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@ -40,11 +40,11 @@ public class RacetrackGameMode : GameMode |
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{ |
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Camera.main.transform.Translate(scrollSpeed, 0, 0, Space.World); |
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mapManager.checkTrack(); |
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Debug.Log("New camera position at x = " + Camera.main.transform.position.x); |
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//Debug.Log("New camera position at x = " + Camera.main.transform.position.x);
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} |
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else |
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{ |
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Debug.Log("Not scrolling"); |
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//Debug.Log("Not scrolling");
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} |
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//At the end of each round, any stuck players are freed to resume moving next round
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@ -52,7 +52,7 @@ public class RacetrackGameMode : GameMode |
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{ |
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player.character.stuck = false; |
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if (player.character.inPit) |
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if (player.character.inPit && player.client.Lives > 0) |
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{ |
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player.character.respawnCharacter(); |
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} |
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