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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- using UnityEngine.Networking;
- using Networking.Server;
- using Networking;
-
- public class portalTesting : MonoBehaviour
- {
- public ClientList clientDataList;
- public List<ClientData> ConnectedClients;
- public PortalSetup ps;
-
- void Start(){
- ConnectedClients = clientDataList.ConnectedClients;
- }
-
- // Update is called once per frame
- void Update()
- {
-
-
- }
- }
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