using System.Collections; using System.Collections.Generic; using UnityEngine.UI; using UnityEngine; public class InGameNotificaion : MonoBehaviour { public GameObject BlockMenu; public GameObject WelcomeMenu; //On Awake private void Awake () { WelcomeMenu.SetActive (true); BlockMenu.SetActive (false); } //Welcome Menu Options public void OnPlayClick () { WelcomeMenu.SetActive (false); } //Block Menu Options public void OnContinueClick () { BlockMenu.SetActive (false); } }