You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

523 lines
15 KiB

  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1001 &100100000
  4. Prefab:
  5. m_ObjectHideFlags: 1
  6. serializedVersion: 2
  7. m_Modification:
  8. m_TransformParent: {fileID: 0}
  9. m_Modifications: []
  10. m_RemovedComponents: []
  11. m_ParentPrefab: {fileID: 0}
  12. m_RootGameObject: {fileID: 1067654494659306}
  13. m_IsPrefabParent: 1
  14. --- !u!1 &1048801652203190
  15. GameObject:
  16. m_ObjectHideFlags: 1
  17. m_PrefabParentObject: {fileID: 0}
  18. m_PrefabInternal: {fileID: 100100000}
  19. serializedVersion: 5
  20. m_Component:
  21. - component: {fileID: 4895829327597914}
  22. m_Layer: 0
  23. m_Name: Eye_L
  24. m_TagString: Untagged
  25. m_Icon: {fileID: 0}
  26. m_NavMeshLayer: 0
  27. m_StaticEditorFlags: 0
  28. m_IsActive: 1
  29. --- !u!1 &1067654494659306
  30. GameObject:
  31. m_ObjectHideFlags: 0
  32. m_PrefabParentObject: {fileID: 0}
  33. m_PrefabInternal: {fileID: 100100000}
  34. serializedVersion: 5
  35. m_Component:
  36. - component: {fileID: 4099667732505162}
  37. - component: {fileID: 95153798961162442}
  38. m_Layer: 0
  39. m_Name: Wolf
  40. m_TagString: Untagged
  41. m_Icon: {fileID: 0}
  42. m_NavMeshLayer: 0
  43. m_StaticEditorFlags: 0
  44. m_IsActive: 1
  45. --- !u!1 &1077607120175564
  46. GameObject:
  47. m_ObjectHideFlags: 1
  48. m_PrefabParentObject: {fileID: 0}
  49. m_PrefabInternal: {fileID: 100100000}
  50. serializedVersion: 5
  51. m_Component:
  52. - component: {fileID: 4479288093594522}
  53. m_Layer: 0
  54. m_Name: Tail_1
  55. m_TagString: Untagged
  56. m_Icon: {fileID: 0}
  57. m_NavMeshLayer: 0
  58. m_StaticEditorFlags: 0
  59. m_IsActive: 1
  60. --- !u!1 &1191868175197960
  61. GameObject:
  62. m_ObjectHideFlags: 1
  63. m_PrefabParentObject: {fileID: 0}
  64. m_PrefabInternal: {fileID: 100100000}
  65. serializedVersion: 5
  66. m_Component:
  67. - component: {fileID: 4640398953635390}
  68. m_Layer: 0
  69. m_Name: Tail_3
  70. m_TagString: Untagged
  71. m_Icon: {fileID: 0}
  72. m_NavMeshLayer: 0
  73. m_StaticEditorFlags: 0
  74. m_IsActive: 1
  75. --- !u!1 &1285412193660140
  76. GameObject:
  77. m_ObjectHideFlags: 1
  78. m_PrefabParentObject: {fileID: 0}
  79. m_PrefabInternal: {fileID: 100100000}
  80. serializedVersion: 5
  81. m_Component:
  82. - component: {fileID: 4699039893544058}
  83. m_Layer: 0
  84. m_Name: LegFront_L
  85. m_TagString: Untagged
  86. m_Icon: {fileID: 0}
  87. m_NavMeshLayer: 0
  88. m_StaticEditorFlags: 0
  89. m_IsActive: 1
  90. --- !u!1 &1314149001479942
  91. GameObject:
  92. m_ObjectHideFlags: 1
  93. m_PrefabParentObject: {fileID: 0}
  94. m_PrefabInternal: {fileID: 100100000}
  95. serializedVersion: 5
  96. m_Component:
  97. - component: {fileID: 4606740404321970}
  98. m_Layer: 0
  99. m_Name: LegBack_R
  100. m_TagString: Untagged
  101. m_Icon: {fileID: 0}
  102. m_NavMeshLayer: 0
  103. m_StaticEditorFlags: 0
