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24 lines
450 B

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Networking;
using Networking.Server;
using Networking;
public class portalTesting : MonoBehaviour
{
public ClientList clientDataList;
public List<ClientData> ConnectedClients;
public PortalSetup ps;
void Start(){
ConnectedClients = clientDataList.ConnectedClients;
}
// Update is called once per frame
void Update()
{
}
}