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Brought animal assets, Downloaded gem assets. Linked character animation (four legged), removed jump from move (walk animation instead), removed jump from rotate(jump animation instead)

Created scoreboard(Collide level 2), made the portal colour changable (need works waiting on response from partner)
Josh_Dev_branch
Claire Peta 5 years ago
parent
commit
a419adf398
297 changed files with 74711 additions and 1339 deletions
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using UnityEngine;
using System.Collections;
public class AnimationScript : MonoBehaviour {
public bool isAnimated = false;
public bool isRotating = false;
public bool isFloating = false;
public bool isScaling = false;
public Vector3 rotationAngle;
public float rotationSpeed;
public float floatSpeed;
private bool goingUp = true;
public float floatRate;
private float floatTimer;
public Vector3 startScale;
public Vector3 endScale;
private bool scalingUp = true;
public float scaleSpeed;
public float scaleRate;
private float scaleTimer;
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void Start () {
}
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transform.Rotate(rotationAngle * rotationSpeed * Time.deltaTime);
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{
if (scalingUp) { scalingUp = false; }
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}
}
}
}
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