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@ -208,6 +208,7 @@ public class GameManager : MonoBehaviour |
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data.character.runOrder = order; |
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data.character.runOrder = order; |
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order++; |
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order++; |
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} |
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} |
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playerData = playerData.OrderBy(p => p.Value.character.runOrder).ToDictionary(p => p.Key, p => p.Value); |
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} |
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} |
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private IEnumerator WaitForPlayerInput() |
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private IEnumerator WaitForPlayerInput() |
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