You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

630 lines
18 KiB

5 years ago
5 years ago
5 years ago
5 years ago
5 years ago
5 years ago
5 years ago
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &6379596649083080720
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 6379596649083080716}
  12. - component: {fileID: 6379596649083080721}
  13. - component: {fileID: 6379596649083080723}
  14. - component: {fileID: 6379596649083080722}
  15. m_Layer: 5
  16. m_Name: Block Menu
  17. m_TagString: Untagged
  18. m_Icon: {fileID: 0}
  19. m_NavMeshLayer: 0
  20. m_StaticEditorFlags: 0
  21. m_IsActive: 1
  22. --- !u!224 &6379596649083080716
  23. RectTransform:
  24. m_ObjectHideFlags: 0
  25. m_CorrespondingSourceObject: {fileID: 0}
  26. m_PrefabInstance: {fileID: 0}
  27. m_PrefabAsset: {fileID: 0}
  28. m_GameObject: {fileID: 6379596649083080720}
  29. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  30. m_LocalPosition: {x: 0, y: 0, z: 0}
  31. m_LocalScale: {x: 0, y: 0, z: 0}
  32. m_Children:
  33. - {fileID: 6379596649701942339}
  34. - {fileID: 6379596649530639660}
  35. - {fileID: 6379596650902489984}
  36. - {fileID: 6379596650414839115}
  37. - {fileID: 6379596650567274008}
  38. m_Father: {fileID: 0}
  39. m_RootOrder: 0
  40. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  41. m_AnchorMin: {x: 0, y: 0}
  42. m_AnchorMax: {x: 0, y: 0}
  43. m_AnchoredPosition: {x: 0, y: 0}
  44. m_SizeDelta: {x: 0, y: 0}
  45. m_Pivot: {x: 0, y: 0}
  46. --- !u!223 &6379596649083080721
  47. Canvas:
  48. m_ObjectHideFlags: 0
  49. m_CorrespondingSourceObject: {fileID: 0}
  50. m_PrefabInstance: {fileID: 0}
  51. m_PrefabAsset: {fileID: 0}
  52. m_GameObject: {fileID: 6379596649083080720}
  53. m_Enabled: 1
  54. serializedVersion: 3
  55. m_RenderMode: 1
  56. m_Camera: {fileID: 0}
  57. m_PlaneDistance: 1
  58. m_PixelPerfect: 0
  59. m_ReceivesEvents: 1
  60. m_OverrideSorting: 0
  61. m_OverridePixelPerfect: 0
  62. m_SortingBucketNormalizedSize: 0
  63. m_AdditionalShaderChannelsFlag: 0
  64. m_SortingLayerID: 0
  65. m_SortingOrder: 0
  66. m_TargetDisplay: 0
  67. --- !u!114 &6379596649083080723
  68. MonoBehaviour:
  69. m_ObjectHideFlags: 0
  70. m_CorrespondingSourceObject: {fileID: 0}
  71. m_PrefabInstance: {fileID: 0}
  72. m_PrefabAsset: {fileID: 0}
  73. m_GameObject: {fileID: 6379596649083080720}
  74. m_Enabled: 1
  75. m_EditorHideFlags: 0
  76. m_Script: {fileID: 1980459831, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  77. m_Name:
  78. m_EditorClassIdentifier:
  79. m_UiScaleMode: 0
  80. m_ReferencePixelsPerUnit: 100
  81. m_ScaleFactor: 1
  82. m_ReferenceResolution: {x: 800, y: 600}
  83. m_ScreenMatchMode: 0
  84. m_MatchWidthOrHeight: 0
  85. m_PhysicalUnit: 3
  86. m_FallbackScreenDPI: 96
  87. m_DefaultSpriteDPI: 96
  88. m_DynamicPixelsPerUnit: 1
  89. --- !u!114 &6379596649083080722
  90. MonoBehaviour:
  91. m_ObjectHideFlags: 0
  92. m_CorrespondingSourceObject: {fileID: 0}
  93. m_PrefabInstance: {fileID: 0}
  94. m_PrefabAsset: {fileID: 0}
  95. m_GameObject: {fileID: 6379596649083080720}
  96. m_Enabled: 1
  97. m_EditorHideFlags: 0
  98. m_Script: {fileID: 1301386320, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  99. m_Name:
  100. m_EditorClassIdentifier:
  101. m_IgnoreReversedGraphics: 1
  102. m_BlockingObjects: 0
  103. m_BlockingMask:
  104. serializedVersion: 2
  105. m_Bits: 4294967295
  106. --- !u!1 &6379596649530639667
  107. GameObject:
  108. m_ObjectHideFlags: 0
  109. m_CorrespondingSourceObject: {fileID: 0}
  110. m_PrefabInstance: {fileID: 0}
  111. m_PrefabAsset: {fileID: 0}
  112. serializedVersion: 6
  113. m_Component:
  114. - component: {fileID: 6379596649530639660}
  115. - component: {fileID: 6379596649530639662}
  116. - component: {fileID: 6379596649530639661}
  117. m_Layer: 5
  118. m_Name: you collected
  119. m_TagString: Untagged
  120. m_Icon: {fileID: 0}
  121. m_NavMeshLayer: 0
  122. m_StaticEditorFlags: 0
  123. m_IsActive: 1
  124. --- !u!224 &6379596649530639660
  125. RectTransform:
  126. m_ObjectHideFlags: 0
  127. m_CorrespondingSourceObject: {fileID: 0}
  128. m_PrefabInstance: {fileID: 0}
  129. m_PrefabAsset: {fileID: 0}
  130. m_GameObject: {fileID: 6379596649530639667}
  131. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  132. m_LocalPosition: {x: 0, y: 0, z: -3}
  133. m_LocalScale: {x: 1, y: 1, z: 1}
  134. m_Children: []
  135. m_Father: {fileID: 6379596649083080716}
  136. m_RootOrder: 1
  137. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  138. m_AnchorMin: {x: 0.5, y: 0.5}
  139. m_AnchorMax: {x: 0.5, y: 0.5}
  140. m_AnchoredPosition: {x: 0, y: 0}
  141. m_SizeDelta: {x: 500, y: 200}
  142. m_Pivot: {x: 0.5, y: 0.5}
  143. --- !u!222 &6379596649530639662
  144. CanvasRenderer:
  145. m_ObjectHideFlags: 0
  146. m_CorrespondingSourceObject: {fileID: 0}
  147. m_PrefabInstance: {fileID: 0}
  148. m_PrefabAsset: {fileID: 0}
  149. m_GameObject: {fileID: 6379596649530639667}
  150. m_CullTransparentMesh: 0
  151. --- !u!114 &6379596649530639661
  152. MonoBehaviour:
  153. m_ObjectHideFlags: 0
  154. m_CorrespondingSourceObject: {fileID: 0}
  155. m_PrefabInstance: {fileID: 0}
  156. m_PrefabAsset: {fileID: 0}
  157. m_GameObject: {fileID: 6379596649530639667}
  158. m_Enabled: 1
  159. m_EditorHideFlags: 0
  160. m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  161. m_Name:
  162. m_EditorClassIdentifier:
  163. m_Material: {fileID: 0}
  164. m_Color: {r: 0, g: 0, b: 0, a: 1}
  165. m_RaycastTarget: 1
  166. m_OnCullStateChanged:
  167. m_PersistentCalls:
  168. m_Calls: []
  169. m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
  170. Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  171. m_FontData:
  172. m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
  173. m_FontSize: 20
  174. m_FontStyle: 0
  175. m_BestFit: 0
  176. m_MinSize: 1
  177. m_MaxSize: 50
  178. m_Alignment: 4
  179. m_AlignByGeometry: 0
  180. m_RichText: 1
  181. m_HorizontalOverflow: 0
  182. m_VerticalOverflow: 0
  183. m_LineSpacing: 1
  184. m_Text: "\n\nYou collected \nThis new block will be available
  185. to you next move"
  186. --- !u!1 &6379596649701942338
  187. GameObject:
  188. m_ObjectHideFlags: 0
  189. m_CorrespondingSourceObject: {fileID: 0}
  190. m_PrefabInstance: {fileID: 0}
  191. m_PrefabAsset: {fileID: 0}
  192. serializedVersion: 6
  193. m_Component:
  194. - component: {fileID: 6379596649701942339}
  195. - component: {fileID: 6379596649701948349}
  196. - component: {fileID: 6379596649701948348}
  197. m_Layer: 5
  198. m_Name: New Block
  199. m_TagString: Untagged
  200. m_Icon: {fileID: 0}
  201. m_NavMeshLayer: 0
  202. m_StaticEditorFlags: 0
  203. m_IsActive: 1
  204. --- !u!224 &6379596649701942339
  205. RectTransform:
  206. m_ObjectHideFlags: 0
  207. m_CorrespondingSourceObject: {fileID: 0}
  208. m_PrefabInstance: {fileID: 0}
  209. m_PrefabAsset: {fileID: 0}
  210. m_GameObject: {fileID: 6379596649701942338}
  211. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  212. m_LocalPosition: {x: 0, y: 0, z: -3.3999922}
  213. m_LocalScale: {x: 1, y: 1, z: 1}
  214. m_Children: []
  215. m_Father: {fileID: 6379596649083080716}
  216. m_RootOrder: 0
  217. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  218. m_AnchorMin: {x: 0.5, y: 0.5}
  219. m_AnchorMax: {x: 0.5, y: 0.5}
  220. m_AnchoredPosition: {x: 0, y: 55.7}
  221. m_SizeDelta: {x: 575, y: 90}
  222. m_Pivot: {x: 0.5, y: 0.5}
  223. --- !u!222 &6379596649701948349
  224. CanvasRenderer:
  225. m_ObjectHideFlags: 0
  226. m_CorrespondingSourceObject: {fileID: 0}
  227. m_PrefabInstance: {fileID: 0}
  228. m_PrefabAsset: {fileID: 0}
  229. m_GameObject: {fileID: 6379596649701942338}
  230. m_CullTransparentMesh: 0
  231. --- !u!114 &6379596649701948348
  232. MonoBehaviour:
  233. m_ObjectHideFlags: 0
  234. m_CorrespondingSourceObject: {fileID: 0}
  235. m_PrefabInstance: {fileID: 0}
  236. m_PrefabAsset: {fileID: 0}
  237. m_GameObject: {fileID: 6379596649701942338}
  238. m_Enabled: 1
  239. m_EditorHideFlags: 0
  240. m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  241. m_Name:
  242. m_EditorClassIdentifier:
  243. m_Material: {fileID: 0}
  244. m_Color: {r: 0.9150943, g: 0, b: 0, a: 1}
  245. m_RaycastTarget: 1
  246. m_OnCullStateChanged:
  247. m_PersistentCalls:
  248. m_Calls: []
  249. m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
  250. Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  251. m_FontData:
  252. m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
  253. m_FontSize: 35
  254. m_FontStyle: 0
  255. m_BestFit: 0
  256. m_MinSize: 2
  257. m_MaxSize: 50
  258. m_Alignment: 7
  259. m_AlignByGeometry: 0
  260. m_RichText: 1
  261. m_HorizontalOverflow: 0
  262. m_VerticalOverflow: 0
  263. m_LineSpacing: 1
  264. m_Text: 'YOU COLLECTED A NEW
  265. LOGIC BLOCK'
  266. --- !u!1 &6379596650071129995
  267. GameObject:
  268. m_ObjectHideFlags: 0
  269. m_CorrespondingSourceObject: {fileID: 0}
  270. m_PrefabInstance: {fileID: 0}
  271. m_PrefabAsset: {fileID: 0}
  272. serializedVersion: 6
  273. m_Component:
  274. - component: {fileID: 6379596650071129988}
  275. - component: {fileID: 6379596650071129990}
  276. - component: {fileID: 6379596650071129989}
  277. m_Layer: 5
  278. m_Name: Text
  279. m_TagString: Untagged
  280. m_Icon: {fileID: 0}
  281. m_NavMeshLayer: 0
  282. m_StaticEditorFlags: 0
  283. m_IsActive: 1
  284. --- !u!224 &6379596650071129988
  285. RectTransform:
  286. m_ObjectHideFlags: 0
  287. m_CorrespondingSourceObject: {fileID: 0}
  288. m_PrefabInstance: {fileID: 0}
  289. m_PrefabAsset: {fileID: 0}
  290. m_GameObject: {fileID: 6379596650071129995}
  291. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  292. m_LocalPosition: {x: 0, y: 0, z: 0}
  293. m_LocalScale: {x: 1, y: 1, z: 1}
  294. m_Children: []
  295. m_Father: {fileID: 6379596650414839115}
  296. m_RootOrder: 0
  297. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  298. m_AnchorMin: {x: 0, y: 0}
  299. m_AnchorMax: {x: 1, y: 1}
  300. m_AnchoredPosition: {x: 0, y: 0}
  301. m_SizeDelta: {x: 0, y: 0}
  302. m_Pivot: {x: 0.5, y: 0.5}
  303. --- !u!222 &6379596650071129990
  304. CanvasRenderer:
  305. m_ObjectHideFlags: 0
  306. m_CorrespondingSourceObject: {fileID: 0}
  307. m_PrefabInstance: {fileID: 0}
  308. m_PrefabAsset: {fileID: 0}
  309. m_GameObject: {fileID: 6379596650071129995}
  310. m_CullTransparentMesh: 0
  311. --- !u!114 &6379596650071129989
  312. MonoBehaviour:
  313. m_ObjectHideFlags: 0
  314. m_CorrespondingSourceObject: {fileID: 0}
  315. m_PrefabInstance: {fileID: 0}
  316. m_PrefabAsset: {fileID: 0}
  317. m_GameObject: {fileID: 6379596650071129995}
  318. m_Enabled: 1
  319. m_EditorHideFlags: 0
  320. m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  321. m_Name:
  322. m_EditorClassIdentifier:
  323. m_Material: {fileID: 0}
  324. m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1}
  325. m_RaycastTarget: 1
  326. m_OnCullStateChanged:
  327. m_PersistentCalls:
  328. m_Calls: []
  329. m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
  330. Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  331. m_FontData:
  332. m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
  333. m_FontSize: 14
  334. m_FontStyle: 0
  335. m_BestFit: 0
  336. m_MinSize: 10
  337. m_MaxSize: 40
  338. m_Alignment: 4
  339. m_AlignByGeometry: 0
  340. m_RichText: 1
  341. m_HorizontalOverflow: 0
  342. m_VerticalOverflow: 0
  343. m_LineSpacing: 1
  344. m_Text: Continue
  345. --- !u!1 &6379596650414839114
  346. GameObject:
  347. m_ObjectHideFlags: 0
  348. m_CorrespondingSourceObject: {fileID: 0}
  349. m_PrefabInstance: {fileID: 0}
  350. m_PrefabAsset: {fileID: 0}
  351. serializedVersion: 6
  352. m_Component:
  353. - component: {fileID: 6379596650414839115}
  354. - component: {fileID: 6379596650414839110}
  355. - component: {fileID: 6379596650414839109}
  356. - component: {fileID: 6379596650414839108}
  357. m_Layer: 5
  358. m_Name: Button
  359. m_TagString: Untagged
  360. m_Icon: {fileID: 0}
  361. m_NavMeshLayer: 0
  362. m_StaticEditorFlags: 0
  363. m_IsActive: 1
  364. --- !u!224 &6379596650414839115
  365. RectTransform:
  366. m_ObjectHideFlags: 0
  367. m_CorrespondingSourceObject: {fileID: 0}
  368. m_PrefabInstance: {fileID: 0}
  369. m_PrefabAsset: {fileID: 0}
  370. m_GameObject: {fileID: 6379596650414839114}
  371. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  372. m_LocalPosition: {x: 0, y: 0, z: -7}
  373. m_LocalScale: {x: 1, y: 1, z: 1}
  374. m_Children:
  375. - {fileID: 6379596650071129988}
  376. m_Father: {fileID: 6379596649083080716}
  377. m_RootOrder: 3
  378. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  379. m_AnchorMin: {x: 0.5, y: 0.5}
  380. m_AnchorMax: {x: 0.5, y: 0.5}
  381. m_AnchoredPosition: {x: 0, y: -77.10001}
  382. m_SizeDelta: {x: 70, y: 30}
  383. m_Pivot: {x: 0.5, y: 0.5}
  384. --- !u!222 &6379596650414839110
  385. CanvasRenderer:
  386. m_ObjectHideFlags: 0
  387. m_CorrespondingSourceObject: {fileID: 0}
  388. m_PrefabInstance: {fileID: 0}
  389. m_PrefabAsset: {fileID: 0}
  390. m_GameObject: {fileID: 6379596650414839114}
  391. m_CullTransparentMesh: 0
  392. --- !u!114 &6379596650414839109
  393. MonoBehaviour:
  394. m_ObjectHideFlags: 0
  395. m_CorrespondingSourceObject: {fileID: 0}
  396. m_PrefabInstance: {fileID: 0}
  397. m_PrefabAsset: {fileID: 0}
  398. m_GameObject: {fileID: 6379596650414839114}
  399. m_Enabled: 1
  400. m_EditorHideFlags: 0
  401. m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  402. m_Name:
  403. m_EditorClassIdentifier:
  404. m_Material: {fileID: 0}
  405. m_Color: {r: 1, g: 1, b: 1, a: 1}
  406. m_RaycastTarget: 1
  407. m_OnCullStateChanged:
  408. m_PersistentCalls:
  409. m_Calls: []
  410. m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
  411. Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  412. m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
  413. m_Type: 1
  414. m_PreserveAspect: 0
  415. m_FillCenter: 1
  416. m_FillMethod: 4
  417. m_FillAmount: 1
  418. m_FillClockwise: 1
  419. m_FillOrigin: 0
  420. m_UseSpriteMesh: 0
  421. --- !u!114 &6379596650414839108
  422. MonoBehaviour:
  423. m_ObjectHideFlags: 0
  424. m_CorrespondingSourceObject: {fileID: 0}
  425. m_PrefabInstance: {fileID: 0}
  426. m_PrefabAsset: {fileID: 0}
  427. m_GameObject: {fileID: 6379596650414839114}
  428. m_Enabled: 1
  429. m_EditorHideFlags: 0
  430. m_Script: {fileID: 1392445389, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  431. m_Name:
  432. m_EditorClassIdentifier:
  433. m_Navigation:
  434. m_Mode: 3
  435. m_SelectOnUp: {fileID: 0}
  436. m_SelectOnDown: {fileID: 0}
  437. m_SelectOnLeft: {fileID: 0}
  438. m_SelectOnRight: {fileID: 0}
  439. m_Transition: 1
  440. m_Colors:
  441. m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
  442. m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
  443. m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
  444. m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
  445. m_ColorMultiplier: 1
  446. m_FadeDuration: 0.1
  447. m_SpriteState:
  448. m_HighlightedSprite: {fileID: 0}
  449. m_PressedSprite: {fileID: 0}
  450. m_DisabledSprite: {fileID: 0}
  451. m_AnimationTriggers:
  452. m_NormalTrigger: Normal
  453. m_HighlightedTrigger: Highlighted
  454. m_PressedTrigger: Pressed
  455. m_DisabledTrigger: Disabled
  456. m_Interactable: 1
  457. m_TargetGraphic: {fileID: 6379596650414839109}
  458. m_OnClick:
  459. m_PersistentCalls:
  460. m_Calls:
  461. - m_Target: {fileID: 0}
  462. m_MethodName: OnContinueClick
  463. m_Mode: 1
  464. m_Arguments:
  465. m_ObjectArgument: {fileID: 0}
  466. m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
  467. m_IntArgument: 0
  468. m_FloatArgument: 0
  469. m_StringArgument:
  470. m_BoolArgument: 0
  471. m_CallState: 2
  472. m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,
  473. Culture=neutral, PublicKeyToken=null
  474. --- !u!1 &6379596650567274015
  475. GameObject:
  476. m_ObjectHideFlags: 0
  477. m_CorrespondingSourceObject: {fileID: 0}
  478. m_PrefabInstance: {fileID: 0}
  479. m_PrefabAsset: {fileID: 0}
  480. serializedVersion: 6
  481. m_Component:
  482. - component: {fileID: 6379596650567274008}
  483. - component: {fileID: 6379596650567274010}
  484. - component: {fileID: 6379596650567274009}
  485. m_Layer: 5
  486. m_Name: block
  487. m_TagString: Untagged
  488. m_Icon: {fileID: 0}
  489. m_NavMeshLayer: 0
  490. m_StaticEditorFlags: 0
  491. m_IsActive: 1
  492. --- !u!224 &6379596650567274008
  493. RectTransform:
  494. m_ObjectHideFlags: 0
  495. m_CorrespondingSourceObject: {fileID: 0}
  496. m_PrefabInstance: {fileID: 0}
  497. m_PrefabAsset: {fileID: 0}
  498. m_GameObject: {fileID: 6379596650567274015}
  499. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  500. m_LocalPosition: {x: 0, y: 0, z: -1.700012}
  501. m_LocalScale: {x: 1, y: 1, z: 1}
  502. m_Children: []
  503. m_Father: {fileID: 6379596649083080716}
  504. m_RootOrder: 4
  505. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  506. m_AnchorMin: {x: 0.5, y: 0.5}
  507. m_AnchorMax: {x: 0.5, y: 0.5}
  508. m_AnchoredPosition: {x: 92.8, y: -51.2}
  509. m_SizeDelta: {x: 200, y: 100}
  510. m_Pivot: {x: 0.5, y: 0.5}
  511. --- !u!222 &6379596650567274010
  512. CanvasRenderer:
  513. m_ObjectHideFlags: 0
  514. m_CorrespondingSourceObject: {fileID: 0}
  515. m_PrefabInstance: {fileID: 0}
  516. m_PrefabAsset: {fileID: 0}
  517. m_GameObject: {fileID: 6379596650567274015}
  518. m_CullTransparentMesh: 0
  519. --- !u!114 &6379596650567274009
  520. MonoBehaviour:
  521. m_ObjectHideFlags: 0
  522. m_CorrespondingSourceObject: {fileID: 0}
  523. m_PrefabInstance: {fileID: 0}
  524. m_PrefabAsset: {fileID: 0}
  525. m_GameObject: {fileID: 6379596650567274015}
  526. m_Enabled: 1
  527. m_EditorHideFlags: 0
  528. m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  529. m_Name:
  530. m_EditorClassIdentifier:
  531. m_Material: {fileID: 0}
  532. m_Color: {r: 0.19737911, g: 0, b: 1, a: 1}
  533. m_RaycastTarget: 1
  534. m_OnCullStateChanged:
  535. m_PersistentCalls:
  536. m_Calls: []
  537. m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
