s3607057 (Angus Niven) db19ee9723 Made the cannons able to start at different points in their countdowns. Made falling off things cost lives (player is currently notified a turn late). 5 years ago
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CannonShot.cs Fixed cannon so we aren't waiting for it. Started to add hook shot. 5 years ago
CannonShot.cs.meta Cannon fixed and tested - need to limit the pushing of the character! 5 years ago
ConveyorBelt.cs Fixed character play order, 5 years ago
ConveyorBelt.cs.meta Work in Progress - Scripting up Traps 5 years ago
CrushingBoulder.cs Fix max players to 8 5 years ago
CrushingBoulder.cs.meta Work in Progress - Scripting up Traps 5 years ago
CubeWithCrystals.cs Fix max players to 8 5 years ago
CubeWithCrystals.cs.meta Work in Progress - Scripting up Traps 5 years ago
FloatingOnWater.cs Fix prefab + script issue for inground trap 5 years ago
FloatingOnWater.cs.meta Work in Progress - Scripting up Traps 5 years ago
InGroundTrap.cs Finished the environment turns for the traps 5 years ago
InGroundTrap.cs.meta Fix prefab + script issue for inground trap 5 years ago
ShootingCannon.cs Made the cannons able to start at different points in their countdowns. Made falling off things cost lives (player is currently notified a turn late). 5 years ago
ShootingCannon.cs.meta Work in Progress - Scripting up Traps 5 years ago