using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.Networking; using Networking.Server; using Networking; public class portalTesting : MonoBehaviour { public ClientList clientDataList; public List ConnectedClients; public PortalSetup ps; void Start(){ ConnectedClients = clientDataList.ConnectedClients; } // Update is called once per frame void Update() { } }