From 7ec0bfeb4f64b05c0e9d6e58675cdbba4e15c52b Mon Sep 17 00:00:00 2001 From: JoshuaReason Date: Thu, 23 May 2019 15:16:21 +1000 Subject: [PATCH] fixed max lengths of tray to account for for loops --- Assets/{Scripts/Components.meta => Models.meta} | 2 +- Assets/Plugins.meta | 8 ++++++++ Assets/Plugins/IngameDebugConsole.meta | 8 ++++++++ Assets/Plugins/IngameDebugConsole/Android.meta | 8 ++++++++ Assets/Plugins/IngameDebugConsole/Prefabs.meta | 8 ++++++++ Assets/Plugins/IngameDebugConsole/Scripts.meta | 8 ++++++++ Assets/Plugins/IngameDebugConsole/Sprites.meta | 8 ++++++++ Assets/Plugins/IngameDebugConsole/Sprites/Unused.meta | 8 ++++++++ Assets/Scripts/LogicBlocks.meta | 8 ++++++++ Assets/Scripts/UI/LogicTrayUI.cs | 2 +- 10 files changed, 66 insertions(+), 2 deletions(-) rename Assets/{Scripts/Components.meta => Models.meta} (77%) create mode 100644 Assets/Plugins.meta create mode 100644 Assets/Plugins/IngameDebugConsole.meta create mode 100644 Assets/Plugins/IngameDebugConsole/Android.meta create mode 100644 Assets/Plugins/IngameDebugConsole/Prefabs.meta create mode 100644 Assets/Plugins/IngameDebugConsole/Scripts.meta create mode 100644 Assets/Plugins/IngameDebugConsole/Sprites.meta create mode 100644 Assets/Plugins/IngameDebugConsole/Sprites/Unused.meta create mode 100644 Assets/Scripts/LogicBlocks.meta diff --git a/Assets/Scripts/Components.meta b/Assets/Models.meta similarity index 77% rename from Assets/Scripts/Components.meta rename to Assets/Models.meta index 5a95b09..5346456 100644 --- a/Assets/Scripts/Components.meta +++ b/Assets/Models.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: 8d7394d70ec233849a60a26da5f23b75 +guid: 296bd90e667df1f4697823a0aa45acf0 folderAsset: yes DefaultImporter: externalObjects: {} diff --git a/Assets/Plugins.meta b/Assets/Plugins.meta new file mode 100644 index 0000000..aa3b71c --- /dev/null +++ b/Assets/Plugins.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: eb6762a6d45772b43a77849ba46f89db +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/IngameDebugConsole.meta b/Assets/Plugins/IngameDebugConsole.meta new file mode 100644 index 0000000..36375af --- /dev/null +++ b/Assets/Plugins/IngameDebugConsole.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 5f8eae876be4b03438375a82d2c69b4d +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/IngameDebugConsole/Android.meta b/Assets/Plugins/IngameDebugConsole/Android.meta new file mode 100644 index 0000000..12049b6 --- /dev/null +++ b/Assets/Plugins/IngameDebugConsole/Android.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 3d7d7a61a5341904eb3c65af025b1d86 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/IngameDebugConsole/Prefabs.meta b/Assets/Plugins/IngameDebugConsole/Prefabs.meta new file mode 100644 index 0000000..6aa8bf2 --- /dev/null +++ b/Assets/Plugins/IngameDebugConsole/Prefabs.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 7dbc36665bc0d684db9a4447e27a7a4b +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/IngameDebugConsole/Scripts.meta b/Assets/Plugins/IngameDebugConsole/Scripts.meta new file mode 100644 index 0000000..72dcaac --- /dev/null +++ b/Assets/Plugins/IngameDebugConsole/Scripts.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 860c08388401a6d4e858fe4910ea9337 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/IngameDebugConsole/Sprites.meta b/Assets/Plugins/IngameDebugConsole/Sprites.meta new file mode 100644 index 0000000..504a23d --- /dev/null +++ b/Assets/Plugins/IngameDebugConsole/Sprites.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: cb5d7b23a9e684a41a6a5d4f300eb1e6 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/IngameDebugConsole/Sprites/Unused.meta b/Assets/Plugins/IngameDebugConsole/Sprites/Unused.meta new file mode 100644 index 0000000..f3769b1 --- /dev/null +++ b/Assets/Plugins/IngameDebugConsole/Sprites/Unused.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: f6caae32d463529478f2186f47c2e3fe +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/LogicBlocks.meta b/Assets/Scripts/LogicBlocks.meta new file mode 100644 index 0000000..98af9d1 --- /dev/null +++ b/Assets/Scripts/LogicBlocks.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 8936b441d7647f74884c94f97bfb8931 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/UI/LogicTrayUI.cs b/Assets/Scripts/UI/LogicTrayUI.cs index e288b00..b820ba8 100644 --- a/Assets/Scripts/UI/LogicTrayUI.cs +++ b/Assets/Scripts/UI/LogicTrayUI.cs @@ -223,7 +223,7 @@ public class LogicTrayUI : LogicElementHolder /// returns true if this can hold the element public override bool canHold(LogicBlock element) { - return reader.Length < maxLength; + return readerQueue[0].reader.Length < maxLength; } #endregion LogicElementHolder Implementation