|
|
- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
-
- public class TutorialSetup : MonoBehaviour
- {
-
- public Character character;
- public InventoryUI inventoryUI;
-
- // Start is called before the first frame update
- void Start()
- {
- StartCoroutine(wait(0.1f, new System.Action(LastStart)));
- }
-
- void LastStart()
- {
- inventoryUI.inventory = character.Inventory;
- }
-
- IEnumerator wait(float time, System.Action callback)
- {
- yield return new WaitForSeconds(time);
- callback();
- }
-
- }
|