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- -- ProGrids 2.5.0f0 -
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- # Features
- - Single key shortcuts now configurable via preferences.
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- # Bug Fixes
- - Don't prevent compiling to Windows Store target.
- - Single key shortcuts no long beep on Mac.
- - Fix null reference error if GameObject has a null component.
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- -- ProGrids 2.4.1f0 -
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- # Bug Fixes
- - Prevent About Window from opening other tool changelogs.
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- -- ProGrids 2.4.0f0 -
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- # Features
- - Add `pg_IgnoreSnapAttribute` and `ProGridsConditionalSnapAttribute` to disable or conditionally disable snapping on objects.
- - Increase accessible grid multiplier range.
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- # Bug Fixes
- - Fix sRGB import settings on icons.
- - Prevert overflow when increasing grid multiplier.
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- -- ProGrids 2.3.0f0 -
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- # Features
- - Add option to set major line increment.
- - Automatically hide and show the Unity grid when opening / closing ProGrids.
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- # Bug Fixes
- - Fix bug where ProGrids could fail to find icons when root folder is moved.
- - Fix bug where ProGrids would not remember it's state between Unity sessions.
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- # Changes
- - Slightly increase opacity of default grid colors.
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- -- ProGrids 2.2.7f0 -
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- # Bug Fixes
- - Fix cases where `Snap on Selected Axes` would sometimes be unset.
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- -- ProGrids 2.2.6f0 -
-
- # Bug Fixes
- - Fix warnings in Unity 5.4 regarding API use during serialization.
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- -- ProGrids 2.2.5f0 -
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- # Bug Fixes
- - Fix an issue where ProGrids would not stay open across Unity restarts.
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- -- ProGrids 2.2.4f0 -
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- # Bug Fixes
- - Fix issue where adjusting grid offset would not repaint grid.
- - Attempt to load GUI resources on deserialization, possibly addressing issues with menu icons not loading.
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- -- ProGrids 2.2.3f0 -
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- # Bug Fixes
- - If icons aren't found, search the project for matching images (allows user to rename or move ProGrids folder).
- - Make menu usable even if icons aren't found in project.
- - Fix bug where grid would fail to render on Mac.
- - Improve performance of grid rendering and increase draw distance.
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- -- ProGrids 2.2.2f0 -
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- # Bug Fixes
- - Fix possible leak in pg_GridRenderer.
- - Fix 10th line highlight being lost on script reload.
- - Remember open/closed state between Unity loads.
- - Fix bug where multiple ProGrids instances could potentially be instantiated.
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- -- ProGrids 2.2.1f0 -
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- # Features
- - New interface jettisons bulky Editor Window in favor of a minimal dropdown in the active sceneview.
- - New "Predictive Grid" option will automatically change the grid plane to best match the current movement.
- - Add option to snap all selected objects independently of on another (toggle off "Snap as Group").
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- # Bug Fixes
- - Improve support for multiple open scene view windows.
- - Respect local rotation when calculating snap value.
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- -- ProGrids 2.1.7f0 -
-
- # Features
- - Add preference to enabled snapping scale values.
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- -- ProGrids 2.1.6p2 -
-
- # Features
- - Unity 5 compatibility.
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- # Patch 1
- - Add documentation PDF.
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- # Patch 2
- - Fix Upgradable API warning.
- - Fix version marking in About.
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- -- ProGrids 2.1.5 -
-
- # Bug Fixes
- - Fix crash on OSX in Unity 5.
- - Remember grid position when closing and re-opening ProGrids.
- - Grid lines no longer render on top of geometry in Deferred Rendering.
- - Improve performance of Editor when rendering perspective grids.
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- -- ProGrids 2.1.4 -
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- # Bug Fixes
- - Remember On/Off state when closing window.
- - ProBuilder now respects temporary snapping disable toggle.
- - ProBuilder now respects temporary axis constraint toggles.
- - Snap value resolution now retained when using -/+ keys to increase or decrease size.
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- # Changes
- - Remove deprecated SixBySeven.dll.
- - Remove unused font from Resources folder.
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- -- ProGrids 2.1.3 -
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- # Bug Fixes
- - Catch instance where GridRenderer would not detect Deferred Rendering path, causing grid to appear black and spotty.
- - Remember grid show/hide preferences across Unity launches.
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- -- ProGrids 2.1.2 -
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- # Bug Fixes
- - Fix missing grid when using Deferred Rendering path.
- - Fix conflicting shortcut for toggle axis constraints.
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- -- ProGrids 2.1.1 -
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- # Features
- - New perspective plane grids.
- - New perspective 3d grid.
- - Redesigned interface
- - New `[` and `]` shortcuts decrease and increase grid resolution.
- - New `-` and `+` shortcuts move 3d plane grid forwards and backwards along axis.
- - New `\` shortcut key to toggle between orthographic axis and perspective modes.
- - Improve orthographic grid rendering performance.
- - Highlight every 10th line.
- - New preference toggles use of Axis Constraints while dragging objects (use 'C' key to invert preference on the fly).
- - Shiny new About window.
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- # Bug Fixes
- - Update grid in real time while modifying preferences.
- - Catch a rare divide by zero exception on Unity 3.
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- # Changes
- - Move ProGrids from 6by7 folder to ProCore.
- - Use new `ProCore.dll` library instead of `SixBySeven.dll`.
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