From b65569860b07f2c5f33c895e245ec92434586329 Mon Sep 17 00:00:00 2001 From: JoshuaReason Date: Thu, 4 Apr 2019 19:07:51 +1100 Subject: [PATCH] Started Server Code --- Assets/Data/Networking.meta | 8 + Assets/Data/Networking/Realtime.meta | 8 + Assets/Data/Networking/Realtime/Clients.asset | 3 + .../Networking/Realtime/Clients.asset.meta | 8 + Assets/Scenes/Networking Test Scenes.meta | 8 + .../Networking Test Scenes/ServerScene.unity | 309 ++++++++++++++++++ .../ServerScene.unity.meta | 7 + Assets/Scripts/Networking/Core.meta | 8 + Assets/Scripts/Networking/Core/Protocols.meta | 8 + .../Core/Protocols/LoginProtocols.cs | 40 +++ .../Core/Protocols/LoginProtocols.cs.meta | 11 + .../Scripts/Networking/Server/ClientData.cs | 102 ++++++ .../Networking/Server/ClientData.cs.meta | 11 + .../Networking/Server/ServerManager.cs | 8 +- .../Scripts/Networking/Server/ServerObject.cs | 46 +++ .../Networking/Server/ServerObject.cs.meta | 11 + 16 files changed, 594 insertions(+), 2 deletions(-) create mode 100644 Assets/Data/Networking.meta create mode 100644 Assets/Data/Networking/Realtime.meta create mode 100644 Assets/Data/Networking/Realtime/Clients.asset create mode 100644 Assets/Data/Networking/Realtime/Clients.asset.meta create mode 100644 Assets/Scenes/Networking Test Scenes.meta create mode 100644 Assets/Scenes/Networking Test Scenes/ServerScene.unity create mode 100644 Assets/Scenes/Networking Test Scenes/ServerScene.unity.meta create mode 100644 Assets/Scripts/Networking/Core.meta create mode 100644 Assets/Scripts/Networking/Core/Protocols.meta create mode 100644 Assets/Scripts/Networking/Core/Protocols/LoginProtocols.cs create mode 100644 Assets/Scripts/Networking/Core/Protocols/LoginProtocols.cs.meta create mode 100644 Assets/Scripts/Networking/Server/ClientData.cs create mode 100644 Assets/Scripts/Networking/Server/ClientData.cs.meta create mode 100644 Assets/Scripts/Networking/Server/ServerObject.cs create mode 100644 Assets/Scripts/Networking/Server/ServerObject.cs.meta diff --git a/Assets/Data/Networking.meta b/Assets/Data/Networking.meta new file mode 100644 index 0000000..bc5a662 --- /dev/null +++ b/Assets/Data/Networking.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 96c54850426195148a87fcdbc62daa19 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Data/Networking/Realtime.meta b/Assets/Data/Networking/Realtime.meta new file mode 100644 index 0000000..e7d72a7 --- /dev/null +++ b/Assets/Data/Networking/Realtime.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: a3f419a2d7cba5640843e97987f1968e +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Data/Networking/Realtime/Clients.asset b/Assets/Data/Networking/Realtime/Clients.asset new file mode 100644 index 0000000..d8f39cb --- /dev/null +++ b/Assets/Data/Networking/Realtime/Clients.asset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:df98d400e1ed97cfd80f5dc44fca4562a4a6dd85f7dd47e9f39b8599ec425963 +size 423 diff --git a/Assets/Data/Networking/Realtime/Clients.asset.meta b/Assets/Data/Networking/Realtime/Clients.asset.meta new file mode 100644 index 0000000..e1c48ea --- /dev/null +++ b/Assets/Data/Networking/Realtime/Clients.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: a994940378bdf5d439f7e86d8fa19d63 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 11400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scenes/Networking Test Scenes.meta b/Assets/Scenes/Networking Test Scenes.meta new file mode 100644 index 0000000..0ab339f --- /dev/null +++ b/Assets/Scenes/Networking Test Scenes.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 5b00be84ab0e5f043868ec15b234a082 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scenes/Networking Test Scenes/ServerScene.unity b/Assets/Scenes/Networking Test Scenes/ServerScene.unity new file mode 100644 index 0000000..7f2f009 --- /dev/null +++ b/Assets/Scenes/Networking Test Scenes/ServerScene.unity @@ -0,0 +1,309 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!29 &1 +OcclusionCullingSettings: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_OcclusionBakeSettings: + smallestOccluder: 5 + smallestHole: 0.25 + backfaceThreshold: 100 + m_SceneGUID: 00000000000000000000000000000000 + m_OcclusionCullingData: {fileID: 0} +--- !u!104 &2 +RenderSettings: + m_ObjectHideFlags: 0 + serializedVersion: 9 + m_Fog: 0 + m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} + m_FogMode: 3 + m_FogDensity: 0.01 + m_LinearFogStart: 0 + m_LinearFogEnd: 300 + m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1} + m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1} + m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1} + m_AmbientIntensity: 1 + m_AmbientMode: 0 + m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1} + m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0} + m_HaloStrength: 0.5 + m_FlareStrength: 1 + m_FlareFadeSpeed: 3 + m_HaloTexture: {fileID: 0} + m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0} + m_DefaultReflectionMode: 0 + m_DefaultReflectionResolution: 128 + m_ReflectionBounces: 1 + m_ReflectionIntensity: 1 + m_CustomReflection: {fileID: 0} + m_Sun: {fileID: 0} + m_IndirectSpecularColor: {r: 0.44657868, g: 0.49641263, b: 0.57481706, a: 1} + m_UseRadianceAmbientProbe: 0 +--- !u!157 &3 +LightmapSettings: + m_ObjectHideFlags: 0 + serializedVersion: 11 + m_GIWorkflowMode: 0 + m_GISettings: + serializedVersion: 2 + m_BounceScale: 1 + m_IndirectOutputScale: 1 + m_AlbedoBoost: 1 + m_EnvironmentLightingMode: 0 + m_EnableBakedLightmaps: 1 + m_EnableRealtimeLightmaps: 1 + m_LightmapEditorSettings: + serializedVersion: 10 + m_Resolution: 2 + m_BakeResolution: 40 + m_AtlasSize: 1024 + m_AO: 0 + m_AOMaxDistance: 1 + m_CompAOExponent: 1 + m_CompAOExponentDirect: 0 + m_Padding: 2 + m_LightmapParameters: {fileID: 0} + m_LightmapsBakeMode: 1 + m_TextureCompression: 1 + m_FinalGather: 0 + m_FinalGatherFiltering: 1 + m_FinalGatherRayCount: 256 + m_ReflectionCompression: 2 + m_MixedBakeMode: 2 + m_BakeBackend: 1 + m_PVRSampling: 1 + m_PVRDirectSampleCount: 32 + m_PVRSampleCount: 500 + m_PVRBounces: 2 + m_PVRFilterTypeDirect: 0 + m_PVRFilterTypeIndirect: 0 + m_PVRFilterTypeAO: 0 + m_PVRFilteringMode: 1 + m_PVRCulling: 1 + m_PVRFilteringGaussRadiusDirect: 1 + m_PVRFilteringGaussRadiusIndirect: 5 + m_PVRFilteringGaussRadiusAO: 2 + m_PVRFilteringAtrousPositionSigmaDirect: 0.5 + m_PVRFilteringAtrousPositionSigmaIndirect: 2 + m_PVRFilteringAtrousPositionSigmaAO: 1 + m_ShowResolutionOverlay: 1 + m_LightingDataAsset: {fileID: 0} + m_UseShadowmask: 1 +--- !u!196 &4 +NavMeshSettings: + serializedVersion: 2 + m_ObjectHideFlags: 0 + m_BuildSettings: + serializedVersion: 2 + agentTypeID: 0 + agentRadius: 0.5 + agentHeight: 2 + agentSlope: 45 + agentClimb: 0.4 + ledgeDropHeight: 0 + maxJumpAcrossDistance: 0 + minRegionArea: 2 + manualCellSize: 0 + cellSize: 0.16666667 + manualTileSize: 0 + tileSize: 256 + accuratePlacement: 0 + debug: + m_Flags: 0 + m_NavMeshData: {fileID: 0} +--- !u!1 &143416560 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 143416563} + - component: {fileID: 143416562} + - component: {fileID: 143416561} + m_Layer: 0 + m_Name: Main Camera + m_TagString: MainCamera + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!81 &143416561 +AudioListener: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 143416560} + m_Enabled: 1 +--- !u!20 &143416562 +Camera: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 143416560} + m_Enabled: 1 + serializedVersion: 2 + m_ClearFlags: 1 + m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0} + m_projectionMatrixMode: 1 + m_SensorSize: {x: 36, y: 24} + m_LensShift: {x: 0, y: 0} + m_GateFitMode: 2 + m_FocalLength: 50 + m_NormalizedViewPortRect: + serializedVersion: 2 + x: 0 + y: 0 + width: 1 + height: 1 + near clip plane: 0.3 + far clip plane: 1000 + field of view: 60 + orthographic: 0 + orthographic size: 5 + m_Depth: -1 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingPath: -1 + m_TargetTexture: {fileID: 0} + m_TargetDisplay: 0 + m_TargetEye: 3 + m_HDR: 1 + m_AllowMSAA: 1 + m_AllowDynamicResolution: 0 + m_ForceIntoRT: 0 + m_OcclusionCulling: 1 + m_StereoConvergence: 10 + m_StereoSeparation: 0.022 +--- !u!4 &143416563 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 143416560} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 1, z: -10} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &533897901 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 533897903} + - component: {fileID: 533897902} + m_Layer: 0 + m_Name: Directional