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s3607057 (Angus Niven) 3a6ae2f4c9 Added an 8-player starting area. Changed player-spawning slightly: instead of skipping index 0 for odd numbers of players, each starting pen section starts with no squares marked isSpawnable, and lists of squares to mark as spawnable on instantiation depending on the number of players. RacetrackGameMode.cs is currently hardcoded to call the map initialiser with five players, until I can figure out how to get the number of connected players when OnPreGameStart is called. 5 years ago
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ColorGameMode Added an 8-player starting area. Changed player-spawning slightly: instead of skipping index 0 for odd numbers of players, each starting pen section starts with no squares marked isSpawnable, and lists of squares to mark as spawnable on instantiation depending on the number of players. RacetrackGameMode.cs is currently hardcoded to call the map initialiser with five players, until I can figure out how to get the number of connected players when OnPreGameStart is called. 5 years ago
ColorGameMode.meta more work on gamemodes 5 years ago
GameMode.cs Character lives displayed inplace of score, removed scenescore as not being used 5 years ago
GameMode.cs.meta removed testing scenes. 5 years ago
GameModeEvents.cs Cleaned up GameMode and GameManager 5 years ago
GameModeEvents.cs.meta Started Gamemode rework 5 years ago
GameModeReference.cs Started Gamemode rework 5 years ago
GameModeReference.cs.meta Started Gamemode rework 5 years ago
TestGameMode.cs Started Gamemode rework 5 years ago
TestGameMode.cs.meta Started Gamemode rework 5 years ago