  104. m_IsActive: 1
  105. --- !u!1 &1374485462870646
  106. GameObject:
  107. m_ObjectHideFlags: 1
  108. m_PrefabParentObject: {fileID: 0}
  109. m_PrefabInternal: {fileID: 100100000}
  110. serializedVersion: 5
  111. m_Component:
  112. - component: {fileID: 4976414149035050}
  113. m_Layer: 0
  114. m_Name: Tail_Root
  115. m_TagString: Untagged
  116. m_Icon: {fileID: 0}
  117. m_NavMeshLayer: 0
  118. m_StaticEditorFlags: 0
  119. m_IsActive: 1
  120. --- !u!1 &1391888257358180
  121. GameObject:
  122. m_ObjectHideFlags: 0
  123. m_PrefabParentObject: {fileID: 0}
  124. m_PrefabInternal: {fileID: 100100000}
  125. serializedVersion: 5
  126. m_Component:
  127. - component: {fileID: 4313419396900028}
  128. m_Layer: 0
  129. m_Name: Wolf_Root
  130. m_TagString: Untagged
  131. m_Icon: {fileID: 0}
  132. m_NavMeshLayer: 0
  133. m_StaticEditorFlags: 0
  134. m_IsActive: 1
  135. --- !u!1 &1461801454529844
  136. GameObject:
  137. m_ObjectHideFlags: 0
  138. m_PrefabParentObject: {fileID: 0}
  139. m_PrefabInternal: {fileID: 100100000}
  140. serializedVersion: 5
  141. m_Component:
  142. - component: {fileID: 4845750938118800}
  143. - component: {fileID: 137236555541802310}
  144. m_Layer: 0
  145. m_Name: Wolf
  146. m_TagString: Untagged
  147. m_Icon: {fileID: 0}
  148. m_NavMeshLayer: 0
  149. m_StaticEditorFlags: 0
  150. m_IsActive: 1
  151. --- !u!1 &1541796583347410
  152. GameObject:
  153. m_ObjectHideFlags: 1
  154. m_PrefabParentObject: {fileID: 0}
  155. m_PrefabInternal: {fileID: 100100000}
  156. serializedVersion: 5
  157. m_Component:
  158. - component: {fileID: 4248861790751342}
  159. m_Layer: 0
  160. m_Name: Eye_R
  161. m_TagString: Untagged
  162. m_Icon: {fileID: 0}
  163. m_NavMeshLayer: 0
  164. m_StaticEditorFlags: 0
  165. m_IsActive: 1
  166. --- !u!1 &1625670743853542
  167. GameObject:
  168. m_ObjectHideFlags: 1
  169. m_PrefabParentObject: {fileID: 0}
  170. m_PrefabInternal: {fileID: 100100000}
  171. serializedVersion: 5
  172. m_Component:
  173. - component: {fileID: 4128987015584616}
  174. m_Layer: 0
  175. m_Name: LegFront_R
  176. m_TagString: Untagged
  177. m_Icon: {fileID: 0}
  178. m_NavMeshLayer: 0
  179. m_StaticEditorFlags: 0
  180. m_IsActive: 1
  181. --- !u!1 &1636861236925414
  182. GameObject:
  183. m_ObjectHideFlags: 1
  184. m_PrefabParentObject: {fileID: 0}
  185. m_PrefabInternal: {fileID: 100100000}
  186. serializedVersion: 5
  187. m_Component:
  188. - component: {fileID: 4665627449428084}
  189. m_Layer: 0
  190. m_Name: Tail_4
  191. m_TagString: Untagged
  192. m_Icon: {fileID: 0}
  193. m_NavMeshLayer: 0
  194. m_StaticEditorFlags: 0
  195. m_IsActive: 1
  196. --- !u!1 &1668138856915998
  197. GameObject:
  198. m_ObjectHideFlags: 1
  199. m_PrefabParentObject: {fileID: 0}
  200. m_PrefabInternal: {fileID: 100100000}
  201. serializedVersion: 5
  202. m_Component:
  203. - component: {fileID: 4375180551851870}
  204. m_Layer: 0
  205. m_Name: LegBack_L
  206. m_TagString: Untagged
