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- [SerializeField] - [Header("Max distance checked before returning")] - private int MaxDistance = 30; - [SerializeField] [Header("Direction to shoot in")] private Direction Direction; [SerializeField] - private GameObject ShotPrefab; + private string ResourceName; [SerializeField] private float ShotSpeed = 1; @@ -29,11 +24,15 @@ public class Lasso : LogicBlock Block retVal = startBlock; //block we'll actually move to //Check blocks in front until we hit an obstruction or went the distance - for (int i = 1; i <= MaxDistance; i++) + for (int i = 1; i <= 30; i++) { //Next position to MoveTo position = startBlock.position + (Direction.ToVector(transform) * i); + //if position is off the screen there is nothing to hit + if (!Block.isPositionVisible(position)) + return startBlock; + //if hit player return block they are standing on if (Block.isBlockAtPosition(position, 1, layerMask, out hit)) { if (hit.CurrentPlayer != null) @@ -95,6 +94,36 @@ public class Lasso : LogicBlock target.position = endPosition; } - + public override void CopyToken(BlockToken token) + { + base.CopyToken(token); + Direction = ((HookShotToken)token).Direction; + ResourceName = ((HookShotToken)token).ResourceName; + ShotSpeed = ((HookShotToken)token).ShotSpeed; + } + + public override BlockToken ToToken(BlockToken token = null) + { + if (token == null) + token = new HookShotToken(this); + + HookShotToken retVal = (HookShotToken)base.ToToken(token); + retVal.Direction = Direction; + retVal.ResourceName = ResourceName; + retVal.ShotSpeed = ShotSpeed; + + return retVal; + } + +} + +[System.Serializable] +public class HookShotToken : BlockToken +{ + public Direction Direction; + public string ResourceName; + public float ShotSpeed; + + public HookShotToken(LogicBlock block) : base(block) { } } diff --git a/Assets/Scripts/Logic/Blocks/Lasso.cs.meta b/Assets/Scripts/Logic/Blocks/HookShot.cs.meta similarity index 100% rename from Assets/Scripts/Logic/Blocks/Lasso.cs.meta rename to Assets/Scripts/Logic/Blocks/HookShot.cs.meta diff --git a/Assets/Scripts/LogicBlocks.meta b/Assets/Scripts/LogicBlocks.meta new file mode 100644 index 0000000..98af9d1 --- /dev/null +++ b/Assets/Scripts/LogicBlocks.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 8936b441d7647f74884c94f97bfb8931 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: