Browse Source

- Adjust camera position in 6 new scenes

Josh_Dev_branch
Claire Peta 5 years ago
parent
commit
31ad6bef1c
9 changed files with 221 additions and 82 deletions
  1. +4
    -4
      Assets/Scenes/ChickenRunOne.unity
  2. +9
    -9
      Assets/Scenes/ChickenRunTwo.unity
  3. +3
    -3
      Assets/Scenes/ColourCollideOne.unity
  4. +71
    -2
      Assets/Scenes/ColourCollideThree.unity
  5. +71
    -2
      Assets/Scenes/ColourCollideTwo.unity
  6. +8
    -8
      Assets/Scenes/MainMenu.unity
  7. +22
    -22
      Assets/Scenes/ReCompileRaceOne.unity
  8. +16
    -16
      Assets/Scenes/TuteLevelFive.unity
  9. +17
    -16
      Assets/Scripts/MainMenuController.cs

+ 4
- 4
Assets/Scenes/ChickenRunOne.unity View File

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+ 9
- 9
Assets/Scenes/ChickenRunTwo.unity View File

@ -461,7 +461,7 @@ Camera:
width: 1
height: 1
near clip plane: 0.3
far clip plane: 1000
far clip plane: 100
field of view: 60
orthographic: 0
orthographic size: 5
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Assets/Scenes/ColourCollideOne.unity View File

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+ 71
- 2
Assets/Scenes/ColourCollideThree.unity View File

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Assets/Scenes/ColourCollideTwo.unity View File

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+ 8
- 8
Assets/Scenes/MainMenu.unity View File

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m_RenderMode: 1
m_Camera: {fileID: 534669904}
m_PlaneDistance: 95
m_PlaneDistance: 10
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m_PlaneDistance: 95
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m_PixelPerfect: 0
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@ -3515,7 +3515,7 @@ Canvas:
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m_Camera: {fileID: 534669904}
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m_PlaneDistance: 10
m_PixelPerfect: 0
m_ReceivesEvents: 1
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@ -3772,10 +3772,10 @@ MonoBehaviour:
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m_Name:
m_EditorClassIdentifier:
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HowToPlayMenu: {fileID: 0}
GameOptionsMenu: {fileID: 532262369}
SettingsMenu: {fileID: 1537787424}
MainMenu: {fileID: 2128700971}
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SoundButton: {fileID: 477405345}
MusicButton: {fileID: 1107977225}
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@ -4753,7 +4753,7 @@ Canvas:
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m_PlaneDistance: 95
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m_ReceivesEvents: 1
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+ 22
- 22
Assets/Scenes/ReCompileRaceOne.unity View File

@ -1735,8 +1735,8 @@ Camera:
y: 0
width: 1
height: 1
near clip plane: 0.3
far clip plane: 1000
near clip plane: 0.01
far clip plane: 100
field of view: 60
orthographic: 0
orthographic size: 5
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- 16
Assets/Scenes/TuteLevelFive.unity View File

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Level Five'
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+ 17
- 16
Assets/Scripts/MainMenuController.cs View File

@ -5,10 +5,10 @@ using UnityEngine;
public class MainMenuController : MonoBehaviour
{
public Canvas GameOptionsMenu;
public Canvas SettingsMenu;
public Canvas MainMenu;
public Canvas HowToPlayMenu;
public GameObject GameOptionsMenu;
public GameObject SettingsMenu;
public GameObject MainMenu;
public GameObject HowToPlayMenu;
public Button SoundButton;
public Button MusicButton;
@ -19,30 +19,31 @@ public class MainMenuController : MonoBehaviour
//On Awake
private void Awake ()
{
MainMenu.enabled = true;
SettingsMenu.enabled = false;
GameOptionsMenu.enabled = false;
HowToPlayMenu.enabled = false;
MainMenu.SetActive (true);
SettingsMenu.SetActive (false);
GameOptionsMenu.SetActive (false);
HowToPlayMenu.SetActive (false);
}
//Main Menu Options
public void OnPlayClick ()
{
//toggle which menu displays
MainMenu.enabled = false;
GameOptionsMenu.enabled = true;
MainMenu.SetActive (false);
GameOptionsMenu.SetActive (true);
}
public void OnSettingsClick ()
{
//toggle which menu displays
MainMenu.enabled = false;
SettingsMenu.enabled = true;
MainMenu.SetActive (false);
SettingsMenu.SetActive (true);
}
public void OnTutorialClick ()
{
HowToPlayMenu.enabled = true;
MainMenu.SetActive (false);
HowToPlayMenu.SetActive (true);
}
public void OnTutorialContinueClick ()
{
@ -52,9 +53,9 @@ public class MainMenuController : MonoBehaviour
//Game Options and Settings Menu
public void OnBackClick ()
{
GameOptionsMenu.enabled = false;
SettingsMenu.enabled = false;
MainMenu.enabled = true;
GameOptionsMenu.SetActive (false);
SettingsMenu.SetActive (false);
MainMenu.SetActive (true);
}
//Game Options Menu

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