JoshuaReason 5 years ago
parent
commit
502e6df32e
8 changed files with 107 additions and 11 deletions
  1. +8
    -3
      Assets/Prefabs/Map Sections/Width 5/Backbelt 5-1.prefab
  2. +1
    -1
      Assets/Scripts/GameMode/ColorGameMode/RacetrackGameMode.cs
  3. +1
    -1
      Assets/Scripts/Managers/GameManager.cs
  4. +3
    -0
      Assets/Textures/Icon.png
  5. +88
    -0
      Assets/Textures/Icon.png.meta
  6. +2
    -2
      ProjectSettings/EditorBuildSettings.asset
  7. +2
    -2
      ProjectSettings/GraphicsSettings.asset
  8. +2
    -2
      ProjectSettings/ProjectSettings.asset

+ 8
- 3
Assets/Prefabs/Map Sections/Width 5/Backbelt 5-1.prefab View File

@ -1226,7 +1226,12 @@ PrefabInstance:
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@ -2811,7 +2816,7 @@ PrefabInstance:
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@ -3345,7 +3350,7 @@ PrefabInstance:
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type: 3}
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+ 1
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Assets/Scripts/GameMode/ColorGameMode/RacetrackGameMode.cs View File

@ -110,7 +110,7 @@ public class RacetrackGameMode : GameMode
//We check for track sections we need to add/remove
mapManager.checkTrack();
//spawn.wakeup();
spawn.wakeup();
//Move the camera forward at a steady rate each round
/*if (scrollSpeed > 0.0f)

+ 1
- 1
Assets/Scripts/Managers/GameManager.cs View File

@ -179,7 +179,7 @@ public class GameManager : MonoBehaviour
}
}
//spawn collectible logic blocks
//spawnBlock.Spawn();
spawnBlock.Spawn();
//Reset some player Data

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Assets/Textures/Icon.png View File

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ProjectSettings/EditorBuildSettings.asset View File

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