  207. m_Icon: {fileID: 0}
  208. m_NavMeshLayer: 0
  209. m_StaticEditorFlags: 0
  210. m_IsActive: 1
  211. --- !u!1 &1841518211496408
  212. GameObject:
  213. m_ObjectHideFlags: 1
  214. m_PrefabParentObject: {fileID: 0}
  215. m_PrefabInternal: {fileID: 100100000}
  216. serializedVersion: 5
  217. m_Component:
  218. - component: {fileID: 4745278230375962}
  219. m_Layer: 0
  220. m_Name: Tail_2
  221. m_TagString: Untagged
  222. m_Icon: {fileID: 0}
  223. m_NavMeshLayer: 0
  224. m_StaticEditorFlags: 0
  225. m_IsActive: 1
  226. --- !u!1 &1876565928259468
  227. GameObject:
  228. m_ObjectHideFlags: 1
  229. m_PrefabParentObject: {fileID: 0}
  230. m_PrefabInternal: {fileID: 100100000}
  231. serializedVersion: 5
  232. m_Component:
  233. - component: {fileID: 4540185165717246}
  234. m_Layer: 0
  235. m_Name: Body
  236. m_TagString: Untagged
  237. m_Icon: {fileID: 0}
  238. m_NavMeshLayer: 0
  239. m_StaticEditorFlags: 0
  240. m_IsActive: 1
  241. --- !u!4 &4099667732505162
  242. Transform:
  243. m_ObjectHideFlags: 1
  244. m_PrefabParentObject: {fileID: 0}
  245. m_PrefabInternal: {fileID: 100100000}
  246. m_GameObject: {fileID: 1067654494659306}
  247. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  248. m_LocalPosition: {x: 0, y: 0, z: 0}
  249. m_LocalScale: {x: 1, y: 1, z: 1}
  250. m_Children:
  251. - {fileID: 4845750938118800}
  252. - {fileID: 4313419396900028}
  253. m_Father: {fileID: 0}
  254. m_RootOrder: 0
  255. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  256. --- !u!4 &4128987015584616
  257. Transform:
  258. m_ObjectHideFlags: 1
  259. m_PrefabParentObject: {fileID: 0}
  260. m_PrefabInternal: {fileID: 100100000}
  261. m_GameObject: {fileID: 1625670743853542}
  262. m_LocalRotation: {x: 0, y: -3.330669e-16, z: -2.614729e-32, w: 1}
  263. m_LocalPosition: {x: 0.50516397, y: 0.257895, z: 0.247646}
  264. m_LocalScale: {x: 1, y: 1, z: 1}
  265. m_Children: []
  266. m_Father: {fileID: 4540185165717246}
  267. m_RootOrder: 5
  268. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  269. --- !u!4 &4248861790751342
  270. Transform:
  271. m_ObjectHideFlags: 1
  272. m_PrefabParentObject: {fileID: 0}
  273. m_PrefabInternal: {fileID: 100100000}
  274. m_GameObject: {fileID: 1541796583347410}
  275. m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
  276. m_LocalPosition: {x: 0.1689518, y: 0.6226432, z: 0.505063}
  277. m_LocalScale: {x: 1, y: 1, z: 1}
  278. m_Children: []
  279. m_Father: {fileID: 4540185165717246}
  280. m_RootOrder: 1
  281. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  282. --- !u!4 &4313419396900028
  283. Transform:
  284. m_ObjectHideFlags: 1
  285. m_PrefabParentObject: {fileID: 0}
  286. m_PrefabInternal: {fileID: 100100000}
  287. m_GameObject: {fileID: 1391888257358180}
  288. m_LocalRotation: {x: 0, y: 1.110223e-16, z: -0, w: 1}
  289. m_LocalPosition: {x: -0, y: 0, z: 0}
  290. m_LocalScale: {x: 1, y: 1, z: 1}
  291. m_Children:
  292. - {fileID: 4540185165717246}
  293. m_Father: {fileID: 4099667732505162}
  294. m_RootOrder: 1
  295. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  296. --- !u!4 &4375180551851870
  297. Transform:
  298. m_ObjectHideFlags: 1
  299. m_PrefabParentObject: {fileID: 0}
  300. m_PrefabInternal: {fileID: 100100000}
  301. m_GameObject: {fileID: 1668138856915998}
  302. m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
  303. m_LocalPosition: {x: -0.5051645, y: 0.2578956, z: -0.24764505}
  304. m_LocalScale: {x: 1, y: 1, z: 1}
  305. m_Children: []
  306. m_Father: {fileID: 4540185165717246}
  307. m_RootOrder: 2
  308. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  309. --- !u!4 &4479288093594522
  310. Transform:
  311. m_ObjectHideFlags: 1
  312. m_PrefabParentObject: {fileID: 0}
  313. m_PrefabInternal: {fileID: 100100000}
  314. m_GameObject: {fileID: 1077607120175564}
  315. m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
  316. m_LocalPosition: {x: -0.019828744, y: 0.22574262, z: -1.0587912e-24}
  317. m_LocalScale: {x: 1, y: 1, z: 1}
  318. m_Children:
  319. - {fileID: 4745278230375962}
  320. m_Father: {fileID: 4976414149035050}
  321. m_RootOrder: 0
  322. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  323. --- !u!4 &4540185165717246
  324. Transform:
  325. m_ObjectHideFlags: 1
  326. m_PrefabParentObject: {fileID: 0}
  327. m_PrefabInternal: {fileID: 100100000}
  328. m_GameObject: {fileID: 1876565928259468}
  329. m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
  330. m_LocalPosition: {x: -0, y: 0.100011006, z: 0}
  331. m_LocalScale: {x: 1, y: 1, z: 1}
  332. m_Children:
  333. - {fileID: 4895829327597914}
  334. - {fileID: 4248861790751342}
  335. - {fileID: 4375180551851870}
  336. - {fileID: 4606740404321970}
  337. - {fileID: 4699039893544058}
  338. - {fileID: 4128987015584616}
  339. - {fileID: 4976414149035050}
  340. m_Father: {fileID: 4313419396900028}
  341. m_RootOrder: 0
  342. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  343. --- !u!4 &4606740404321970
  344. Transform:
  345. m_ObjectHideFlags: 1
  346. m_PrefabParentObject: {fileID: 0}
  347. m_PrefabInternal: {fileID: 100100000}
  348. m_GameObject: {fileID: 1314149001479942}
  349. m_LocalRotation: {x: 0, y: -3.330669e-16, z: -2.614729e-32, w: 1}
  350. m_LocalPosition: {x: 0.50516397, y: 0.257895, z: -0.247646}
  351. m_LocalScale: {x: 1, y: 1, z: 1}
  352. m_Children: []
  353. m_Father: {fileID: 4540185165717246}
  354. m_RootOrder: 3
  355. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  356. --- !u!4 &4640398953635390
  357. Transform:
  358. m_ObjectHideFlags: 1
  359. m_PrefabParentObject: {fileID: 0}
  360. m_PrefabInternal: {fileID: 100100000}
  361. m_GameObject: {fileID: 1191868175197960}
  362. m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
  363. m_LocalPosition: {x: 0.03965749, y: 0.18913572, z: -2.646978e-25}
  364. m_LocalScale: {x: 1, y: 1, z: 1}
  365. m_Children:
  366. - {fileID: 4665627449428084}
  367. m_Father: {fileID: 4745278230375962}
  368. m_RootOrder: 0
  369. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  370. --- !u!4 &4665627449428084
  371. Transform:
  372. m_ObjectHideFlags: 1
  373. m_PrefabParentObject: {fileID: 0}
  374. m_PrefabInternal: {fileID: 100100000}
  375. m_GameObject: {fileID: 1636861236925414}
  376. m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
  377. m_LocalPosition: {x: 0.04575864, y: 0.19523688, z: -1.3234889e-24}
  378. m_LocalScale: {x: 1, y: 1, z: 1}
  379. m_Children: []
  380. m_Father: {fileID: 4640398953635390}
  381. m_RootOrder: 0
  382. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  383. --- !u!4 &4699039893544058
  384. Transform:
  385. m_ObjectHideFlags: 1
  386. m_PrefabParentObject: {fileID: 0}
  387. m_PrefabInternal: {fileID: 100100000}
  388. m_GameObject: {fileID: 1285412193660140}
  389. m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
  390. m_LocalPosition: {x: -0.5051645, y: 0.2578956, z: 0.24764505}
  391. m_LocalScale: {x: 1, y: 1, z: 1}
  392. m_Children: []
  393. m_Father: {fileID: 4540185165717246}
  394. m_RootOrder: 4
  395. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  396. --- !u!4 &4745278230375962
  397. Transform:
  398. m_ObjectHideFlags: 1
  399. m_PrefabParentObject: {fileID: 0}
  400. m_PrefabInternal: {fileID: 100100000}
  401. m_GameObject: {fileID: 1841518211496408}
  402. m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
  403. m_LocalPosition: {x: 0.01677817, y: 0.19676216, z: -5.293956e-25}
  404. m_LocalScale: {x: 1, y: 1, z: 1}
  405. m_Children:
  406. - {fileID: 4640398953635390}
  407. m_Father: {fileID: 4479288093594522}
  408. m_RootOrder: 0
  409. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  410. --- !u!4 &4845750938118800
  411. Transform:
  412. m_ObjectHideFlags: 1
  413. m_PrefabParentObject: {fileID: 0}
  414. m_PrefabInternal: {fileID: 100100000}
  415. m_GameObject: {fileID: 1461801454529844}
  416. m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
  417. m_LocalPosition: {x: -0, y: 0, z: 0}
  418. m_LocalScale: {x: 1, y: 1, z: 1}
  419. m_Children: []
  420. m_Father: {fileID: 4099667732505162}
  421. m_RootOrder: 0
  422. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  423. --- !u!4 &4895829327597914
  424. Transform:
  425. m_ObjectHideFlags: 1
  426. m_PrefabParentObject: {fileID: 0}
  427. m_PrefabInternal: {fileID: 100100000}
  428. m_GameObject: {fileID: 1048801652203190}
  429. m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
  430. m_LocalPosition: {x: -0.1689518, y: 0.6226432, z: 0.505063}
  431. m_LocalScale: {x: 1, y: 1, z: 1}
  432. m_Children: []
  433. m_Father: {fileID: 4540185165717246}
  434. m_RootOrder: 0
  435. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  436. --- !u!4 &4976414149035050
  437. Transform:
  438. m_ObjectHideFlags: 1
  439. m_PrefabParentObject: {fileID: 0}
  440. m_PrefabInternal: {fileID: 100100000}
