%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1001 &100100000
Prefab:
  m_ObjectHideFlags: 1
  serializedVersion: 2
  m_Modification:
    m_TransformParent: {fileID: 0}
    m_Modifications: []
    m_RemovedComponents: []
  m_ParentPrefab: {fileID: 0}
  m_RootGameObject: {fileID: 1001882685032146}
  m_IsPrefabParent: 1
--- !u!1 &1001882685032146
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 5
  m_Component:
  - component: {fileID: 4856972334480458}
  - component: {fileID: 33215491562359906}
  - component: {fileID: 64177279887717898}
  - component: {fileID: 23106405043275648}
  - component: {fileID: 114869536857677144}
  m_Layer: 0
  m_Name: WaterQuadSolo
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4856972334480458
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 1001882685032146}
  m_LocalRotation: {x: 0.70710576, y: -0, z: -0, w: 0.70710784}
  m_LocalPosition: {x: -3.41, y: 1.8700819, z: -2.5499992}
  m_LocalScale: {x: 2, y: 2, z: 2}
  m_Children: []
  m_Father: {fileID: 0}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 90.00001, y: 0, z: 0}
--- !u!23 &23106405043275648
MeshRenderer:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 1001882685032146}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RenderingLayerMask: 4294967295
  m_Materials:
  - {fileID: 2100000, guid: 3f14906e08078944dab937a623780258, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 1
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 0
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
--- !u!33 &33215491562359906
MeshFilter:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 1001882685032146}
  m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
--- !u!64 &64177279887717898
MeshCollider:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 1001882685032146}
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_Enabled: 1
  serializedVersion: 3
  m_Convex: 0
  m_CookingOptions: 14
  m_SkinWidth: 0.01
  m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
--- !u!114 &114869536857677144
MonoBehaviour:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 1001882685032146}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: e1125b1476239d846b6feee6062f48b3, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  scrollSpeed: 1
  rend: {fileID: 0}
