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@ -22,6 +22,7 @@ public class Character : MonoBehaviour |
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public bool underRock = false; |
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public bool underRock = false; |
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public bool stuck = false; //Am I still stuck?
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public bool stuck = false; //Am I still stuck?
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public bool justMoved = false; //Was the logic block I just executed a move command?
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public bool justMoved = false; //Was the logic block I just executed a move command?
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public bool inPit = false; |
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Vector3 death = new Vector3(-50, 0, 0); |
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Vector3 death = new Vector3(-50, 0, 0); |
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#region Inspector Fields
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#region Inspector Fields
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