You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

222 lines
6.3 KiB

  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &2418273759298412064
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 6885336512813422994}
  12. m_Layer: 0
  13. m_Name: Turntable L
  14. m_TagString: Untagged
  15. m_Icon: {fileID: 0}
  16. m_NavMeshLayer: 0
  17. m_StaticEditorFlags: 0
  18. m_IsActive: 1
  19. --- !u!4 &6885336512813422994
  20. Transform:
  21. m_ObjectHideFlags: 0
  22. m_CorrespondingSourceObject: {fileID: 0}
  23. m_PrefabInstance: {fileID: 0}
  24. m_PrefabAsset: {fileID: 0}
  25. m_GameObject: {fileID: 2418273759298412064}
  26. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  27. m_LocalPosition: {x: 0, y: 0, z: 0}
  28. m_LocalScale: {x: 1, y: 1, z: 1}
  29. m_Children:
  30. - {fileID: 6987869042214125455}
  31. - {fileID: 534819064938385325}
  32. m_Father: {fileID: 0}
  33. m_RootOrder: 0
  34. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  35. --- !u!1 &6298733943245737397
  36. GameObject:
  37. m_ObjectHideFlags: 0
  38. m_CorrespondingSourceObject: {fileID: 0}
  39. m_PrefabInstance: {fileID: 0}
  40. m_PrefabAsset: {fileID: 0}
  41. serializedVersion: 6
  42. m_Component:
  43. - component: {fileID: 534819064938385325}
  44. - component: {fileID: 4321558135700899541}
  45. - component: {fileID: 3879023477559693693}
  46. m_Layer: 0
  47. m_Name: Plane
  48. m_TagString: Untagged
  49. m_Icon: {fileID: 0}
  50. m_NavMeshLayer: 0
  51. m_StaticEditorFlags: 0
  52. m_IsActive: 1
  53. --- !u!4 &534819064938385325
  54. Transform:
  55. m_ObjectHideFlags: 0
  56. m_CorrespondingSourceObject: {fileID: 0}
  57. m_PrefabInstance: {fileID: 0}
  58. m_PrefabAsset: {fileID: 0}
  59. m_GameObject: {fileID: 6298733943245737397}
  60. m_LocalRotation: {x: 0, y: 1, z: 0, w: 0}
  61. m_LocalPosition: {x: 0, y: 1.001, z: 0}
  62. m_LocalScale: {x: 0.1, y: 0.1, z: 0.1}
  63. m_Children: []
  64. m_Father: {fileID: 6885336512813422994}
  65. m_RootOrder: 1
  66. m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0}
  67. --- !u!33 &4321558135700899541
  68. MeshFilter:
  69. m_ObjectHideFlags: 0
  70. m_CorrespondingSourceObject: {fileID: 0}
  71. m_PrefabInstance: {fileID: 0}
  72. m_PrefabAsset: {fileID: 0}
  73. m_GameObject: {fileID: 6298733943245737397}
  74. m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
  75. --- !u!23 &3879023477559693693
  76. MeshRenderer:
  77. m_ObjectHideFlags: 0
  78. m_CorrespondingSourceObject: {fileID: 0}
  79. m_PrefabInstance: {fileID: 0}
  80. m_PrefabAsset: {fileID: 0}
  81. m_GameObject: {fileID: 6298733943245737397}
  82. m_Enabled: 1
  83. m_CastShadows: 1
  84. m_ReceiveShadows: 1
  85. m_DynamicOccludee: 1
  86. m_MotionVectors: 1
  87. m_LightProbeUsage: 1
  88. m_ReflectionProbeUsage: 1
  89. m_RenderingLayerMask: 1
  90. m_RendererPriority: 0
  91. m_Materials:
  92. - {fileID: 2100000, guid: a843c2df35795f34ead81a1071dc2fe6, type: 2}
  93. m_StaticBatchInfo:
  94. firstSubMesh: 0
  95. subMeshCount: 0
  96. m_StaticBatchRoot: {fileID: 0}
  97. m_ProbeAnchor: {fileID: 0}
  98. m_LightProbeVolumeOverride: {fileID: 0}
  99. m_ScaleInLightmap: 1
  100. m_PreserveUVs: 0
  101. m_IgnoreNormalsForChartDetection: 0
  102. m_ImportantGI: 0
  103. m_StitchLightmapSeams: 0
  104. m_SelectedEditorRenderState: 3
  105. m_MinimumChartSize: 4
  106. m_AutoUVMaxDistance: 0.5
  107. m_AutoUVMaxAngle: 89
  108. m_LightmapParameters: {fileID: 0}
  109. m_SortingLayerID: 0
  110. m_SortingLayer: 0
  111. m_SortingOrder: 0
  112. --- !u!1 &6985680290830869407
  113. GameObject:
  114. m_ObjectHideFlags: 0
  115. m_CorrespondingSourceObject: {fileID: 0}
  116. m_PrefabInstance: {fileID: 0}
  117. m_PrefabAsset: {fileID: 0}
  118. serializedVersion: 6
  119. m_Component:
  120. - component: {fileID: 6987869042214125455}
  121. - component: {fileID: 6957662942793179257}
  122. - component: {fileID: 6963440224797293629}
  123. - component: {fileID: 6172946288132706153}
  124. - component: {fileID: 2374503586603424332}
  125. m_Layer: 0
  126. m_Name: Cube_GroundWGrass
  127. m_TagString: Untagged
  128. m_Icon: {fileID: 0}
  129. m_NavMeshLayer: 0
  130. m_StaticEditorFlags: 4294967295
  131. m_IsActive: 1
  132. --- !u!4 &6987869042214125455
  133. Transform:
  134. m_ObjectHideFlags: 0
  135. m_CorrespondingSourceObject: {fileID: 0}
  136. m_PrefabInstance: {fileID: 0}
  137. m_PrefabAsset: {fileID: 0}
  138. m_GameObject: {fileID: 6985680290830869407}
  139. m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
  140. m_LocalPosition: {x: 0, y: 0, z: 0}
  141. m_LocalScale: {x: 1, y: 1, z: 1}
  142. m_Children: []
  143. m_Father: {fileID: 6885336512813422994}
  144. m_RootOrder: 0
  145. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  146. --- !u!33 &6957662942793179257
  147. MeshFilter:
  148. m_ObjectHideFlags: 0
  149. m_CorrespondingSourceObject: {fileID: 0}
  150. m_PrefabInstance: {fileID: 0}
  151. m_PrefabAsset: {fileID: 0}
  152. m_GameObject: {fileID: 6985680290830869407}
  153. m_Mesh: {fileID: 4300000, guid: d73f25ac0bcef5b469863e30ce33634b, type: 3}
  154. --- !u!23 &6963440224797293629
  155. MeshRenderer:
  156. m_ObjectHideFlags: 0
  157. m_CorrespondingSourceObject: {fileID: 0}
  158. m_PrefabInstance: {fileID: 0}
  159. m_PrefabAsset: {fileID: 0}
  160. m_GameObject: {fileID: 6985680290830869407}
  161. m_Enabled: 1
  162. m_CastShadows: 1
  163. m_ReceiveShadows: 1
  164. m_DynamicOccludee: 1
  165. m_MotionVectors: 1
  166. m_LightProbeUsage: 1
  167. m_ReflectionProbeUsage: 1
  168. m_RenderingLayerMask: 1
  169. m_RendererPriority: 0
  170. m_Materials:
  171. - {fileID: 2100000, guid: a12203d8d2df33d4f814e1a381ba565f, type: 2}
  172. m_StaticBatchInfo:
  173. firstSubMesh: 0
  174. subMeshCount: 0
  175. m_StaticBatchRoot: {fileID: 0}
  176. m_ProbeAnchor: {fileID: 0}
  177. m_LightProbeVolumeOverride: {fileID: 0}
  178. m_ScaleInLightmap: 1
  179. m_PreserveUVs: 0
  180. m_IgnoreNormalsForChartDetection: 0
  181. m_ImportantGI: 0
  182. m_StitchLightmapSeams: 0
  183. m_SelectedEditorRenderState: 3
  184. m_MinimumChartSize: 4
  185. m_AutoUVMaxDistance: 0.5
  186. m_AutoUVMaxAngle: 89
  187. m_LightmapParameters: {fileID: 0}
  188. m_SortingLayerID: 0
  189. m_SortingLayer: 0
  190. m_SortingOrder: 0
  191. --- !u!65 &6172946288132706153
  192. BoxCollider:
  193. m_ObjectHideFlags: 0
  194. m_CorrespondingSourceObject: {fileID: 0}
  195. m_PrefabInstance: {fileID: 0}
  196. m_PrefabAsset: {fileID: 0}
  197. m_GameObject: {fileID: 6985680290830869407}
  198. m_Material: {fileID: 0}
  199. m_IsTrigger: 0
  200. m_Enabled: 1
  201. serializedVersion: 2
  202. m_Size: {x: 1, y: 1.0000005, z: 1}
  203. m_Center: {x: 0, y: 0, z: 0}
  204. --- !u!114 &2374503586603424332
  205. MonoBehaviour:
  206. m_ObjectHideFlags: 0
  207. m_CorrespondingSourceObject: {fileID: 0}
  208. m_PrefabInstance: {fileID: 0}
  209. m_PrefabAsset: {fileID: 0}
  210. m_GameObject: {fileID: 6985680290830869407}
  211. m_Enabled: 1
  212. m_EditorHideFlags: 0
  213. m_Script: {fileID: 11500000, guid: 6692f0c965cb4fa41b616ba0991653a3, type: 3}
  214. m_Name:
  215. m_EditorClassIdentifier:
  216. VisualOffset: {x: 0, y: 0.5, z: 0}
  217. is_Walkable: 1
  218. isWater: 0
  219. isPit: 0
  220. isSpawnable: 0
  221. SpawnDirection: 2
  222. Action: {fileID: 11400000, guid: aa238796cf1886244951ec8c2fed1855, type: 2}