileSize: 0
  110. tileSize: 256
  111. accuratePlacement: 0
  112. debug:
  113. m_Flags: 0
  114. m_NavMeshData: {fileID: 0}
  115. --- !u!1 &143416560
  116. GameObject:
  117. m_ObjectHideFlags: 0
  118. m_CorrespondingSourceObject: {fileID: 0}
  119. m_PrefabInstance: {fileID: 0}
  120. m_PrefabAsset: {fileID: 0}
  121. serializedVersion: 6
  122. m_Component:
  123. - component: {fileID: 143416563}
  124. - component: {fileID: 143416562}
  125. - component: {fileID: 143416561}
  126. m_Layer: 0
  127. m_Name: Main Camera
  128. m_TagString: MainCamera
  129. m_Icon: {fileID: 0}
  130. m_NavMeshLayer: 0
  131. m_StaticEditorFlags: 0
  132. m_IsActive: 1
  133. --- !u!81 &143416561
  134. AudioListener:
  135. m_ObjectHideFlags: 0
  136. m_CorrespondingSourceObject: {fileID: 0}
  137. m_PrefabInstance: {fileID: 0}
  138. m_PrefabAsset: {fileID: 0}
  139. m_GameObject: {fileID: 143416560}
  140. m_Enabled: 1
  141. --- !u!20 &143416562
  142. Camera:
  143. m_ObjectHideFlags: 0
  144. m_CorrespondingSourceObject: {fileID: 0}
  145. m_PrefabInstance: {fileID: 0}
  146. m_PrefabAsset: {fileID: 0}
  147. m_GameObject: {fileID: 143416560}
  148. m_Enabled: 1
  149. serializedVersion: 2
  150. m_ClearFlags: 1
  151. m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
  152. m_projectionMatrixMode: 1
  153. m_SensorSize: {x: 36, y: 24}
  154. m_LensShift: {x: 0, y: 0}
  155. m_GateFitMode: 2
  156. m_FocalLength: 50
  157. m_NormalizedViewPortRect:
  158. serializedVersion: 2
  159. x: 0
  160. y: 0
  161. width: 1
  162. height: 1
  163. near clip plane: 0.3
  164. far clip plane: 1000
  165. field of view: 60
  166. orthographic: 0
  167. orthographic size: 5
  168. m_Depth: -1
  169. m_CullingMask:
  170. serializedVersion: 2
  171. m_Bits: 4294967295
  172. m_RenderingPath: -1
  173. m_TargetTexture: {fileID: 0}
  174. m_TargetDisplay: 0
  175. m_TargetEye: 3
  176. m_HDR: 1
  177. m_AllowMSAA: 1
  178. m_AllowDynamicResolution: 0
  179. m_ForceIntoRT: 0
  180. m_OcclusionCulling: 1
  181. m_StereoConvergence: 10
  182. m_StereoSeparation: 0.022
  183. --- !u!4 &143416563
  184. Transform:
  185. m_ObjectHideFlags: 0
  186. m_CorrespondingSourceObject: {fileID: 0}
  187. m_PrefabInstance: {fileID: 0}
  188. m_PrefabAsset: {fileID: 0}
  189. m_GameObject: {fileID: 143416560}
  190. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  191. m_LocalPosition: {x: 0, y: 1, z: -10}
  192. m_LocalScale: {x: 1, y: 1, z: 1}
  193. m_Children: []
  194. m_Father: {fileID: 0}
  195. m_RootOrder: 0
  196. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  197. --- !u!1 &533897901
  198. GameObject:
  199. m_ObjectHideFlags: 0
  200. m_CorrespondingSourceObject: {fileID: 0}
  201. m_PrefabInstance: {fileID: 0}
  202. m_PrefabAsset: {fileID: 0}
  203. serializedVersion: 6
  204. m_Component:
  205. - component: {fileID: 533897903}
  206. - component: {fileID: 533897902}
  207. m_Layer: 0
  208. m_Name: Directional Light
  209. m_TagString: Untagged
  210. m_Icon: {fileID: 0}
  211. m_NavMeshLayer: 0
  212. m_StaticEditorFlags: 0
  213. m_IsActive: 1
  214. --- !u!108 &533897902
