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s3607057 (Angus Niven) db19ee9723 Made the cannons able to start at different points in their countdowns. Made falling off things cost lives (player is currently notified a turn late). 4 years ago
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Map Section Template 1.prefab Lowered difficulty mins on some of our level sections so they'll show up earlier. Made difficulty scale up faster with track length. Fixed a misalignment of the in-ground trap components. 4 years ago
Map Section Template 1.prefab.meta Added a bunch of longer map sections. Added a simple weighting system for map sections (set for each section in the inspector), so that the proper map sections don't get drowned out by all the varieties of length-1 link sections. Removed the pit and conveyer belts from the 4-player spawn, so that we can use it for a demo. 4 years ago
Regular Width 7.asset Added a bunch of longer map sections. Added a simple weighting system for map sections (set for each section in the inspector), so that the proper map sections don't get drowned out by all the varieties of length-1 link sections. Removed the pit and conveyer belts from the 4-player spawn, so that we can use it for a demo. 4 years ago
Regular Width 7.asset.meta Added a bunch of longer map sections. Added a simple weighting system for map sections (set for each section in the inspector), so that the proper map sections don't get drowned out by all the varieties of length-1 link sections. Removed the pit and conveyer belts from the 4-player spawn, so that we can use it for a demo. 4 years ago
Spiked Beltplex 7-1.prefab Fix conveyorbelt issue 4 years ago
Spiked Beltplex 7-1.prefab.meta Added a bunch of longer map sections. Added a simple weighting system for map sections (set for each section in the inspector), so that the proper map sections don't get drowned out by all the varieties of length-1 link sections. Removed the pit and conveyer belts from the 4-player spawn, so that we can use it for a demo. 4 years ago
Two-part 7-1.prefab Made the cannons able to start at different points in their countdowns. Made falling off things cost lives (player is currently notified a turn late). 4 years ago
Two-part 7-1.prefab.meta Added a bunch of longer map sections. Added a simple weighting system for map sections (set for each section in the inspector), so that the proper map sections don't get drowned out by all the varieties of length-1 link sections. Removed the pit and conveyer belts from the 4-player spawn, so that we can use it for a demo. 4 years ago
Waterjump 7-1.prefab Added item spawn locations to all existing map section prefabs. Also pushed a second snaking map section. 4 years ago
Waterjump 7-1.prefab.meta Added a bunch of longer map sections. Added a simple weighting system for map sections (set for each section in the inspector), so that the proper map sections don't get drowned out by all the varieties of length-1 link sections. Removed the pit and conveyer belts from the 4-player spawn, so that we can use it for a demo. 4 years ago