You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

358 lines
10 KiB

  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &3160055282391962277
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 8001775178025394206}
  12. - component: {fileID: 8013761145105902324}
  13. - component: {fileID: 1116712125457233699}
  14. - component: {fileID: 2961368372483826117}
  15. m_Layer: 0
  16. m_Name: Sphere (1)
  17. m_TagString: Untagged
  18. m_Icon: {fileID: 0}
  19. m_NavMeshLayer: 0
  20. m_StaticEditorFlags: 0
  21. m_IsActive: 1
  22. --- !u!4 &8001775178025394206
  23. Transform:
  24. m_ObjectHideFlags: 0
  25. m_CorrespondingSourceObject: {fileID: 0}
  26. m_PrefabInstance: {fileID: 0}
  27. m_PrefabAsset: {fileID: 0}
  28. m_GameObject: {fileID: 3160055282391962277}
  29. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  30. m_LocalPosition: {x: 0.1, y: 0.546, z: 0.484}
  31. m_LocalScale: {x: 0.1, y: 0.1, z: 0.1}
  32. m_Children: []
  33. m_Father: {fileID: 3210769677811216532}
  34. m_RootOrder: 1
  35. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  36. --- !u!33 &8013761145105902324
  37. MeshFilter:
  38. m_ObjectHideFlags: 0
  39. m_CorrespondingSourceObject: {fileID: 0}
  40. m_PrefabInstance: {fileID: 0}
  41. m_PrefabAsset: {fileID: 0}
  42. m_GameObject: {fileID: 3160055282391962277}
  43. m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
  44. --- !u!23 &1116712125457233699
  45. MeshRenderer:
  46. m_ObjectHideFlags: 0
  47. m_CorrespondingSourceObject: {fileID: 0}
  48. m_PrefabInstance: {fileID: 0}
  49. m_PrefabAsset: {fileID: 0}
  50. m_GameObject: {fileID: 3160055282391962277}
  51. m_Enabled: 1
  52. m_CastShadows: 1
  53. m_ReceiveShadows: 1
  54. m_DynamicOccludee: 1
  55. m_MotionVectors: 1
  56. m_LightProbeUsage: 1
  57. m_ReflectionProbeUsage: 1
  58. m_RenderingLayerMask: 1
  59. m_RendererPriority: 0
  60. m_Materials:
  61. - {fileID: 2100000, guid: ebc403a16f8803f4cb7b1fca470fa88d, type: 2}
  62. m_StaticBatchInfo:
  63. firstSubMesh: 0
  64. subMeshCount: 0
  65. m_StaticBatchRoot: {fileID: 0}
  66. m_ProbeAnchor: {fileID: 0}
  67. m_LightProbeVolumeOverride: {fileID: 0}
  68. m_ScaleInLightmap: 1
  69. m_PreserveUVs: 0
  70. m_IgnoreNormalsForChartDetection: 0
  71. m_ImportantGI: 0
  72. m_StitchLightmapSeams: 0
  73. m_SelectedEditorRenderState: 3
  74. m_MinimumChartSize: 4
  75. m_AutoUVMaxDistance: 0.5
  76. m_AutoUVMaxAngle: 89
  77. m_LightmapParameters: {fileID: 0}
  78. m_SortingLayerID: 0
  79. m_SortingLayer: 0
  80. m_SortingOrder: 0
  81. --- !u!135 &2961368372483826117
  82. SphereCollider:
  83. m_ObjectHideFlags: 0
  84. m_CorrespondingSourceObject: {fileID: 0}
  85. m_PrefabInstance: {fileID: 0}
  86. m_PrefabAsset: {fileID: 0}
  87. m_GameObject: {fileID: 3160055282391962277}
  88. m_Material: {fileID: 0}
  89. m_IsTrigger: 0
  90. m_Enabled: 1
  91. serializedVersion: 2
  92. m_Radius: 0.5
  93. m_Center: {x: 0, y: 0, z: 0}
  94. --- !u!1 &5970776295824438666
  95. GameObject:
  96. m_ObjectHideFlags: 0
  97. m_CorrespondingSourceObject: {fileID: 0}
  98. m_PrefabInstance: {fileID: 0}
  99. m_PrefabAsset: {fileID: 0}
  100. serializedVersion: 6
  101. m_Component:
  102. - component: {fileID: 6767072011031186058}
  103. - component: {fileID: 5388231188832511744}
  104. - component: {fileID: 5491211767220478932}
  105. - component: {fileID: 5735388550244330859}
  106. m_Layer: 0
  107. m_Name: Sphere
  108. m_TagString: Untagged
  109. m_Icon: {fileID: 0}
  110. m_NavMeshLayer: 0
  111. m_StaticEditorFlags: 0
  112. m_IsActive: 1
  113. --- !u!4 &6767072011031186058
  114. Transform:
  115. m_ObjectHideFlags: 0
  116. m_CorrespondingSourceObject: {fileID: 0}
  117. m_PrefabInstance: {fileID: 0}
  118. m_PrefabAsset: {fileID: 0}
  119. m_GameObject: {fileID: 5970776295824438666}
  120. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  121. m_LocalPosition: {x: -0.1, y: 0.546, z: 0.4856666}
  122. m_LocalScale: {x: 0.1, y: 0.1, z: 0.1}
  123. m_Children: []
  124. m_Father: {fileID: 3210769677811216532}
  125. m_RootOrder: 0
  126. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  127. --- !u!33 &5388231188832511744
  128. MeshFilter:
  129. m_ObjectHideFlags: 0
  130. m_CorrespondingSourceObject: {fileID: 0}
  131. m_PrefabInstance: {fileID: 0}
  132. m_PrefabAsset: {fileID: 0}
  133. m_GameObject: {fileID: 5970776295824438666}
  134. m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
  135. --- !u!23 &5491211767220478932
  136. MeshRenderer:
  137. m_ObjectHideFlags: 0
  138. m_CorrespondingSourceObject: {fileID: 0}
  139. m_PrefabInstance: {fileID: 0}
  140. m_PrefabAsset: {fileID: 0}
  141. m_GameObject: {fileID: 5970776295824438666}
  142. m_Enabled: 1
  143. m_CastShadows: 1
  144. m_ReceiveShadows: 1
  145. m_DynamicOccludee: 1
  146. m_MotionVectors: 1
  147. m_LightProbeUsage: 1
  148. m_ReflectionProbeUsage: 1
  149. m_RenderingLayerMask: 1
  150. m_RendererPriority: 0
  151. m_Materials:
  152. - {fileID: 2100000, guid: ebc403a16f8803f4cb7b1fca470fa88d, type: 2}
  153. m_StaticBatchInfo:
  154. firstSubMesh: 0
  155. subMeshCount: 0
  156. m_StaticBatchRoot: {fileID: 0}
  157. m_ProbeAnchor: {fileID: 0}
  158. m_LightProbeVolumeOverride: {fileID: 0}
  159. m_ScaleInLightmap: 1
  160. m_PreserveUVs: 0
  161. m_IgnoreNormalsForChartDetection: 0
  162. m_ImportantGI: 0
  163. m_StitchLightmapSeams: 0
  164. m_SelectedEditorRenderState: 3
  165. m_MinimumChartSize: 4
  166. m_AutoUVMaxDistance: 0.5
  167. m_AutoUVMaxAngle: 89
  168. m_LightmapParameters: {fileID: 0}
  169. m_SortingLayerID: 0
  170. m_SortingLayer: 0
  171. m_SortingOrder: 0
  172. --- !u!135 &5735388550244330859
  173. SphereCollider:
  174. m_ObjectHideFlags: 0
  175. m_CorrespondingSourceObject: {fileID: 0}
  176. m_PrefabInstance: {fileID: 0}
  177. m_PrefabAsset: {fileID: 0}
  178. m_GameObject: {fileID: 5970776295824438666}
  179. m_Material: {fileID: 0}
  180. m_IsTrigger: 0
  181. m_Enabled: 1