  215. Light:
  216. m_ObjectHideFlags: 0
  217. m_CorrespondingSourceObject: {fileID: 0}
  218. m_PrefabInstance: {fileID: 0}
  219. m_PrefabAsset: {fileID: 0}
  220. m_GameObject: {fileID: 533897901}
  221. m_Enabled: 1
  222. serializedVersion: 8
  223. m_Type: 1
  224. m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1}
  225. m_Intensity: 1
  226. m_Range: 10
  227. m_SpotAngle: 30
  228. m_CookieSize: 10
  229. m_Shadows:
  230. m_Type: 2
  231. m_Resolution: -1
  232. m_CustomResolution: -1
  233. m_Strength: 1
  234. m_Bias: 0.05
  235. m_NormalBias: 0.4
  236. m_NearPlane: 0.2
  237. m_Cookie: {fileID: 0}
  238. m_DrawHalo: 0
  239. m_Flare: {fileID: 0}
  240. m_RenderMode: 0
  241. m_CullingMask:
  242. serializedVersion: 2
  243. m_Bits: 4294967295
  244. m_Lightmapping: 4
  245. m_LightShadowCasterMode: 0
  246. m_AreaSize: {x: 1, y: 1}
  247. m_BounceIntensity: 1
  248. m_ColorTemperature: 6570
  249. m_UseColorTemperature: 0
  250. m_ShadowRadius: 0
  251. m_ShadowAngle: 0
  252. --- !u!4 &533897903
  253. Transform:
  254. m_ObjectHideFlags: 0
  255. m_CorrespondingSourceObject: {fileID: 0}
  256. m_PrefabInstance: {fileID: 0}
  257. m_PrefabAsset: {fileID: 0}
  258. m_GameObject: {fileID: 533897901}
  259. m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261}
  260. m_LocalPosition: {x: 0, y: 3, z: 0}
  261. m_LocalScale: {x: 1, y: 1, z: 1}
  262. m_Children: []
  263. m_Father: {fileID: 0}
  264. m_RootOrder: 1
  265. m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
  266. --- !u!1 &2055869448
  267. GameObject:
  268. m_ObjectHideFlags: 0
  269. m_CorrespondingSourceObject: {fileID: 0}
  270. m_PrefabInstance: {fileID: 0}
  271. m_PrefabAsset: {fileID: 0}
  272. serializedVersion: 6
  273. m_Component:
  274. - component: {fileID: 2055869450}
  275. - component: {fileID: 2055869449}
  276. m_Layer: 0
  277. m_Name: ServerManager
  278. m_TagString: Untagged
  279. m_Icon: {fileID: 0}
  280. m_NavMeshLayer: 0
  281. m_StaticEditorFlags: 0
  282. m_IsActive: 1
  283. --- !u!114 &2055869449
  284. MonoBehaviour:
  285. m_ObjectHideFlags: 0
  286. m_CorrespondingSourceObject: {fileID: 0}
  287. m_PrefabInstance: {fileID: 0}
  288. m_PrefabAsset: {fileID: 0}
  289. m_GameObject: {fileID: 2055869448}
  290. m_Enabled: 1
  291. m_EditorHideFlags: 0
  292. m_Script: {fileID: 11500000, guid: 220b4889c8b3f7b4f84286ba8773e1b6, type: 3}
  293. m_Name:
  294. m_EditorClassIdentifier:
  295. Port: 2222
  296. StartServerOnAwake: 1
  297. Server: {fileID: 11400000, guid: aba6c842adfc9904dba334cb48257361, type: 2}
  298. --- !u!4 &2055869450
  299. Transform:
  300. m_ObjectHideFlags: 0
  301. m_CorrespondingSourceObject: {fileID: 0}
  302. m_PrefabInstance: {fileID: 0}
  303. m_PrefabAsset: {fileID: 0}
  304. m_GameObject: {fileID: 2055869448}
  305. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  306. m_LocalPosition: {x: 5.5589285, y: -2.3487442, z: 2.134001}
  307. m_LocalScale: {x: 1, y: 1, z: 1}
  308. m_Children: []
  309. m_Father: {fileID: 0}
  310. m_RootOrder: 2
  311. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}