  538. Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  539. m_FontData:
  540. m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
  541. m_FontSize: 20
  542. m_FontStyle: 0
  543. m_BestFit: 0
  544. m_MinSize: 1
  545. m_MaxSize: 203
  546. m_Alignment: 0
  547. m_AlignByGeometry: 0
  548. m_RichText: 1
  549. m_HorizontalOverflow: 0
  550. m_VerticalOverflow: 0
  551. m_LineSpacing: 1
  552. m_Text: ROTATE LEFT
  553. --- !u!1 &6379596650902489991
  554. GameObject:
  555. m_ObjectHideFlags: 0
  556. m_CorrespondingSourceObject: {fileID: 0}
  557. m_PrefabInstance: {fileID: 0}
  558. m_PrefabAsset: {fileID: 0}
  559. serializedVersion: 6
  560. m_Component:
  561. - component: {fileID: 6379596650902489984}
  562. - component: {fileID: 6379596650902489986}
  563. - component: {fileID: 6379596650902489985}
  564. m_Layer: 0
  565. m_Name: Capsule
  566. m_TagString: Untagged
  567. m_Icon: {fileID: 0}
  568. m_NavMeshLayer: 0
  569. m_StaticEditorFlags: 0
  570. m_IsActive: 1
  571. --- !u!4 &6379596650902489984
  572. Transform:
  573. m_ObjectHideFlags: 0
  574. m_CorrespondingSourceObject: {fileID: 0}
  575. m_PrefabInstance: {fileID: 0}
  576. m_PrefabAsset: {fileID: 0}
  577. m_GameObject: {fileID: 6379596650902489991}
  578. m_LocalRotation: {x: -0, y: 0.000000011175868, z: 0.7071068, w: 0.7071067}
  579. m_LocalPosition: {x: 0, y: 0, z: 2}
  580. m_LocalScale: {x: 275.0001, y: 275.00006, z: 1}
  581. m_Children: []
  582. m_Father: {fileID: 6379596649083080716}
  583. m_RootOrder: 2
  584. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90}
  585. --- !u!33 &6379596650902489986
  586. MeshFilter:
  587. m_ObjectHideFlags: 0
  588. m_CorrespondingSourceObject: {fileID: 0}
  589. m_PrefabInstance: {fileID: 0}
  590. m_PrefabAsset: {fileID: 0}
  591. m_GameObject: {fileID: 6379596650902489991}
  592. m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0}
  593. --- !u!23 &6379596650902489985
  594. MeshRenderer:
  595. m_ObjectHideFlags: 0
  596. m_CorrespondingSourceObject: {fileID: 0}
  597. m_PrefabInstance: {fileID: 0}
  598. m_PrefabAsset: {fileID: 0}
  599. m_GameObject: {fileID: 6379596650902489991}
  600. m_Enabled: 1
  601. m_CastShadows: 1
  602. m_ReceiveShadows: 1
  603. m_DynamicOccludee: 1
  604. m_MotionVectors: 1
  605. m_LightProbeUsage: 1
  606. m_ReflectionProbeUsage: 1
  607. m_RenderingLayerMask: 1
  608. m_RendererPriority: 0
  609. m_Materials:
  610. - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  611. m_StaticBatchInfo:
  612. firstSubMesh: 0
  613. subMeshCount: 0
  614. m_StaticBatchRoot: {fileID: 0}
  615. m_ProbeAnchor: {fileID: 0}
  616. m_LightProbeVolumeOverride: {fileID: 0}
  617. m_ScaleInLightmap: 1
  618. m_PreserveUVs: 0
  619. m_IgnoreNormalsForChartDetection: 0
  620. m_ImportantGI: 0
  621. m_StitchLightmapSeams: 0
  622. m_SelectedEditorRenderState: 3
  623. m_MinimumChartSize: 4
  624. m_AutoUVMaxDistance: 0.5
  625. m_AutoUVMaxAngle: 89
  626. m_LightmapParameters: {fileID: 0}
  627. m_SortingLayerID: 0
  628. m_SortingLayer: 0
  629. m_SortingOrder: 0