  441. m_GameObject: {fileID: 1374485462870646}
  442. m_LocalRotation: {x: 0, y: 0.7071068, z: 0, w: 0.7071068}
  443. m_LocalPosition: {x: 0.0000000022351743, y: 0.9839724, z: -0.47365344}
  444. m_LocalScale: {x: 1, y: 1, z: 1}
  445. m_Children:
  446. - {fileID: 4479288093594522}
  447. m_Father: {fileID: 4540185165717246}
  448. m_RootOrder: 6
  449. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  450. --- !u!95 &95153798961162442
  451. Animator:
  452. serializedVersion: 3
  453. m_ObjectHideFlags: 1
  454. m_PrefabParentObject: {fileID: 0}
  455. m_PrefabInternal: {fileID: 100100000}
  456. m_GameObject: {fileID: 1067654494659306}
  457. m_Enabled: 1
  458. m_Avatar: {fileID: 9000000, guid: 4c71e84e16dd49ae8645a2987acd4353, type: 3}
  459. m_Controller: {fileID: 22100000, guid: e6c6a22877a14cae9a55990ccc89ed79, type: 2}
  460. m_CullingMode: 1
  461. m_UpdateMode: 0
  462. m_ApplyRootMotion: 0
  463. m_LinearVelocityBlending: 0
  464. m_WarningMessage:
  465. m_HasTransformHierarchy: 1
  466. m_AllowConstantClipSamplingOptimization: 1
  467. --- !u!137 &137236555541802310
  468. SkinnedMeshRenderer:
  469. m_ObjectHideFlags: 1
  470. m_PrefabParentObject: {fileID: 0}
  471. m_PrefabInternal: {fileID: 100100000}
  472. m_GameObject: {fileID: 1461801454529844}
  473. m_Enabled: 1
  474. m_CastShadows: 1
  475. m_ReceiveShadows: 1
  476. m_DynamicOccludee: 1
  477. m_MotionVectors: 1
  478. m_LightProbeUsage: 1
  479. m_ReflectionProbeUsage: 1
  480. m_Materials:
  481. - {fileID: 2100000, guid: 5803214f7009463c8a5d1b533e716e4e, type: 2}
  482. m_StaticBatchInfo:
  483. firstSubMesh: 0
  484. subMeshCount: 0
  485. m_StaticBatchRoot: {fileID: 0}
  486. m_ProbeAnchor: {fileID: 0}
  487. m_LightProbeVolumeOverride: {fileID: 0}
  488. m_ScaleInLightmap: 1
  489. m_PreserveUVs: 0
  490. m_IgnoreNormalsForChartDetection: 0
  491. m_ImportantGI: 0
  492. m_StitchLightmapSeams: 0
  493. m_SelectedEditorRenderState: 3
  494. m_MinimumChartSize: 4
  495. m_AutoUVMaxDistance: 0.5
  496. m_AutoUVMaxAngle: 89
  497. m_LightmapParameters: {fileID: 0}
  498. m_SortingLayerID: 0
  499. m_SortingLayer: 0
  500. m_SortingOrder: 0
  501. serializedVersion: 2
  502. m_Quality: 0
  503. m_UpdateWhenOffscreen: 0
  504. m_SkinnedMotionVectors: 1
  505. m_Mesh: {fileID: 4300000, guid: 4c71e84e16dd49ae8645a2987acd4353, type: 3}
  506. m_Bones:
  507. - {fileID: 4540185165717246}
  508. - {fileID: 4128987015584616}
  509. - {fileID: 4606740404321970}
  510. - {fileID: 4375180551851870}
  511. - {fileID: 4699039893544058}
  512. - {fileID: 4895829327597914}
  513. - {fileID: 4248861790751342}
  514. - {fileID: 4976414149035050}
  515. - {fileID: 4479288093594522}
  516. - {fileID: 4745278230375962}
  517. - {fileID: 4640398953635390}
  518. m_BlendShapeWeights: []
  519. m_RootBone: {fileID: 4540185165717246}
  520. m_AABB:
  521. m_Center: {x: 0, y: 0.86866087, z: -0.030268878}
  522. m_Extent: {x: 0.5598291, y: 0.96874195, z: 0.53533185}
  523. m_DirtyAABB: 0