using UnityEngine; using UnityEngine.EventSystems; using UnityEngine.UI; [RequireComponent(typeof(Image))] public class Dragable : MonoBehaviour, IBeginDragHandler, IDragHandler, IEndDragHandler, IPointerClickHandler { protected RectTransform m_DraggingPlane; private float lastClickTime = -1; public virtual void OnBeginDrag(PointerEventData eventData) { var canvas = FindInParents(gameObject); if (canvas == null) return; m_DraggingPlane = canvas.transform as RectTransform; transform.SetParent(m_DraggingPlane,false); SetDraggedPosition(eventData); } public virtual void OnDrag(PointerEventData data) { SetDraggedPosition(data); } protected virtual void SetDraggedPosition(PointerEventData data) { var rt = transform as RectTransform; Vector3 globalMousePos; if (RectTransformUtility.ScreenPointToWorldPointInRectangle(m_DraggingPlane, data.position, data.pressEventCamera, out globalMousePos)) { rt.position = globalMousePos; rt.rotation = m_DraggingPlane.rotation; } } public virtual void OnEndDrag(PointerEventData eventData) { } static public T FindInParents(GameObject go) where T : Component { if (go == null) return null; var comp = go.GetComponent(); if (comp != null) return comp; Transform t = go.transform.parent; while (t != null && comp == null) { comp = t.gameObject.GetComponent(); t = t.parent; } return comp; } public void OnPointerClick(PointerEventData eventData) { if (Time.time - lastClickTime <= 0.5f) OnDoubleClick(); lastClickTime = Time.time; } protected virtual void OnDoubleClick() { } }