  182. serializedVersion: 2
  183. m_Radius: 0.5
  184. m_Center: {x: 0, y: 0, z: 0}
  185. --- !u!1 &7426725930156175983
  186. GameObject:
  187. m_ObjectHideFlags: 0
  188. m_CorrespondingSourceObject: {fileID: 0}
  189. m_PrefabInstance: {fileID: 0}
  190. m_PrefabAsset: {fileID: 0}
  191. serializedVersion: 6
  192. m_Component:
  193. - component: {fileID: 7426725930156175971}
  194. - component: {fileID: 2862111851184665482}
  195. - component: {fileID: 2631002120179805110}
  196. - component: {fileID: 315805078}
  197. m_Layer: 0
  198. m_Name: Character
  199. m_TagString: Untagged
  200. m_Icon: {fileID: 0}
  201. m_NavMeshLayer: 0
  202. m_StaticEditorFlags: 0
  203. m_IsActive: 1
  204. --- !u!4 &7426725930156175971
  205. Transform:
  206. m_ObjectHideFlags: 0
  207. m_CorrespondingSourceObject: {fileID: 0}
  208. m_PrefabInstance: {fileID: 0}
  209. m_PrefabAsset: {fileID: 0}
  210. m_GameObject: {fileID: 7426725930156175983}
  211. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  212. m_LocalPosition: {x: 0, y: 1, z: 0}
  213. m_LocalScale: {x: 1, y: 1, z: 1}
  214. m_Children:
  215. - {fileID: 3210769677811216532}
  216. m_Father: {fileID: 0}
  217. m_RootOrder: 0
  218. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  219. --- !u!114 &2862111851184665482
  220. MonoBehaviour:
  221. m_ObjectHideFlags: 0
  222. m_CorrespondingSourceObject: {fileID: 0}
  223. m_PrefabInstance: {fileID: 0}
  224. m_PrefabAsset: {fileID: 0}
  225. m_GameObject: {fileID: 7426725930156175983}
  226. m_Enabled: 1
  227. m_EditorHideFlags: 0
  228. m_Script: {fileID: 11500000, guid: 73c2eff8a9a01a44bb9b2c007539fc60, type: 3}
  229. m_Name:
  230. m_EditorClassIdentifier:
  231. nextScene: TuteLevelThree
  232. CurrentBlock: {fileID: 0}
  233. Ignore:
  234. serializedVersion: 2
  235. m_Bits: 0
  236. --- !u!114 &2631002120179805110
  237. MonoBehaviour:
  238. m_ObjectHideFlags: 0
  239. m_CorrespondingSourceObject: {fileID: 0}
  240. m_PrefabInstance: {fileID: 0}
  241. m_PrefabAsset: {fileID: 0}
  242. m_GameObject: {fileID: 7426725930156175983}
  243. m_Enabled: 1
  244. m_EditorHideFlags: 0
  245. m_Script: {fileID: 11500000, guid: 5b3919f20216e804e94750d37d069b8e, type: 3}
  246. m_Name:
  247. m_EditorClassIdentifier:
  248. character: {fileID: 2862111851184665482}
  249. --- !u!54 &315805078
  250. Rigidbody:
  251. m_ObjectHideFlags: 0
  252. m_CorrespondingSourceObject: {fileID: 0}
  253. m_PrefabInstance: {fileID: 0}
  254. m_PrefabAsset: {fileID: 0}
  255. m_GameObject: {fileID: 7426725930156175983}
  256. serializedVersion: 2
  257. m_Mass: 1
  258. m_Drag: 0
  259. m_AngularDrag: 0.05
  260. m_UseGravity: 0
  261. m_IsKinematic: 1
  262. m_Interpolate: 0
  263. m_Constraints: 0
  264. m_CollisionDetection: 0
  265. --- !u!1 &8963196030949126965
  266. GameObject:
  267. m_ObjectHideFlags: 0
  268. m_CorrespondingSourceObject: {fileID: 0}
  269. m_PrefabInstance: {fileID: 0}
  270. m_PrefabAsset: {fileID: 0}
  271. serializedVersion: 6
  272. m_Component:
  273. - component: {fileID: 3210769677811216532}
  274. - component: {fileID: 6075528155835907407}
  275. - component: {fileID: 6106388788957972115}
  276. - component: {fileID: 8224122349518240122}
  277. m_Layer: 0
  278. m_Name: Body
  279. m_TagString: Untagged
  280. m_Icon: {fileID: 0}
  281. m_NavMeshLayer: 0
  282. m_StaticEditorFlags: 0
  283. m_IsActive: 1
  284. --- !u!4 &3210769677811216532
  285. Transform:
  286. m_ObjectHideFlags: 0
  287. m_CorrespondingSourceObject: {fileID: 0}
  288. m_PrefabInstance: {fileID: 0}
  289. m_PrefabAsset: {fileID: 0}
  290. m_GameObject: {fileID: 8963196030949126965}
  291. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  292. m_LocalPosition: {x: 0, y: 0.5, z: 0}
  293. m_LocalScale: {x: 0.6, y: 0.5, z: 0.6}
  294. m_Children:
  295. - {fileID: 6767072011031186058}
  296. - {fileID: 8001775178025394206}
  297. m_Father: {fileID: 7426725930156175971}
  298. m_RootOrder: 0
  299. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  300. --- !u!33 &6075528155835907407
  301. MeshFilter:
  302. m_ObjectHideFlags: 0
  303. m_CorrespondingSourceObject: {fileID: 0}
  304. m_PrefabInstance: {fileID: 0}
  305. m_PrefabAsset: {fileID: 0}
  306. m_GameObject: {fileID: 8963196030949126965}
  307. m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0}
  308. --- !u!23 &6106388788957972115
  309. MeshRenderer:
  310. m_ObjectHideFlags: 0
  311. m_CorrespondingSourceObject: {fileID: 0}
  312. m_PrefabInstance: {fileID: 0}
  313. m_PrefabAsset: {fileID: 0}
  314. m_GameObject: {fileID: 8963196030949126965}
  315. m_Enabled: 1
  316. m_CastShadows: 1
  317. m_ReceiveShadows: 1
  318. m_DynamicOccludee: 1
  319. m_MotionVectors: 1
  320. m_LightProbeUsage: 1
  321. m_ReflectionProbeUsage: 1
  322. m_RenderingLayerMask: 1
  323. m_RendererPriority: 0
  324. m_Materials:
  325. - {fileID: 2100000, guid: fc8b102a2fe2ffa4ab2c352972a02f82, type: 2}
  326. m_StaticBatchInfo:
  327. firstSubMesh: 0
  328. subMeshCount: 0
  329. m_StaticBatchRoot: {fileID: 0}
  330. m_ProbeAnchor: {fileID: 0}
  331. m_LightProbeVolumeOverride: {fileID: 0}
  332. m_ScaleInLightmap: 1
  333. m_PreserveUVs: 0
  334. m_IgnoreNormalsForChartDetection: 0
  335. m_ImportantGI: 0
  336. m_StitchLightmapSeams: 0
  337. m_SelectedEditorRenderState: 3
  338. m_MinimumChartSize: 4
  339. m_AutoUVMaxDistance: 0.5
  340. m_AutoUVMaxAngle: 89
  341. m_LightmapParameters: {fileID: 0}
  342. m_SortingLayerID: 0
  343. m_SortingLayer: 0
  344. m_SortingOrder: 0
  345. --- !u!136 &8224122349518240122
  346. CapsuleCollider:
  347. m_ObjectHideFlags: 0
  348. m_CorrespondingSourceObject: {fileID: 0}
  349. m_PrefabInstance: {fileID: 0}
  350. m_PrefabAsset: {fileID: 0}
  351. m_GameObject: {fileID: 8963196030949126965}
  352. m_Material: {fileID: 0}
  353. m_IsTrigger: 0
  354. m_Enabled: 1
  355. m_Radius: 0.5
  356. m_Height: 2
  357. m_Direction: 1
  358. m_Center: {x: 0, y: 0, z: 0}