Light + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!108 &533897902 +Light: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 533897901} + m_Enabled: 1 + serializedVersion: 8 + m_Type: 1 + m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1} + m_Intensity: 1 + m_Range: 10 + m_SpotAngle: 30 + m_CookieSize: 10 + m_Shadows: + m_Type: 2 + m_Resolution: -1 + m_CustomResolution: -1 + m_Strength: 1 + m_Bias: 0.05 + m_NormalBias: 0.4 + m_NearPlane: 0.2 + m_Cookie: {fileID: 0} + m_DrawHalo: 0 + m_Flare: {fileID: 0} + m_RenderMode: 0 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_Lightmapping: 4 + m_LightShadowCasterMode: 0 + m_AreaSize: {x: 1, y: 1} + m_BounceIntensity: 1 + m_ColorTemperature: 6570 + m_UseColorTemperature: 0 + m_ShadowRadius: 0 + m_ShadowAngle: 0 +--- !u!4 &533897903 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 533897901} + m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261} + m_LocalPosition: {x: 0, y: 3, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0} +--- !u!1 &2055869448 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2055869450} + - component: {fileID: 2055869449} + m_Layer: 0 + m_Name: ServerManager + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!114 &2055869449 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2055869448} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 220b4889c8b3f7b4f84286ba8773e1b6, type: 3} + m_Name: + m_EditorClassIdentifier: + Port: 2222 +--- !u!4 &2055869450 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2055869448} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 5.5589285, y: -2.3487442, z: 2.134001} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} diff --git a/Assets/Scenes/Networking Test Scenes/ServerScene.unity.meta b/Assets/Scenes/Networking Test Scenes/ServerScene.unity.meta new file mode 100644 index 0000000..365df61 --- /dev/null +++ b/Assets/Scenes/Networking Test Scenes/ServerScene.unity.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 76a17602039943f4a8ea64c13c2d8050 +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Networking/Core.meta b/Assets/Scripts/Networking/Core.meta new file mode 100644 index 0000000..258b189 --- /dev/null +++ b/Assets/Scripts/Networking/Core.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 45c42dabe7529fb4a84a425a53989283 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Networking/Core/Protocols.meta b/Assets/Scripts/Networking/Core/Protocols.meta new file mode 100644 index 0000000..056a6ad --- /dev/null +++ b/Assets/Scripts/Networking/Core/Protocols.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: be5445550c45cf64f81ee97fb0bbef6f +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Networking/Core/Protocols/LoginProtocols.cs b/Assets/Scripts/Networking/Core/Protocols/LoginProtocols.cs new file mode 100644 index 0000000..fe80275 --- /dev/null +++ b/Assets/Scripts/Networking/Core/Protocols/LoginProtocols.cs @@ -0,0 +1,40 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using UnityEngine.Networking; + +public class LoginProtocols +{ + public const short RequestLoginDetails = 100; + public const short SendingLoginDetails = 101; + + public class EmptyMsg : MessageBase { } + + public class LoginMsg : MessageBase + { + public string Name; + public Color Color; + + public LoginMsg (string Name, Color Color) + { + this.Name = Name; + this.Color = Color; + } + + public override void Serialize(NetworkWriter writer) + { + base.Serialize(writer); + writer.Write(Name); + writer.Write(Color); + } + + public override void Deserialize(NetworkReader reader) + { + base.Deserialize(reader); + Name = reader.ReadString(); + Color = reader.ReadColor(); + } + } +} + + diff --git a/Assets/Scripts/Networking/Core/Protocols/LoginProtocols.cs.meta b/Assets/Scripts/Networking/Core/Protocols/LoginProtocols.cs.meta new file mode 100644 index 0000000..7cddc1d --- /dev/null +++ b/Assets/Scripts/Networking/Core/Protocols/LoginProtocols.