s3607057 (Angus Niven) 5 years ago
parent
commit
3432f74285
6 changed files with 136 additions and 267 deletions
  1. +102
    -212
      Assets/Prefabs/Traps/CrushingBoulder.prefab
  2. +29
    -50
      Assets/Prefabs/Traps/CubeWithCrystals.prefab
  3. +2
    -2
      Assets/Scenes/Client Scenes/ClientScene.unity
  4. +1
    -1
      Assets/Scripts/Traps/CrushingBoulder.cs
  5. +1
    -1
      Assets/Scripts/Traps/CubeWithCrystals.cs
  6. +1
    -1
      Assets/Scripts/UI/Client/LoginUIManager.cs

+ 102
- 212
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+ 2
- 2
Assets/Scenes/Client Scenes/ClientScene.unity View File

@ -1,3 +1,3 @@
version https://git-lfs.github.com/spec/v1 version https://git-lfs.github.com/spec/v1
oid sha256:3e55348964c1073b8e4e4df12713bbc057b4f46974790e00d2983c9c1485aa82
size 15370
oid sha256:6f9bab5981d9aec0c41b47d22c880ffd7140bcc1090173d418dedbc506cb2d2d
size 15738

+ 1
- 1
Assets/Scripts/Traps/CrushingBoulder.cs View File

@ -27,7 +27,7 @@ public class CrushingBoulder : ActiveBlock
if (countdown == 0) if (countdown == 0)
{ {
StartCoroutine(FallRaiseCoroutine(-2.0f)); StartCoroutine(FallRaiseCoroutine(-2.0f));
yield return new WaitForSeconds(0.5f);
yield return new WaitForSeconds(1.5f);
StartCoroutine(FallRaiseCoroutine(2.0f)); StartCoroutine(FallRaiseCoroutine(2.0f));
countdown = countdowntimer; countdown = countdowntimer;
} }

+ 1
- 1
Assets/Scripts/Traps/CubeWithCrystals.cs View File

@ -14,7 +14,7 @@ public class CubeWithCrystals : ActiveBlock
public override IEnumerator OnRoundEnd(PlayerData[] allPlayers) public override IEnumerator OnRoundEnd(PlayerData[] allPlayers)
{ {
StartCoroutine(GrowCoroutine()); StartCoroutine(GrowCoroutine());
yield return new WaitForSeconds(0.5f);
yield return new WaitForSeconds(1.0f);
StartCoroutine(ShrinkCoroutine()); StartCoroutine(ShrinkCoroutine());
isFinished = true; isFinished = true;
//yield break; //yield break;

+ 1
- 1
Assets/Scripts/UI/Client/LoginUIManager.cs View File

@ -7,7 +7,7 @@ using TMPro;
public class LoginUIManager : MonoBehaviour public class LoginUIManager : MonoBehaviour
{ {
public int conn; public int conn;
public int maxPlayers = 8;
int maxPlayers = 8;
public ConnectedClients clients; public ConnectedClients clients;
[Header("References")] [Header("References")]
[SerializeField] [SerializeField]

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