mergeInto(LibraryManager.library, {
|
|
focusHandleAction: function(_name, _str){
|
|
if(UnityLoader.SystemInfo.mobile == true){
|
|
var _inputTextData = prompt("", Pointer_stringify(_str));
|
|
if (_inputTextData == null || _inputTextData == "") {
|
|
//canceled text
|
|
} else {
|
|
//send data to unity
|
|
SendMessage(Pointer_stringify(_name), 'ReceiveInputData', _inputTextData);
|
|
}
|
|
}
|
|
},
|
|
});
|