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: b187099d0b764234b91bea535335e761 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Networking/Server/ClientData.cs b/Assets/Scripts/Networking/Server/ClientData.cs new file mode 100644 index 0000000..950cc4c --- /dev/null +++ b/Assets/Scripts/Networking/Server/ClientData.cs @@ -0,0 +1,102 @@ +using System.Collections; +using System.Collections.Generic; +using System.Linq; +using UnityEngine; +using UnityEngine.Networking; + +namespace Networking.Server +{ + + [CreateAssetMenu(menuName = "Major Project/Networking/ClientList", order = 150)] + public class ConnectionHandler : ScriptableObject + { + + + #region Public Variables + /// + /// All Clients which are Currently Connected; + /// + public List ConnectedClients; + + + /// + /// Clients which connected at one point but no longer are + /// Usefull if a client needs to reconnect + /// + public List DisconnectedClients; + #endregion Public Variables + + #region Private Variables + public NetworkServerSimple server; + #endregion Private Variables + + + + + /// + /// Clears the lists + /// + public void Reset() + { + ConnectedClients = new List(); + DisconnectedClients = new List(); + } + + /// + /// Resets the client list + registers handlers with the server + /// + /// Server to register handlers with + public void SetUp(ServerObject serverObject) + { + this.server = serverObject.server; + Reset(); + + server.RegisterHandler(MsgType.Connect, OnClientConnect); + } + + public void OnClientConnect(NetworkMessage msg) + { + if (ConnectedClients.Any(p => p.ID == msg.channelId)) + { + Debug.LogError("Client[" + msg.channelId + "] already connected"); + return; + } + + msg.conn.Send(LoginProtocols.RequestLoginDetails,new LoginProtocols.EmptyMsg()); + } + + + + } + + [System.Serializable] + public class ClientData + { + /// + /// Client Name + /// + public string Name; + + /// + /// Color which represents player, picked by player + /// + public Color Color; + + /// + /// Clients Current Score + /// + public int Score; + + /// + /// Network connection ID + /// + public int ID; + + /// + /// Connection to Client + /// + public NetworkConnection conn; + + + } +} diff --git a/Assets/Scripts/Networking/Server/ClientData.cs.meta b/Assets/Scripts/Networking/Server/ClientData.cs.meta new file mode 100644 index 0000000..4b7b5aa --- /dev/null +++ b/Assets/Scripts/Networking/Server/ClientData.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 49a4cbda139bddf4cad03720111d095c +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Networking/Server/ServerManager.cs b/Assets/Scripts/Networking/Server/ServerManager.cs index 5285e06..0e58651 100644 --- a/Assets/Scripts/Networking/Server/ServerManager.cs +++ b/Assets/Scripts/Networking/Server/ServerManager.cs @@ -15,10 +15,14 @@ namespace Networking.Server [Header("Server Settings")] [SerializeField] private int Port; - private bool startServerOnAwake; + [SerializeField] + private bool StartServerOnAwake; + + [Header("References")] + [SerializeField] + private ServerObject Server; #endregion Inspector Fields - private NetworkServerSimple server; diff --git a/Assets/Scripts/Networking/Server/ServerObject.cs b/Assets/Scripts/Networking/Server/ServerObject.cs new file mode 100644 index 0000000..fd71daf --- /dev/null +++ b/Assets/Scripts/Networking/Server/ServerObject.cs @@ -0,0 +1,46 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using UnityEngine.Networking; + +namespace Networking.Server { + + [CreateAssetMenu(menuName = "Major Project/Networking/ClientList", order = 150)] + public class ServerObject : ScriptableObject + { + + #region Inspector Fields + + [Header("Server Settings")] + [SerializeField] + private int Port; + + [Header("References")] + [SerializeField] + private ConnectionHandler LoginHandler; + + #endregion Inspector Fields + + + #region ReadOnly Variables + public NetworkServerSimple server { get; private set;} + #endregion ReadOnly Variables + + + public void StartServer(int port) + { + Debug.Log("Starting Server on " + port); + server = new NetworkServerSimple(); + + LoginHandler.SetUp(this); + server.Listen(port); + + + } + + + + + + } +} diff --git a/Assets/Scripts/Networking/Server/ServerObject.cs.meta b/Assets/Scripts/Networking/Server/ServerObject.cs.meta new file mode 100644 index 0000000..443fbaa --- /dev/null +++ b/Assets/Scripts/Networking/Server/ServerObject.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: b830880a55d87894ca10335e6bcb78d0 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: