You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

2141 lines
62 KiB

  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1001 &100100000
  4. Prefab:
  5. m_ObjectHideFlags: 1
  6. serializedVersion: 2
  7. m_Modification:
  8. m_TransformParent: {fileID: 0}
  9. m_Modifications: []
  10. m_RemovedComponents: []
  11. m_ParentPrefab: {fileID: 0}
  12. m_RootGameObject: {fileID: 1020412879393594}
  13. m_IsPrefabParent: 1
  14. --- !u!1 &1020412879393594
  15. GameObject:
  16. m_ObjectHideFlags: 0
  17. m_PrefabParentObject: {fileID: 0}
  18. m_PrefabInternal: {fileID: 100100000}
  19. serializedVersion: 5
  20. m_Component:
  21. - component: {fileID: 4133626399007778}
  22. m_Layer: 0
  23. m_Name: RockSmallGroupBlue10
  24. m_TagString: Untagged
  25. m_Icon: {fileID: 0}
  26. m_NavMeshLayer: 0
  27. m_StaticEditorFlags: 4294967295
  28. m_IsActive: 1
  29. --- !u!1 &1053163302160178
  30. GameObject:
  31. m_ObjectHideFlags: 0
  32. m_PrefabParentObject: {fileID: 0}
  33. m_PrefabInternal: {fileID: 100100000}
  34. serializedVersion: 5
  35. m_Component:
  36. - component: {fileID: 4901264218954660}
  37. - component: {fileID: 33751610059164190}
  38. - component: {fileID: 23816097998699714}
  39. m_Layer: 0
  40. m_Name: RockFlat_1 (12)
  41. m_TagString: Untagged
  42. m_Icon: {fileID: 0}
  43. m_NavMeshLayer: 0
  44. m_StaticEditorFlags: 4294967295
  45. m_IsActive: 1
  46. --- !u!1 &1066788735878190
  47. GameObject:
  48. m_ObjectHideFlags: 0
  49. m_PrefabParentObject: {fileID: 0}
  50. m_PrefabInternal: {fileID: 100100000}
  51. serializedVersion: 5
  52. m_Component:
  53. - component: {fileID: 4009743333889888}
  54. - component: {fileID: 33732994891351380}
  55. - component: {fileID: 23868959764255204}
  56. m_Layer: 0
  57. m_Name: RockFlat_4 (17)
  58. m_TagString: Untagged
  59. m_Icon: {fileID: 0}
  60. m_NavMeshLayer: 0
  61. m_StaticEditorFlags: 4294967295
  62. m_IsActive: 1
  63. --- !u!1 &1073213144823458
  64. GameObject:
  65. m_ObjectHideFlags: 0
  66. m_PrefabParentObject: {fileID: 0}
  67. m_PrefabInternal: {fileID: 100100000}
  68. serializedVersion: 5
  69. m_Component:
  70. - component: {fileID: 4740117476199560}
  71. - component: {fileID: 33813287107818834}
  72. - component: {fileID: 23096066875360330}
  73. m_Layer: 0
  74. m_Name: RockFlat_4 (16)
  75. m_TagString: Untagged
  76. m_Icon: {fileID: 0}
  77. m_NavMeshLayer: 0
  78. m_StaticEditorFlags: 4294967295
  79. m_IsActive: 1
  80. --- !u!1 &1093358443964960
  81. GameObject:
  82. m_ObjectHideFlags: 0
  83. m_PrefabParentObject: {fileID: 0}
  84. m_PrefabInternal: {fileID: 100100000}
  85. serializedVersion: 5
  86. m_Component:
  87. - component: {fileID: 4540989872189030}
  88. - component: {fileID: 33080518973034156}
  89. - component: {fileID: 23085444241055964}
  90. m_Layer: 0
  91. m_Name: RockFlat_1 (14)
  92. m_TagString: Untagged
  93. m_Icon: {fileID: 0}
  94. m_NavMeshLayer: 0
  95. m_StaticEditorFlags: 4294967295
  96. m_IsActive: 1
  97. --- !u!1 &1120985538132510
  98. GameObject:
  99. m_ObjectHideFlags: 0
  100. m_PrefabParentObject: {fileID: 0}
  101. m_PrefabInternal: {fileID: 100100000}
  102. serializedVersion: 5
  103. m_Component:
  104. - component: {fileID: 4880143904247764}
  105. - component: {fileID: 33166976526052350}
  106. - component: {fileID: 23389155804685736}
  107. m_Layer: 0
  108. m_Name: Rock_10 (5)
  109. m_TagString: Untagged
  110. m_Icon: {fileID: 0}
  111. m_NavMeshLayer: 0
  112. m_StaticEditorFlags: 4294967295
  113. m_IsActive: 1
  114. --- !u!1 &1146018254261344
  115. GameObject:
  116. m_ObjectHideFlags: 0
  117. m_PrefabParentObject: {fileID: 0}
  118. m_PrefabInternal: {fileID: 100100000}
  119. serializedVersion: 5
  120. m_Component:
  121. - component: {fileID: 4910900834018384}
  122. - component: {fileID: 33358657817969508}
  123. - component: {fileID: 23968514421940408}
  124. m_Layer: 0
  125. m_Name: RockFlat_3 (17)
  126. m_TagString: Untagged
  127. m_Icon: {fileID: 0}
  128. m_NavMeshLayer: 0
  129. m_StaticEditorFlags: 4294967295
  130. m_IsActive: 1
  131. --- !u!1 &1149944287262390
  132. GameObject:
  133. m_ObjectHideFlags: 0
  134. m_PrefabParentObject: {fileID: 0}
  135. m_PrefabInternal: {fileID: 100100000}
  136. serializedVersion: 5
  137. m_Component:
  138. - component: {fileID: 4396579894055464}
  139. - component: {fileID: 33300878777105970}
  140. - component: {fileID: 23073913587366182}
  141. m_Layer: 0
  142. m_Name: RockFlat_2 (16)
  143. m_TagString: Untagged
  144. m_Icon: {fileID: 0}
  145. m_NavMeshLayer: 0
  146. m_StaticEditorFlags: 4294967295
  147. m_IsActive: 1
  148. --- !u!1 &1170225228099100
  149. GameObject:
  150. m_ObjectHideFlags: 0
  151. m_PrefabParentObject: {fileID: 0}
  152. m_PrefabInternal: {fileID: 100100000}
  153. serializedVersion: 5
  154. m_Component:
  155. - component: {fileID: 4709015249371792}
  156. - component: {fileID: 33835181731617164}
  157. - component: {fileID: 23655875058375232}
  158. m_Layer: 0
  159. m_Name: Rock_10 (6)
  160. m_TagString: Untagged
  161. m_Icon: {fileID: 0}
  162. m_NavMeshLayer: 0
  163. m_StaticEditorFlags: 4294967295
  164. m_IsActive: 1
  165. --- !u!1 &1177793216303160
  166. GameObject:
  167. m_ObjectHideFlags: 0
  168. m_PrefabParentObject: {fileID: 0}
  169. m_PrefabInternal: {fileID: 100100000}
  170. serializedVersion: 5
  171. m_Component:
  172. - component: {fileID: 4398230954147902}
  173. - component: {fileID: 33592783204246956}
  174. - component: {fileID: 23097272566000590}
  175. m_Layer: 0
  176. m_Name: Rock_7 (7)
  177. m_TagString: Untagged
  178. m_Icon: {fileID: 0}
  179. m_NavMeshLayer: 0
  180. m_StaticEditorFlags: 4294967295
  181. m_IsActive: 1
  182. --- !u!1 &1234045753824506
  183. GameObject:
  184. m_ObjectHideFlags: 0
  185. m_PrefabParentObject: {fileID: 0}
  186. m_PrefabInternal: {fileID: 100100000}
  187. serializedVersion: 5
  188. m_Component:
  189. - component: {fileID: 4232558269602506}
  190. - component: {fileID: 33049021695117012}
  191. - component: {fileID: 23951435758401718}
  192. m_Layer: 0
  193. m_Name: RockFlat_4 (15)
  194. m_TagString: Untagged
  195. m_Icon: {fileID: 0}
  196. m_NavMeshLayer: 0
  197. m_StaticEditorFlags: 4294967295
  198. m_IsActive: 1
  199. --- !u!1 &1245153775072404
  200. GameObject:
  201. m_ObjectHideFlags: 0
  202. m_PrefabParentObject: {fileID: 0}
  203. m_PrefabInternal: {fileID: 100100000}
  204. serializedVersion: 5
  205. m_Component:
  206. - component: {fileID: 4042847656789590}
  207. - component: {fileID: 33607834968861264}
  208. - component: {fileID: 23742610098890540}
  209. m_Layer: 0
  210. m_Name: Rock_14 (6)
  211. m_TagString: Untagged
  212. m_Icon: {fileID: 0}
  213. m_NavMeshLayer: 0
  214. m_StaticEditorFlags: 4294967295
  215. m_IsActive: 1
  216. --- !u!1 &1456252674841192
  217. GameObject:
  218. m_ObjectHideFlags: 0
  219. m_PrefabParentObject: {fileID: 0}
  220. m_PrefabInternal: {fileID: 100100000}
  221. serializedVersion: 5
  222. m_Component:
  223. - component: {fileID: 4001823908494766}
  224. - component: {fileID: 33350968304445890}
  225. - component: {fileID: 23435549787056668}
  226. m_Layer: 0
  227. m_Name: RockFlat_2 (13)
  228. m_TagString: Untagged
  229. m_Icon: {fileID: 0}
  230. m_NavMeshLayer: 0
  231. m_StaticEditorFlags: 4294967295
  232. m_IsActive: 1
  233. --- !u!1 &1462066886535878
  234. GameObject:
  235. m_ObjectHideFlags: 0
  236. m_PrefabParentObject: {fileID: 0}
  237. m_PrefabInternal: {fileID: 100100000}
  238. serializedVersion: 5
  239. m_Component:
  240. - component: {fileID: 4004170561584070}
  241. - component: {fileID: 33081874152924944}
  242. - component: {fileID: 23340001749630480}
  243. m_Layer: 0
  244. m_Name: RockFlat_2 (17)
  245. m_TagString: Untagged
  246. m_Icon: {fileID: 0}
  247. m_NavMeshLayer: 0
  248. m_StaticEditorFlags: 4294967295
  249. m_IsActive: 1
  250. --- !u!1 &1464575455111576
  251. GameObject:
  252. m_ObjectHideFlags: 0
  253. m_PrefabParentObject: {fileID: 0}
  254. m_PrefabInternal: {fileID: 100100000}
  255. serializedVersion: 5
  256. m_Component:
  257. - component: {fileID: 4881639802376760}
  258. - component: {fileID: 33000411413704660}
  259. - component: {fileID: 23029670486612988}
  260. m_Layer: 0
  261. m_Name: RockFlat_2 (14)
  262. m_TagString: Untagged
  263. m_Icon: {fileID: 0}
  264. m_NavMeshLayer: 0
  265. m_StaticEditorFlags: 4294967295
  266. m_IsActive: 1
  267. --- !u!1 &1501454362148100
  268. GameObject:
  269. m_ObjectHideFlags: 0
  270. m_PrefabParentObject: {fileID: 0}
  271. m_PrefabInternal: {fileID: 100100000}
  272. serializedVersion: 5
  273. m_Component:
  274. - component: {fileID: 4549940648100040}
  275. - component: {fileID: 33454820494724308}
  276. - component: {fileID: 23968676590154926}
  277. m_Layer: 0
  278. m_Name: RockFlat_3 (20)
  279. m_TagString: Untagged
  280. m_Icon: {fileID: 0}
  281. m_NavMeshLayer: 0
  282. m_StaticEditorFlags: 4294967295
  283. m_IsActive: 1
  284. --- !u!1 &1512078600115714
  285. GameObject:
  286. m_ObjectHideFlags: 0
  287. m_PrefabParentObject: {fileID: 0}
  288. m_PrefabInternal: {fileID: 100100000}
  289. serializedVersion: 5
  290. m_Component:
  291. - component: {fileID: 4070854520147734}
  292. - component: {fileID: 33473490199139280}
  293. - component: {fileID: 23402109320877272}
  294. m_Layer: 0
  295. m_Name: RockFlat_1 (11)
  296. m_TagString: Untagged
  297. m_Icon: {fileID: 0}
  298. m_NavMeshLayer: 0
  299. m_StaticEditorFlags: 4294967295
  300. m_IsActive: 1
  301. --- !u!1 &1572120172890882
  302. GameObject:
  303. m_ObjectHideFlags: 0
  304. m_PrefabParentObject: {fileID: 0}
  305. m_PrefabInternal: {fileID: 100100000}
  306. serializedVersion: 5
  307. m_Component:
  308. - component: {fileID: 4271346621709186}
  309. - component: {fileID: 33141571644299100}
  310. - component: {fileID: 23900766271554652}
  311. m_Layer: 0
  312. m_Name: RockFlat_4 (13)
  313. m_TagString: Untagged
  314. m_Icon: {fileID: 0}
  315. m_NavMeshLayer: 0
  316. m_StaticEditorFlags: 4294967295
  317. m_IsActive: 1
  318. --- !u!1 &1612466187087852
  319. GameObject:
  320. m_ObjectHideFlags: 0
  321. m_PrefabParentObject: {fileID: 0}
  322. m_PrefabInternal: {fileID: 100100000}
  323. serializedVersion: 5
  324. m_Component:
  325. - component: {fileID: 4523589315131592}
  326. - component: {fileID: 33240335426394532}
  327. - component: {fileID: 23115109816688446}
  328. m_Layer: 0
  329. m_Name: RockFlat_4 (14)
  330. m_TagString: Untagged
  331. m_Icon: {fileID: 0}
  332. m_NavMeshLayer: 0
  333. m_StaticEditorFlags: 4294967295
  334. m_IsActive: 1
  335. --- !u!1 &1626086564207114
  336. GameObject:
  337. m_ObjectHideFlags: 0
  338. m_PrefabParentObject: {fileID: 0}
  339. m_PrefabInternal: {fileID: 100100000}
  340. serializedVersion: 5
  341. m_Component:
  342. - component: {fileID: 4013026139534962}
  343. - component: {fileID: 33948780017368122}
  344. - component: {fileID: 23074846003888822}
  345. m_Layer: 0
  346. m_Name: Rock_7 (8)
  347. m_TagString: Untagged
  348. m_Icon: {fileID: 0}
  349. m_NavMeshLayer: 0
  350. m_StaticEditorFlags: 4294967295
  351. m_IsActive: 1
  352. --- !u!1 &1674875824404242
  353. GameObject:
  354. m_ObjectHideFlags: 0
  355. m_PrefabParentObject: {fileID: 0}
  356. m_PrefabInternal: {fileID: 100100000}
  357. serializedVersion: 5
  358. m_Component:
  359. - component: {fileID: 4255571585998530}
  360. - component: {fileID: 33212554795883022}
  361. - component: {fileID: 23644081784303540}
  362. m_Layer: 0
  363. m_Name: Rock_7 (9)
  364. m_TagString: Untagged
  365. m_Icon: {fileID: 0}
  366. m_NavMeshLayer: 0
  367. m_StaticEditorFlags: 4294967295
  368. m_IsActive: 1
  369. --- !u!1 &1676762680020320
  370. GameObject:
  371. m_ObjectHideFlags: 0
  372. m_PrefabParentObject: {fileID: 0}
  373. m_PrefabInternal: {fileID: 100100000}
  374. serializedVersion: 5
  375. m_Component:
  376. - component: {fileID: 4913625211450282}
  377. - component: {fileID: 33569159343363102}
  378. - component: {fileID: 23246465960573594}
  379. m_Layer: 0
  380. m_Name: RockFlat_2 (15)
  381. m_TagString: Untagged
  382. m_Icon: {fileID: 0}
  383. m_NavMeshLayer: 0
  384. m_StaticEditorFlags: 4294967295
  385. m_IsActive: 1
  386. --- !u!1 &1821227335640664
  387. GameObject:
  388. m_ObjectHideFlags: 0
  389. m_PrefabParentObject: {fileID: 0}
  390. m_PrefabInternal: {fileID: 100100000}
  391. serializedVersion: 5
  392. m_Component:
  393. - component: {fileID: 4116048881362600}
  394. - component: {fileID: 33369557238396184}
  395. - component: {fileID: 23559630550965826}
  396. m_Layer: 0
  397. m_Name: RockFlat_1 (13)
  398. m_TagString: Untagged
  399. m_Icon: {fileID: 0}
  400. m_NavMeshLayer: 0
  401. m_StaticEditorFlags: 4294967295
  402. m_IsActive: 1
  403. --- !u!1 &1834469745391782
  404. GameObject:
  405. m_ObjectHideFlags: 0
  406. m_PrefabParentObject: {fileID: 0}
  407. m_PrefabInternal: {fileID: 100100000}
  408. serializedVersion: 5
  409. m_Component:
  410. - component: {fileID: 4739778078091476}
  411. - component: {fileID: 33734416253933822}
  412. - component: {fileID: 23274193201330902}
  413. m_Layer: 0
  414. m_Name: Rock_11 (4)
  415. m_TagString: Untagged
  416. m_Icon: {fileID: 0}
  417. m_NavMeshLayer: 0
  418. m_StaticEditorFlags: 4294967295
  419. m_IsActive: 1
  420. --- !u!1 &1860748567434348
  421. GameObject:
  422. m_ObjectHideFlags: 0
  423. m_PrefabParentObject: {fileID: 0}
  424. m_PrefabInternal: {fileID: 100100000}
  425. serializedVersion: 5
  426. m_Component:
  427. - component: {fileID: 4365344387350006}
  428. - component: {fileID: 33869736837586418}
  429. - component: {fileID: 23358681150082124}
  430. m_Layer: 0
  431. m_Name: RockFlat_3 (18)
  432. m_TagString: Untagged
  433. m_Icon: {fileID: 0}
  434. m_NavMeshLayer: 0
  435. m_StaticEditorFlags: 4294967295
  436. m_IsActive: 1
  437. --- !u!1 &1887401170049074
  438. GameObject:
  439. m_ObjectHideFlags: 0
  440. m_PrefabParentObject: {fileID: 0}
  441. m_PrefabInternal: {fileID: 100100000}
  442. serializedVersion: 5
  443. m_Component:
  444. - component: {fileID: 4032183739268196}
  445. - component: {fileID: 33688811608859808}
  446. - component: {fileID: 23405256764337988}
  447. m_Layer: 0
  448. m_Name: RockFlat_3 (16)
  449. m_TagString: Untagged
  450. m_Icon: {fileID: 0}
  451. m_NavMeshLayer: 0
  452. m_StaticEditorFlags: 4294967295
  453. m_IsActive: 1
  454. --- !u!1 &1898228207951456
  455. GameObject:
  456. m_ObjectHideFlags: 0
  457. m_PrefabParentObject: {fileID: 0}
  458. m_PrefabInternal: {fileID: 100100000}
  459. serializedVersion: 5
  460. m_Component:
  461. - component: {fileID: 4435781376377970}
  462. - component: {fileID: 33272720019580834}
  463. - component: {fileID: 23653356217185374}
  464. m_Layer: 0
  465. m_Name: Rock_7 (10)
  466. m_TagString: Untagged
  467. m_Icon: {fileID: 0}
  468. m_NavMeshLayer: 0
  469. m_StaticEditorFlags: 4294967295
  470. m_IsActive: 1
  471. --- !u!1 &1911696333520328
  472. GameObject:
  473. m_ObjectHideFlags: 0
  474. m_PrefabParentObject: {fileID: 0}
  475. m_PrefabInternal: {fileID: 100100000}
  476. serializedVersion: 5
  477. m_Component:
  478. - component: {fileID: 4606121344719250}
  479. - component: {fileID: 33782788799938088}
  480. - component: {fileID: 23695081644772840}
  481. m_Layer: 0
  482. m_Name: Rock_14 (5)
  483. m_TagString: Untagged
  484. m_Icon: {fileID: 0}
  485. m_NavMeshLayer: 0
  486. m_StaticEditorFlags: 4294967295
  487. m_IsActive: 1
  488. --- !u!1 &1917634861314276
  489. GameObject:
  490. m_ObjectHideFlags: 0
  491. m_PrefabParentObject: {fileID: 0}
  492. m_PrefabInternal: {fileID: 100100000}
  493. serializedVersion: 5
  494. m_Component:
  495. - component: {fileID: 4722128271951712}
  496. - component: {fileID: 33147920454981928}
  497. - component: {fileID: 23237731822517386}
  498. m_Layer: 0
  499. m_Name: RockFlat_3 (15)
  500. m_TagString: Untagged
  501. m_Icon: {fileID: 0}
  502. m_NavMeshLayer: 0
  503. m_StaticEditorFlags: 4294967295
  504. m_IsActive: 1
  505. --- !u!1 &1925867209788262
  506. GameObject:
  507. m_ObjectHideFlags: 0
  508. m_PrefabParentObject: {fileID: 0}
  509. m_PrefabInternal: {fileID: 100100000}
  510. serializedVersion: 5
  511. m_Component:
  512. - component: {fileID: 4938181548876960}
  513. - component: {fileID: 33454296956404596}
  514. - component: {fileID: 23424500470338628}
  515. m_Layer: 0
  516. m_Name: RockFlat_3 (19)
  517. m_TagString: Untagged
  518. m_Icon: {fileID: 0}
  519. m_NavMeshLayer: 0
  520. m_StaticEditorFlags: 4294967295
  521. m_IsActive: 1
  522. --- !u!1 &1966449509466792
  523. GameObject:
  524. m_ObjectHideFlags: 0
  525. m_PrefabParentObject: {fileID: 0}
  526. m_PrefabInternal: {fileID: 100100000}
  527. serializedVersion: 5
  528. m_Component:
  529. - component: {fileID: 4862175306058992}
  530. - component: {fileID: 33135792351419940}
  531. - component: {fileID: 23460786941885764}
  532. m_Layer: 0
  533. m_Name: Rock_6 (4)
  534. m_TagString: Untagged
  535. m_Icon: {fileID: 0}
  536. m_NavMeshLayer: 0
  537. m_StaticEditorFlags: 4294967295
  538. m_IsActive: 1
  539. --- !u!4 &4001823908494766
  540. Transform:
  541. m_ObjectHideFlags: 1
  542. m_PrefabParentObject: {fileID: 0}
  543. m_PrefabInternal: {fileID: 100100000}
  544. m_GameObject: {fileID: 1456252674841192}
  545. m_LocalRotation: {x: -0, y: -0.106944546, z: -0, w: 0.994265}
  546. m_LocalPosition: {x: -0.123, y: 0.00030331686, z: 0.207}
  547. m_LocalScale: {x: 0.048689976, y: 0.048689995, z: 0.048689973}
  548. m_Children: []
  549. m_Father: {fileID: 4133626399007778}
  550. m_RootOrder: 0
  551. m_LocalEulerAnglesHint: {x: 0, y: -12.278001, z: 0}
  552. --- !u!4 &4004170561584070
  553. Transform:
  554. m_ObjectHideFlags: 1
  555. m_PrefabParentObject: {fileID: 0}
  556. m_PrefabInternal: {fileID: 100100000}
  557. m_GameObject: {fileID: 1462066886535878}
  558. m_LocalRotation: {x: -0, y: -0.106944546, z: -0, w: 0.994265}
  559. m_LocalPosition: {x: -0.123, y: 0.00030331686, z: 0.207}
  560. m_LocalScale: {x: 0.048689976, y: 0.048689995, z: 0.048689973}
  561. m_Children: []
  562. m_Father: {fileID: 4133626399007778}
  563. m_RootOrder: 27
  564. m_LocalEulerAnglesHint: {x: 0, y: -12.278001, z: 0}
  565. --- !u!4 &4009743333889888
  566. Transform:
  567. m_ObjectHideFlags: 1
  568. m_PrefabParentObject: {fileID: 0}
  569. m_PrefabInternal: {fileID: 100100000}
  570. m_GameObject: {fileID: 1066788735878190}
  571. m_LocalRotation: {x: -0, y: -0.23481649, z: -0, w: 0.97203976}
  572. m_LocalPosition: {x: 0.403, y: 0.00030331686, z: 0.009}
  573. m_LocalScale: {x: 0.06997998, y: 0.069979995, z: 0.06997999}
  574. m_Children: []
  575. m_Father: {fileID: 4133626399007778}
  576. m_RootOrder: 28
  577. m_LocalEulerAnglesHint: {x: 0, y: -27.162, z: 0}
  578. --- !u!4 &4013026139534962
  579. Transform:
  580. m_ObjectHideFlags: 1
  581. m_PrefabParentObject: {fileID: 0}
  582. m_PrefabInternal: {fileID: 100100000}
  583. m_GameObject: {fileID: 1626086564207114}
  584. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  585. m_LocalPosition: {x: 0.033, y: 0.00030331686, z: 0.345}
  586. m_LocalScale: {x: 0.15110998, y: 0.15111, z: 0.15111}
  587. m_Children: []
  588. m_Father: {fileID: 4133626399007778}
  589. m_RootOrder: 6
  590. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  591. --- !u!4 &4032183739268196
  592. Transform:
  593. m_ObjectHideFlags: 1
  594. m_PrefabParentObject: {fileID: 0}
  595. m_PrefabInternal: {fileID: 100100000}
  596. m_GameObject: {fileID: 1887401170049074}
  597. m_LocalRotation: {x: -0, y: -0.37809056, z: -0, w: 0.9257687}
  598. m_LocalPosition: {x: -0.189, y: 0.00030331686, z: 0.231}
  599. m_LocalScale: {x: 0.05739002, y: 0.05738999, z: 0.05739002}
  600. m_Children: []
  601. m_Father: {fileID: 4133626399007778}
  602. m_RootOrder: 10
  603. m_LocalEulerAnglesHint: {x: 0, y: -44.431004, z: 0}
  604. --- !u!4 &4042847656789590
  605. Transform:
  606. m_ObjectHideFlags: 1
  607. m_PrefabParentObject: {fileID: 0}
  608. m_PrefabInternal: {fileID: 100100000}
  609. m_GameObject: {fileID: 1245153775072404}
  610. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  611. m_LocalPosition: {x: 0.325, y: 0.00030331686, z: 0.242}
  612. m_LocalScale: {x: 0.15110998, y: 0.15111, z: 0.15111}
  613. m_Children: []
  614. m_Father: {fileID: 4133626399007778}
  615. m_RootOrder: 17
  616. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  617. --- !u!4 &4070854520147734
  618. Transform:
  619. m_ObjectHideFlags: 1
  620. m_PrefabParentObject: {fileID: 0}
  621. m_PrefabInternal: {fileID: 100100000}
  622. m_GameObject: {fileID: 1512078600115714}
  623. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  624. m_LocalPosition: {x: -0.277, y: 0.00030331686, z: -0.346}
  625. m_LocalScale: {x: 0.03424, y: 0.034239996, z: 0.034239996}
  626. m_Children: []
  627. m_Father: {fileID: 4133626399007778}
  628. m_RootOrder: 9
  629. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  630. --- !u!4 &4116048881362600
  631. Transform:
  632. m_ObjectHideFlags: 1
  633. m_PrefabParentObject: {fileID: 0}
  634. m_PrefabInternal: {fileID: 100100000}
  635. m_GameObject: {fileID: 1821227335640664}
  636. m_LocalRotation: {x: -0, y: 0.68700796, z: -0, w: 0.72664994}
  637. m_LocalPosition: {x: 0.261, y: 0.00030331686, z: -0.2}
  638. m_LocalScale: {x: 0.034240022, y: 0.034239996, z: 0.034240022}
  639. m_Children: []
  640. m_Father: {fileID: 4133626399007778}
  641. m_RootOrder: 23
  642. m_LocalEulerAnglesHint: {x: 0, y: 86.787, z: 0}
  643. --- !u!4 &4133626399007778
  644. Transform:
  645. m_ObjectHideFlags: 1
  646. m_PrefabParentObject: {fileID: 0}
  647. m_PrefabInternal: {fileID: 100100000}
  648. m_GameObject: {fileID: 1020412879393594}
  649. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  650. m_LocalPosition: {x: 0, y: 0, z: 0}
  651. m_LocalScale: {x: 1, y: 1, z: 1}
  652. m_Children:
  653. - {fileID: 4001823908494766}
  654. - {fileID: 4398230954147902}
  655. - {fileID: 4271346621709186}
  656. - {fileID: 4722128271951712}
  657. - {fileID: 4739778078091476}
  658. - {fileID: 4881639802376760}
  659. - {fileID: 4013026139534962}
  660. - {fileID: 4606121344719250}
  661. - {fileID: 4255571585998530}
  662. - {fileID: 4070854520147734}
  663. - {fileID: 4032183739268196}
  664. - {fileID: 4913625211450282}
  665. - {fileID: 4910900834018384}
  666. - {fileID: 4396579894055464}
  667. - {fileID: 4365344387350006}
  668. - {fileID: 4938181548876960}
  669. - {fileID: 4862175306058992}
  670. - {fileID: 4042847656789590}
  671. - {fileID: 4901264218954660}
  672. - {fileID: 4880143904247764}
  673. - {fileID: 4709015249371792}
  674. - {fileID: 4523589315131592}
  675. - {fileID: 4549940648100040}
  676. - {fileID: 4116048881362600}
  677. - {fileID: 4232558269602506}
  678. - {fileID: 4740117476199560}
  679. - {fileID: 4435781376377970}
  680. - {fileID: 4004170561584070}
  681. - {fileID: 4009743333889888}
  682. - {fileID: 4540989872189030}
  683. m_Father: {fileID: 0}
  684. m_RootOrder: 0
  685. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  686. --- !u!4 &4232558269602506
  687. Transform:
  688. m_ObjectHideFlags: 1
  689. m_PrefabParentObject: {fileID: 0}
  690. m_PrefabInternal: {fileID: 100100000}
  691. m_GameObject: {fileID: 1234045753824506}
  692. m_LocalRotation: {x: -0, y: -0.23481649, z: -0, w: 0.97203976}
  693. m_LocalPosition: {x: -0.222, y: 0.00030331686, z: -0.382}
  694. m_LocalScale: {x: 0.06997998, y: 0.069979995, z: 0.06997999}
  695. m_Children: []
  696. m_Father: {fileID: 4133626399007778}
  697. m_RootOrder: 24
  698. m_LocalEulerAnglesHint: {x: 0, y: -27.162, z: 0}
  699. --- !u!4 &4255571585998530
  700. Transform:
  701. m_ObjectHideFlags: 1
  702. m_PrefabParentObject: {fileID: 0}
  703. m_PrefabInternal: {fileID: 100100000}
  704. m_GameObject: {fileID: 1674875824404242}
  705. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  706. m_LocalPosition: {x: -0.354, y: 0.00030331686, z: -0.264}
  707. m_LocalScale: {x: 0.15110998, y: 0.15111, z: 0.15111}
  708. m_Children: []
  709. m_Father: {fileID: 4133626399007778}
  710. m_RootOrder: 8
  711. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  712. --- !u!4 &4271346621709186
  713. Transform:
  714. m_ObjectHideFlags: 1
  715. m_PrefabParentObject: {fileID: 0}
  716. m_PrefabInternal: {fileID: 100100000}
  717. m_GameObject: {fileID: 1572120172890882}
  718. m_LocalRotation: {x: -0, y: -0.5849048, z: -0, w: 0.81110203}
  719. m_LocalPosition: {x: -0.184, y: 0.00030331686, z: 0.171}
  720. m_LocalScale: {x: 0.045940056, y: 0.04594, z: 0.045940056}
  721. m_Children: []
  722. m_Father: {fileID: 4133626399007778}
  723. m_RootOrder: 2
  724. m_LocalEulerAnglesHint: {x: 0, y: -71.593, z: 0}
  725. --- !u!4 &4365344387350006
  726. Transform:
  727. m_ObjectHideFlags: 1
  728. m_PrefabParentObject: {fileID: 0}
  729. m_PrefabInternal: {fileID: 100100000}
  730. m_GameObject: {fileID: 1860748567434348}
  731. m_LocalRotation: {x: -0, y: 0.36409184, z: -0, w: 0.93136305}
  732. m_LocalPosition: {x: 0.345, y: 0.00030331686, z: -0.188}
  733. m_LocalScale: {x: 0.05739, y: 0.05738999, z: 0.05739}
  734. m_Children: []
  735. m_Father: {fileID: 4133626399007778}
  736. m_RootOrder: 14
  737. m_LocalEulerAnglesHint: {x: 0, y: 42.703003, z: 0}
  738. --- !u!4 &4396579894055464
  739. Transform:
  740. m_ObjectHideFlags: 1
  741. m_PrefabParentObject: {fileID: 0}
  742. m_PrefabInternal: {fileID: 100100000}
  743. m_GameObject: {fileID: 1149944287262390}
  744. m_LocalRotation: {x: -0, y: 0.27691638, z: -0, w: 0.96089405}
  745. m_LocalPosition: {x: 0.002, y: 0.00030331686, z: 0.243}
  746. m_LocalScale: {x: 0.04868999, y: 0.048689995, z: 0.04869}
  747. m_Children: []
  748. m_Father: {fileID: 4133626399007778}
  749. m_RootOrder: 13
  750. m_LocalEulerAnglesHint: {x: 0, y: 32.153, z: 0}
  751. --- !u!4 &4398230954147902
  752. Transform:
  753. m_ObjectHideFlags: 1
  754. m_PrefabParentObject: {fileID: 0}
  755. m_PrefabInternal: {fileID: 100100000}
  756. m_GameObject: {fileID: 1177793216303160}
  757. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  758. m_LocalPosition: {x: -0.277, y: 0.00030331686, z: 0.131}
  759. m_LocalScale: {x: 0.15110998, y: 0.15111, z: 0.15111}
  760. m_Children: []
  761. m_Father: {fileID: 4133626399007778}
  762. m_RootOrder: 1
  763. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  764. --- !u!4 &4435781376377970
  765. Transform:
  766. m_ObjectHideFlags: 1
  767. m_PrefabParentObject: {fileID: 0}
  768. m_PrefabInternal: {fileID: 100100000}
  769. m_GameObject: {fileID: 1898228207951456}
  770. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  771. m_LocalPosition: {x: -0.277, y: 0.00030331686, z: 0.131}
  772. m_LocalScale: {x: 0.15110998, y: 0.15111, z: 0.15111}
  773. m_Children: []
  774. m_Father: {fileID: 4133626399007778}
  775. m_RootOrder: 26
  776. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  777. --- !u!4 &4523589315131592
  778. Transform:
  779. m_ObjectHideFlags: 1
  780. m_PrefabParentObject: {fileID: 0}
  781. m_PrefabInternal: {fileID: 100100000}
  782. m_GameObject: {fileID: 1612466187087852}
  783. m_LocalRotation: {x: -0, y: -0.5849048, z: -0, w: 0.81110203}
  784. m_LocalPosition: {x: -0.184, y: 0.00030331686, z: 0.171}
  785. m_LocalScale: {x: 0.045940056, y: 0.04594, z: 0.045940056}
  786. m_Children: []
  787. m_Father: {fileID: 4133626399007778}
  788. m_RootOrder: 21
  789. m_LocalEulerAnglesHint: {x: 0, y: -71.593, z: 0}
  790. --- !u!4 &4540989872189030
  791. Transform:
  792. m_ObjectHideFlags: 1
  793. m_PrefabParentObject: {fileID: 0}
  794. m_PrefabInternal: {fileID: 100100000}
  795. m_GameObject: {fileID: 1093358443964960}
  796. m_LocalRotation: {x: -0, y: 0.36409184, z: -0, w: 0.93136305}
  797. m_LocalPosition: {x: 0.292, y: 0.00030331686, z: -0.242}
  798. m_LocalScale: {x: 0.03424, y: 0.034239996, z: 0.03424}
  799. m_Children: []
  800. m_Father: {fileID: 4133626399007778}
  801. m_RootOrder: 29
  802. m_LocalEulerAnglesHint: {x: 0, y: 42.703003, z: 0}
  803. --- !u!4 &4549940648100040
  804. Transform:
  805. m_ObjectHideFlags: 1
  806. m_PrefabParentObject: {fileID: 0}
  807. m_PrefabInternal: {fileID: 100100000}
  808. m_GameObject: {fileID: 1501454362148100}
  809. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  810. m_LocalPosition: {x: 0.39, y: 0.00030331686, z: 0.093}
  811. m_LocalScale: {x: 0.057389997, y: 0.05738999, z: 0.05738999}
  812. m_Children: []
  813. m_Father: {fileID: 4133626399007778}
  814. m_RootOrder: 22
  815. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  816. --- !u!4 &4606121344719250
  817. Transform:
  818. m_ObjectHideFlags: 1
  819. m_PrefabParentObject: {fileID: 0}
  820. m_PrefabInternal: {fileID: 100100000}
  821. m_GameObject: {fileID: 1911696333520328}
  822. m_LocalRotation: {x: -0, y: 0.56214756, z: -0, w: 0.827037}
  823. m_LocalPosition: {x: 0.195, y: 0.00030331686, z: -0.263}
  824. m_LocalScale: {x: 0.1511101, y: 0.15111, z: 0.15111005}
  825. m_Children: []
  826. m_Father: {fileID: 4133626399007778}
  827. m_RootOrder: 7
  828. m_LocalEulerAnglesHint: {x: 0, y: 68.409004, z: 0}
  829. --- !u!4 &4709015249371792
  830. Transform:
  831. m_ObjectHideFlags: 1
  832. m_PrefabParentObject: {fileID: 0}
  833. m_PrefabInternal: {fileID: 100100000}
  834. m_GameObject: {fileID: 1170225228099100}
  835. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  836. m_LocalPosition: {x: 0.179, y: 0.00030331686, z: 0.254}
  837. m_LocalScale: {x: 0.22620998, y: 0.22620998, z: 0.22620998}
  838. m_Children: []
  839. m_Father: {fileID: 4133626399007778}
  840. m_RootOrder: 20
  841. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  842. --- !u!4 &4722128271951712
  843. Transform:
  844. m_ObjectHideFlags: 1
  845. m_PrefabParentObject: {fileID: 0}
  846. m_PrefabInternal: {fileID: 100100000}
  847. m_GameObject: {fileID: 1917634861314276}
  848. m_LocalRotation: {x: -0, y: -0.37809056, z: -0, w: 0.9257687}
  849. m_LocalPosition: {x: -0.189, y: 0.00030331686, z: 0.231}
  850. m_LocalScale: {x: 0.05739002, y: 0.05738999, z: 0.05739002}
  851. m_Children: []
  852. m_Father: {fileID: 4133626399007778}
  853. m_RootOrder: 3
  854. m_LocalEulerAnglesHint: {x: 0, y: -44.431004, z: 0}
  855. --- !u!4 &4739778078091476
  856. Transform:
  857. m_ObjectHideFlags: 1
  858. m_PrefabParentObject: {fileID: 0}
  859. m_PrefabInternal: {fileID: 100100000}
  860. m_GameObject: {fileID: 1834469745391782}
  861. m_LocalRotation: {x: -0, y: 0.24723598, z: -0, w: 0.96895534}
  862. m_LocalPosition: {x: 0.078, y: 0.00030331686, z: 0.065}
  863. m_LocalScale: {x: 0.59821, y: 0.59821, z: 0.59821}
  864. m_Children: []
  865. m_Father: {fileID: 4133626399007778}
  866. m_RootOrder: 4
  867. m_LocalEulerAnglesHint: {x: 0, y: 28.628002, z: 0}
  868. --- !u!4 &4740117476199560
  869. Transform:
  870. m_ObjectHideFlags: 1
  871. m_PrefabParentObject: {fileID: 0}
  872. m_PrefabInternal: {fileID: 100100000}
  873. m_GameObject: {fileID: 1073213144823458}
  874. m_LocalRotation: {x: -0, y: -0.23481649, z: -0, w: 0.97203976}
  875. m_LocalPosition: {x: -0.052, y: 0.00030331686, z: 0.189}
  876. m_LocalScale: {x: 0.06997998, y: 0.069979995, z: 0.06997999}
  877. m_Children: []
  878. m_Father: {fileID: 4133626399007778}
  879. m_RootOrder: 25
  880. m_LocalEulerAnglesHint: {x: 0, y: -27.162, z: 0}
  881. --- !u!4 &4862175306058992
  882. Transform:
  883. m_ObjectHideFlags: 1
  884. m_PrefabParentObject: {fileID: 0}
  885. m_PrefabInternal: {fileID: 100100000}
  886. m_GameObject: {fileID: 1966449509466792}
  887. m_LocalRotation: {x: -0, y: -0.44259337, z: -0, w: 0.8967225}
  888. m_LocalPosition: {x: -0.134, y: 0.00030331686, z: -0.133}
  889. m_LocalScale: {x: 0.59821045, y: 0.59821, z: 0.59821033}
  890. m_Children: []
  891. m_Father: {fileID: 4133626399007778}
  892. m_RootOrder: 16
  893. m_LocalEulerAnglesHint: {x: 0, y: -52.539, z: 0}
  894. --- !u!4 &4880143904247764
  895. Transform:
  896. m_ObjectHideFlags: 1
  897. m_PrefabParentObject: {fileID: 0}
  898. m_PrefabInternal: {fileID: 100100000}
  899. m_GameObject: {fileID: 1120985538132510}
  900. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  901. m_LocalPosition: {x: 0.29, y: 0.00030331686, z: -0.054}
  902. m_LocalScale: {x: 0.22620998, y: 0.22620998, z: 0.22620998}
  903. m_Children: []
  904. m_Father: {fileID: 4133626399007778}
  905. m_RootOrder: 19
  906. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  907. --- !u!4 &4881639802376760
  908. Transform:
  909. m_ObjectHideFlags: 1
  910. m_PrefabParentObject: {fileID: 0}
  911. m_PrefabInternal: {fileID: 100100000}
  912. m_GameObject: {fileID: 1464575455111576}
  913. m_LocalRotation: {x: -0, y: 0.60776377, z: -0, w: 0.7941179}
  914. m_LocalPosition: {x: 0.411, y: 0.00030331686, z: -0.218}
  915. m_LocalScale: {x: 0.048690014, y: 0.048689995, z: 0.04869}
  916. m_Children: []
  917. m_Father: {fileID: 4133626399007778}
  918. m_RootOrder: 5
  919. m_LocalEulerAnglesHint: {x: 0, y: 74.856, z: 0}
  920. --- !u!4 &4901264218954660
  921. Transform:
  922. m_ObjectHideFlags: 1
  923. m_PrefabParentObject: {fileID: 0}
  924. m_PrefabInternal: {fileID: 100100000}
  925. m_GameObject: {fileID: 1053163302160178}
  926. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  927. m_LocalPosition: {x: 0.337, y: 0.00030331686, z: 0.045}
  928. m_LocalScale: {x: 0.03424, y: 0.034239996, z: 0.034239996}
  929. m_Children: []
  930. m_Father: {fileID: 4133626399007778}
  931. m_RootOrder: 18
  932. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  933. --- !u!4 &4910900834018384
  934. Transform:
  935. m_ObjectHideFlags: 1
  936. m_PrefabParentObject: {fileID: 0}
  937. m_PrefabInternal: {fileID: 100100000}
  938. m_GameObject: {fileID: 1146018254261344}
  939. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  940. m_LocalPosition: {x: -0.234, y: 0.00030331686, z: -0.298}
  941. m_LocalScale: {x: 0.057389997, y: 0.05738999, z: 0.05738999}
  942. m_Children: []
  943. m_Father: {fileID: 4133626399007778}
  944. m_RootOrder: 12
  945. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  946. --- !u!4 &4913625211450282
  947. Transform:
  948. m_ObjectHideFlags: 1
  949. m_PrefabParentObject: {fileID: 0}
  950. m_PrefabInternal: {fileID: 100100000}
  951. m_GameObject: {fileID: 1676762680020320}
  952. m_LocalRotation: {x: -0, y: 0.27691638, z: -0, w: 0.96089405}
  953. m_LocalPosition: {x: -0.168, y: 0.00030331686, z: -0.328}
  954. m_LocalScale: {x: 0.04868999, y: 0.048689995, z: 0.04869}
  955. m_Children: []
  956. m_Father: {fileID: 4133626399007778}
  957. m_RootOrder: 11
  958. m_LocalEulerAnglesHint: {x: 0, y: 32.153, z: 0}
  959. --- !u!4 &4938181548876960
  960. Transform:
  961. m_ObjectHideFlags: 1
  962. m_PrefabParentObject: {fileID: 0}
  963. m_PrefabInternal: {fileID: 100100000}
  964. m_GameObject: {fileID: 1925867209788262}
  965. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  966. m_LocalPosition: {x: -0.063, y: 0.00030331686, z: 0.273}
  967. m_LocalScale: {x: 0.057389997, y: 0.05738999, z: 0.05738999}
  968. m_Children: []
  969. m_Father: {fileID: 4133626399007778}
  970. m_RootOrder: 15
  971. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  972. --- !u!23 &23029670486612988
  973. MeshRenderer:
  974. m_ObjectHideFlags: 1
  975. m_PrefabParentObject: {fileID: 0}
  976. m_PrefabInternal: {fileID: 100100000}
  977. m_GameObject: {fileID: 1464575455111576}
  978. m_Enabled: 1
  979. m_CastShadows: 1
  980. m_ReceiveShadows: 1
  981. m_MotionVectors: 1
  982. m_LightProbeUsage: 1
  983. m_ReflectionProbeUsage: 1
  984. m_Materials:
  985. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  986. m_StaticBatchInfo:
  987. firstSubMesh: 0
  988. subMeshCount: 0
  989. m_StaticBatchRoot: {fileID: 0}
  990. m_ProbeAnchor: {fileID: 0}
  991. m_LightProbeVolumeOverride: {fileID: 0}
  992. m_ScaleInLightmap: 1
  993. m_PreserveUVs: 0
  994. m_IgnoreNormalsForChartDetection: 0
  995. m_ImportantGI: 0
  996. m_SelectedEditorRenderState: 3
  997. m_MinimumChartSize: 4
  998. m_AutoUVMaxDistance: 0.5
  999. m_AutoUVMaxAngle: 89
  1000. m_LightmapParameters: {fileID: 0}
  1001. m_SortingLayerID: 0
  1002. m_SortingLayer: 0
  1003. m_SortingOrder: 0
  1004. --- !u!23 &23073913587366182
  1005. MeshRenderer:
  1006. m_ObjectHideFlags: 1
  1007. m_PrefabParentObject: {fileID: 0}
  1008. m_PrefabInternal: {fileID: 100100000}
  1009. m_GameObject: {fileID: 1149944287262390}
  1010. m_Enabled: 1
  1011. m_CastShadows: 1
  1012. m_ReceiveShadows: 1
  1013. m_MotionVectors: 1
  1014. m_LightProbeUsage: 1
  1015. m_ReflectionProbeUsage: 1
  1016. m_Materials:
  1017. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  1018. m_StaticBatchInfo:
  1019. firstSubMesh: 0
  1020. subMeshCount: 0
  1021. m_StaticBatchRoot: {fileID: 0}
  1022. m_ProbeAnchor: {fileID: 0}
  1023. m_LightProbeVolumeOverride: {fileID: 0}
  1024. m_ScaleInLightmap: 1
  1025. m_PreserveUVs: 0
  1026. m_IgnoreNormalsForChartDetection: 0
  1027. m_ImportantGI: 0
  1028. m_SelectedEditorRenderState: 3
  1029. m_MinimumChartSize: 4
  1030. m_AutoUVMaxDistance: 0.5
  1031. m_AutoUVMaxAngle: 89
  1032. m_LightmapParameters: {fileID: 0}
  1033. m_SortingLayerID: 0
  1034. m_SortingLayer: 0
  1035. m_SortingOrder: 0
  1036. --- !u!23 &23074846003888822
  1037. MeshRenderer:
  1038. m_ObjectHideFlags: 1
  1039. m_PrefabParentObject: {fileID: 0}
  1040. m_PrefabInternal: {fileID: 100100000}
  1041. m_GameObject: {fileID: 1626086564207114}
  1042. m_Enabled: 1
  1043. m_CastShadows: 1
  1044. m_ReceiveShadows: 1
  1045. m_MotionVectors: 1
  1046. m_LightProbeUsage: 1
  1047. m_ReflectionProbeUsage: 1
  1048. m_Materials:
  1049. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  1050. m_StaticBatchInfo:
  1051. firstSubMesh: 0
  1052. subMeshCount: 0
  1053. m_StaticBatchRoot: {fileID: 0}
  1054. m_ProbeAnchor: {fileID: 0}
  1055. m_LightProbeVolumeOverride: {fileID: 0}
  1056. m_ScaleInLightmap: 1
  1057. m_PreserveUVs: 0
  1058. m_IgnoreNormalsForChartDetection: 0
  1059. m_ImportantGI: 0
  1060. m_SelectedEditorRenderState: 3
  1061. m_MinimumChartSize: 4
  1062. m_AutoUVMaxDistance: 0.5
  1063. m_AutoUVMaxAngle: 89
  1064. m_LightmapParameters: {fileID: 0}
  1065. m_SortingLayerID: 0
  1066. m_SortingLayer: 0
  1067. m_SortingOrder: 0
  1068. --- !u!23 &23085444241055964
  1069. MeshRenderer:
  1070. m_ObjectHideFlags: 1
  1071. m_PrefabParentObject: {fileID: 0}
  1072. m_PrefabInternal: {fileID: 100100000}
  1073. m_GameObject: {fileID: 1093358443964960}
  1074. m_Enabled: 1
  1075. m_CastShadows: 1
  1076. m_ReceiveShadows: 1
  1077. m_MotionVectors: 1
  1078. m_LightProbeUsage: 1
  1079. m_ReflectionProbeUsage: 1
  1080. m_Materials:
  1081. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  1082. m_StaticBatchInfo:
  1083. firstSubMesh: 0
  1084. subMeshCount: 0
  1085. m_StaticBatchRoot: {fileID: 0}
  1086. m_ProbeAnchor: {fileID: 0}
  1087. m_LightProbeVolumeOverride: {fileID: 0}
  1088. m_ScaleInLightmap: 1
  1089. m_PreserveUVs: 0
  1090. m_IgnoreNormalsForChartDetection: 0
  1091. m_ImportantGI: 0
  1092. m_SelectedEditorRenderState: 3
  1093. m_MinimumChartSize: 4
  1094. m_AutoUVMaxDistance: 0.5
  1095. m_AutoUVMaxAngle: 89
  1096. m_LightmapParameters: {fileID: 0}
  1097. m_SortingLayerID: 0
  1098. m_SortingLayer: 0
  1099. m_SortingOrder: 0
  1100. --- !u!23 &23096066875360330
  1101. MeshRenderer:
  1102. m_ObjectHideFlags: 1
  1103. m_PrefabParentObject: {fileID: 0}
  1104. m_PrefabInternal: {fileID: 100100000}
  1105. m_GameObject: {fileID: 1073213144823458}
  1106. m_Enabled: 1
  1107. m_CastShadows: 1
  1108. m_ReceiveShadows: 1
  1109. m_MotionVectors: 1
  1110. m_LightProbeUsage: 1
  1111. m_ReflectionProbeUsage: 1
  1112. m_Materials:
  1113. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  1114. m_StaticBatchInfo:
  1115. firstSubMesh: 0
  1116. subMeshCount: 0
  1117. m_StaticBatchRoot: {fileID: 0}
  1118. m_ProbeAnchor: {fileID: 0}
  1119. m_LightProbeVolumeOverride: {fileID: 0}
  1120. m_ScaleInLightmap: 1
  1121. m_PreserveUVs: 0
  1122. m_IgnoreNormalsForChartDetection: 0
  1123. m_ImportantGI: 0
  1124. m_SelectedEditorRenderState: 3
  1125. m_MinimumChartSize: 4
  1126. m_AutoUVMaxDistance: 0.5
  1127. m_AutoUVMaxAngle: 89
  1128. m_LightmapParameters: {fileID: 0}
  1129. m_SortingLayerID: 0
  1130. m_SortingLayer: 0
  1131. m_SortingOrder: 0
  1132. --- !u!23 &23097272566000590
  1133. MeshRenderer:
  1134. m_ObjectHideFlags: 1
  1135. m_PrefabParentObject: {fileID: 0}
  1136. m_PrefabInternal: {fileID: 100100000}
  1137. m_GameObject: {fileID: 1177793216303160}
  1138. m_Enabled: 1
  1139. m_CastShadows: 1
  1140. m_ReceiveShadows: 1
  1141. m_MotionVectors: 1
  1142. m_LightProbeUsage: 1
  1143. m_ReflectionProbeUsage: 1
  1144. m_Materials:
  1145. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  1146. m_StaticBatchInfo:
  1147. firstSubMesh: 0
  1148. subMeshCount: 0
  1149. m_StaticBatchRoot: {fileID: 0}
  1150. m_ProbeAnchor: {fileID: 0}
  1151. m_LightProbeVolumeOverride: {fileID: 0}
  1152. m_ScaleInLightmap: 1
  1153. m_PreserveUVs: 0
  1154. m_IgnoreNormalsForChartDetection: 0
  1155. m_ImportantGI: 0
  1156. m_SelectedEditorRenderState: 3
  1157. m_MinimumChartSize: 4
  1158. m_AutoUVMaxDistance: 0.5
  1159. m_AutoUVMaxAngle: 89
  1160. m_LightmapParameters: {fileID: 0}
  1161. m_SortingLayerID: 0
  1162. m_SortingLayer: 0
  1163. m_SortingOrder: 0
  1164. --- !u!23 &23115109816688446
  1165. MeshRenderer:
  1166. m_ObjectHideFlags: 1
  1167. m_PrefabParentObject: {fileID: 0}
  1168. m_PrefabInternal: {fileID: 100100000}
  1169. m_GameObject: {fileID: 1612466187087852}
  1170. m_Enabled: 1
  1171. m_CastShadows: 1
  1172. m_ReceiveShadows: 1
  1173. m_MotionVectors: 1
  1174. m_LightProbeUsage: 1
  1175. m_ReflectionProbeUsage: 1
  1176. m_Materials:
  1177. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  1178. m_StaticBatchInfo:
  1179. firstSubMesh: 0
  1180. subMeshCount: 0
  1181. m_StaticBatchRoot: {fileID: 0}
  1182. m_ProbeAnchor: {fileID: 0}
  1183. m_LightProbeVolumeOverride: {fileID: 0}
  1184. m_ScaleInLightmap: 1
  1185. m_PreserveUVs: 0
  1186. m_IgnoreNormalsForChartDetection: 0
  1187. m_ImportantGI: 0
  1188. m_SelectedEditorRenderState: 3
  1189. m_MinimumChartSize: 4
  1190. m_AutoUVMaxDistance: 0.5
  1191. m_AutoUVMaxAngle: 89
  1192. m_LightmapParameters: {fileID: 0}
  1193. m_SortingLayerID: 0
  1194. m_SortingLayer: 0
  1195. m_SortingOrder: 0
  1196. --- !u!23 &23237731822517386
  1197. MeshRenderer:
  1198. m_ObjectHideFlags: 1
  1199. m_PrefabParentObject: {fileID: 0}
  1200. m_PrefabInternal: {fileID: 100100000}
  1201. m_GameObject: {fileID: 1917634861314276}
  1202. m_Enabled: 1
  1203. m_CastShadows: 1
  1204. m_ReceiveShadows: 1
  1205. m_MotionVectors: 1
  1206. m_LightProbeUsage: 1
  1207. m_ReflectionProbeUsage: 1
  1208. m_Materials:
  1209. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  1210. m_StaticBatchInfo:
  1211. firstSubMesh: 0
  1212. subMeshCount: 0
  1213. m_StaticBatchRoot: {fileID: 0}
  1214. m_ProbeAnchor: {fileID: 0}
  1215. m_LightProbeVolumeOverride: {fileID: 0}
  1216. m_ScaleInLightmap: 1
  1217. m_PreserveUVs: 0
  1218. m_IgnoreNormalsForChartDetection: 0
  1219. m_ImportantGI: 0
  1220. m_SelectedEditorRenderState: 3
  1221. m_MinimumChartSize: 4
  1222. m_AutoUVMaxDistance: 0.5
  1223. m_AutoUVMaxAngle: 89
  1224. m_LightmapParameters: {fileID: 0}
  1225. m_SortingLayerID: 0
  1226. m_SortingLayer: 0
  1227. m_SortingOrder: 0
  1228. --- !u!23 &23246465960573594
  1229. MeshRenderer:
  1230. m_ObjectHideFlags: 1
  1231. m_PrefabParentObject: {fileID: 0}
  1232. m_PrefabInternal: {fileID: 100100000}
  1233. m_GameObject: {fileID: 1676762680020320}
  1234. m_Enabled: 1
  1235. m_CastShadows: 1
  1236. m_ReceiveShadows: 1
  1237. m_MotionVectors: 1
  1238. m_LightProbeUsage: 1
  1239. m_ReflectionProbeUsage: 1
  1240. m_Materials:
  1241. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  1242. m_StaticBatchInfo:
  1243. firstSubMesh: 0
  1244. subMeshCount: 0
  1245. m_StaticBatchRoot: {fileID: 0}
  1246. m_ProbeAnchor: {fileID: 0}
  1247. m_LightProbeVolumeOverride: {fileID: 0}
  1248. m_ScaleInLightmap: 1
  1249. m_PreserveUVs: 0
  1250. m_IgnoreNormalsForChartDetection: 0
  1251. m_ImportantGI: 0
  1252. m_SelectedEditorRenderState: 3
  1253. m_MinimumChartSize: 4
  1254. m_AutoUVMaxDistance: 0.5
  1255. m_AutoUVMaxAngle: 89
  1256. m_LightmapParameters: {fileID: 0}
  1257. m_SortingLayerID: 0
  1258. m_SortingLayer: 0
  1259. m_SortingOrder: 0
  1260. --- !u!23 &23274193201330902
  1261. MeshRenderer:
  1262. m_ObjectHideFlags: 1
  1263. m_PrefabParentObject: {fileID: 0}
  1264. m_PrefabInternal: {fileID: 100100000}
  1265. m_GameObject: {fileID: 1834469745391782}
  1266. m_Enabled: 1
  1267. m_CastShadows: 1
  1268. m_ReceiveShadows: 1
  1269. m_MotionVectors: 1
  1270. m_LightProbeUsage: 1
  1271. m_ReflectionProbeUsage: 1
  1272. m_Materials:
  1273. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  1274. m_StaticBatchInfo:
  1275. firstSubMesh: 0
  1276. subMeshCount: 0
  1277. m_StaticBatchRoot: {fileID: 0}
  1278. m_ProbeAnchor: {fileID: 0}
  1279. m_LightProbeVolumeOverride: {fileID: 0}
  1280. m_ScaleInLightmap: 1
  1281. m_PreserveUVs: 0
  1282. m_IgnoreNormalsForChartDetection: 0
  1283. m_ImportantGI: 0
  1284. m_SelectedEditorRenderState: 3
  1285. m_MinimumChartSize: 4
  1286. m_AutoUVMaxDistance: 0.5
  1287. m_AutoUVMaxAngle: 89
  1288. m_LightmapParameters: {fileID: 0}
  1289. m_SortingLayerID: 0
  1290. m_SortingLayer: 0
  1291. m_SortingOrder: 0
  1292. --- !u!23 &23340001749630480
  1293. MeshRenderer:
  1294. m_ObjectHideFlags: 1
  1295. m_PrefabParentObject: {fileID: 0}
  1296. m_PrefabInternal: {fileID: 100100000}
  1297. m_GameObject: {fileID: 1462066886535878}
  1298. m_Enabled: 1
  1299. m_CastShadows: 1
  1300. m_ReceiveShadows: 1
  1301. m_MotionVectors: 1
  1302. m_LightProbeUsage: 1
  1303. m_ReflectionProbeUsage: 1
  1304. m_Materials:
  1305. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  1306. m_StaticBatchInfo:
  1307. firstSubMesh: 0
  1308. subMeshCount: 0
  1309. m_StaticBatchRoot: {fileID: 0}
  1310. m_ProbeAnchor: {fileID: 0}
  1311. m_LightProbeVolumeOverride: {fileID: 0}
  1312. m_ScaleInLightmap: 1
  1313. m_PreserveUVs: 0
  1314. m_IgnoreNormalsForChartDetection: 0
  1315. m_ImportantGI: 0
  1316. m_SelectedEditorRenderState: 3
  1317. m_MinimumChartSize: 4
  1318. m_AutoUVMaxDistance: 0.5
  1319. m_AutoUVMaxAngle: 89
  1320. m_LightmapParameters: {fileID: 0}
  1321. m_SortingLayerID: 0
  1322. m_SortingLayer: 0
  1323. m_SortingOrder: 0
  1324. --- !u!23 &23358681150082124
  1325. MeshRenderer:
  1326. m_ObjectHideFlags: 1
  1327. m_PrefabParentObject: {fileID: 0}
  1328. m_PrefabInternal: {fileID: 100100000}
  1329. m_GameObject: {fileID: 1860748567434348}
  1330. m_Enabled: 1
  1331. m_CastShadows: 1
  1332. m_ReceiveShadows: 1
  1333. m_MotionVectors: 1
  1334. m_LightProbeUsage: 1
  1335. m_ReflectionProbeUsage: 1
  1336. m_Materials:
  1337. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  1338. m_StaticBatchInfo:
  1339. firstSubMesh: 0
  1340. subMeshCount: 0
  1341. m_StaticBatchRoot: {fileID: 0}
  1342. m_ProbeAnchor: {fileID: 0}
  1343. m_LightProbeVolumeOverride: {fileID: 0}
  1344. m_ScaleInLightmap: 1
  1345. m_PreserveUVs: 0
  1346. m_IgnoreNormalsForChartDetection: 0
  1347. m_ImportantGI: 0
  1348. m_SelectedEditorRenderState: 3
  1349. m_MinimumChartSize: 4
  1350. m_AutoUVMaxDistance: 0.5
  1351. m_AutoUVMaxAngle: 89
  1352. m_LightmapParameters: {fileID: 0}
  1353. m_SortingLayerID: 0
  1354. m_SortingLayer: 0
  1355. m_SortingOrder: 0
  1356. --- !u!23 &23389155804685736
  1357. MeshRenderer:
  1358. m_ObjectHideFlags: 1
  1359. m_PrefabParentObject: {fileID: 0}
  1360. m_PrefabInternal: {fileID: 100100000}
  1361. m_GameObject: {fileID: 1120985538132510}
  1362. m_Enabled: 1
  1363. m_CastShadows: 1
  1364. m_ReceiveShadows: 1
  1365. m_MotionVectors: 1
  1366. m_LightProbeUsage: 1
  1367. m_ReflectionProbeUsage: 1
  1368. m_Materials:
  1369. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  1370. m_StaticBatchInfo:
  1371. firstSubMesh: 0
  1372. subMeshCount: 0
  1373. m_StaticBatchRoot: {fileID: 0}
  1374. m_ProbeAnchor: {fileID: 0}
  1375. m_LightProbeVolumeOverride: {fileID: 0}
  1376. m_ScaleInLightmap: 1
  1377. m_PreserveUVs: 0
  1378. m_IgnoreNormalsForChartDetection: 0
  1379. m_ImportantGI: 0
  1380. m_SelectedEditorRenderState: 3
  1381. m_MinimumChartSize: 4
  1382. m_AutoUVMaxDistance: 0.5
  1383. m_AutoUVMaxAngle: 89
  1384. m_LightmapParameters: {fileID: 0}
  1385. m_SortingLayerID: 0
  1386. m_SortingLayer: 0
  1387. m_SortingOrder: 0
  1388. --- !u!23 &23402109320877272
  1389. MeshRenderer:
  1390. m_ObjectHideFlags: 1
  1391. m_PrefabParentObject: {fileID: 0}
  1392. m_PrefabInternal: {fileID: 100100000}
  1393. m_GameObject: {fileID: 1512078600115714}
  1394. m_Enabled: 1
  1395. m_CastShadows: 1
  1396. m_ReceiveShadows: 1
  1397. m_MotionVectors: 1
  1398. m_LightProbeUsage: 1
  1399. m_ReflectionProbeUsage: 1
  1400. m_Materials:
  1401. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  1402. m_StaticBatchInfo:
  1403. firstSubMesh: 0
  1404. subMeshCount: 0
  1405. m_StaticBatchRoot: {fileID: 0}
  1406. m_ProbeAnchor: {fileID: 0}
  1407. m_LightProbeVolumeOverride: {fileID: 0}
  1408. m_ScaleInLightmap: 1
  1409. m_PreserveUVs: 0
  1410. m_IgnoreNormalsForChartDetection: 0
  1411. m_ImportantGI: 0
  1412. m_SelectedEditorRenderState: 3
  1413. m_MinimumChartSize: 4
  1414. m_AutoUVMaxDistance: 0.5
  1415. m_AutoUVMaxAngle: 89
  1416. m_LightmapParameters: {fileID: 0}
  1417. m_SortingLayerID: 0
  1418. m_SortingLayer: 0
  1419. m_SortingOrder: 0
  1420. --- !u!23 &23405256764337988
  1421. MeshRenderer:
  1422. m_ObjectHideFlags: 1
  1423. m_PrefabParentObject: {fileID: 0}
  1424. m_PrefabInternal: {fileID: 100100000}
  1425. m_GameObject: {fileID: 1887401170049074}
  1426. m_Enabled: 1
  1427. m_CastShadows: 1
  1428. m_ReceiveShadows: 1
  1429. m_MotionVectors: 1
  1430. m_LightProbeUsage: 1
  1431. m_ReflectionProbeUsage: 1
  1432. m_Materials:
  1433. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  1434. m_StaticBatchInfo:
  1435. firstSubMesh: 0
  1436. subMeshCount: 0
  1437. m_StaticBatchRoot: {fileID: 0}
  1438. m_ProbeAnchor: {fileID: 0}
  1439. m_LightProbeVolumeOverride: {fileID: 0}
  1440. m_ScaleInLightmap: 1
  1441. m_PreserveUVs: 0
  1442. m_IgnoreNormalsForChartDetection: 0
  1443. m_ImportantGI: 0
  1444. m_SelectedEditorRenderState: 3
  1445. m_MinimumChartSize: 4
  1446. m_AutoUVMaxDistance: 0.5
  1447. m_AutoUVMaxAngle: 89
  1448. m_LightmapParameters: {fileID: 0}
  1449. m_SortingLayerID: 0
  1450. m_SortingLayer: 0
  1451. m_SortingOrder: 0
  1452. --- !u!23 &23424500470338628
  1453. MeshRenderer:
  1454. m_ObjectHideFlags: 1
  1455. m_PrefabParentObject: {fileID: 0}
  1456. m_PrefabInternal: {fileID: 100100000}
  1457. m_GameObject: {fileID: 1925867209788262}
  1458. m_Enabled: 1
  1459. m_CastShadows: 1
  1460. m_ReceiveShadows: 1
  1461. m_MotionVectors: 1
  1462. m_LightProbeUsage: 1
  1463. m_ReflectionProbeUsage: 1
  1464. m_Materials:
  1465. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  1466. m_StaticBatchInfo:
  1467. firstSubMesh: 0
  1468. subMeshCount: 0
  1469. m_StaticBatchRoot: {fileID: 0}
  1470. m_ProbeAnchor: {fileID: 0}
  1471. m_LightProbeVolumeOverride: {fileID: 0}
  1472. m_ScaleInLightmap: 1
  1473. m_PreserveUVs: 0
  1474. m_IgnoreNormalsForChartDetection: 0
  1475. m_ImportantGI: 0
  1476. m_SelectedEditorRenderState: 3
  1477. m_MinimumChartSize: 4
  1478. m_AutoUVMaxDistance: 0.5
  1479. m_AutoUVMaxAngle: 89
  1480. m_LightmapParameters: {fileID: 0}
  1481. m_SortingLayerID: 0
  1482. m_SortingLayer: 0
  1483. m_SortingOrder: 0
  1484. --- !u!23 &23435549787056668
  1485. MeshRenderer:
  1486. m_ObjectHideFlags: 1
  1487. m_PrefabParentObject: {fileID: 0}
  1488. m_PrefabInternal: {fileID: 100100000}
  1489. m_GameObject: {fileID: 1456252674841192}
  1490. m_Enabled: 1
  1491. m_CastShadows: 1
  1492. m_ReceiveShadows: 1
  1493. m_MotionVectors: 1
  1494. m_LightProbeUsage: 1
  1495. m_ReflectionProbeUsage: 1
  1496. m_Materials:
  1497. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  1498. m_StaticBatchInfo:
  1499. firstSubMesh: 0
  1500. subMeshCount: 0
  1501. m_StaticBatchRoot: {fileID: 0}
  1502. m_ProbeAnchor: {fileID: 0}
  1503. m_LightProbeVolumeOverride: {fileID: 0}
  1504. m_ScaleInLightmap: 1
  1505. m_PreserveUVs: 0
  1506. m_IgnoreNormalsForChartDetection: 0
  1507. m_ImportantGI: 0
  1508. m_SelectedEditorRenderState: 3
  1509. m_MinimumChartSize: 4
  1510. m_AutoUVMaxDistance: 0.5
  1511. m_AutoUVMaxAngle: 89
  1512. m_LightmapParameters: {fileID: 0}
  1513. m_SortingLayerID: 0
  1514. m_SortingLayer: 0
  1515. m_SortingOrder: 0
  1516. --- !u!23 &23460786941885764
  1517. MeshRenderer:
  1518. m_ObjectHideFlags: 1
  1519. m_PrefabParentObject: {fileID: 0}
  1520. m_PrefabInternal: {fileID: 100100000}
  1521. m_GameObject: {fileID: 1966449509466792}
  1522. m_Enabled: 1
  1523. m_CastShadows: 1
  1524. m_ReceiveShadows: 1
  1525. m_MotionVectors: 1
  1526. m_LightProbeUsage: 1
  1527. m_ReflectionProbeUsage: 1
  1528. m_Materials:
  1529. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  1530. m_StaticBatchInfo:
  1531. firstSubMesh: 0
  1532. subMeshCount: 0
  1533. m_StaticBatchRoot: {fileID: 0}
  1534. m_ProbeAnchor: {fileID: 0}
  1535. m_LightProbeVolumeOverride: {fileID: 0}
  1536. m_ScaleInLightmap: 1
  1537. m_PreserveUVs: 0
  1538. m_IgnoreNormalsForChartDetection: 0
  1539. m_ImportantGI: 0
  1540. m_SelectedEditorRenderState: 3
  1541. m_MinimumChartSize: 4
  1542. m_AutoUVMaxDistance: 0.5
  1543. m_AutoUVMaxAngle: 89
  1544. m_LightmapParameters: {fileID: 0}
  1545. m_SortingLayerID: 0
  1546. m_SortingLayer: 0
  1547. m_SortingOrder: 0
  1548. --- !u!23 &23559630550965826
  1549. MeshRenderer:
  1550. m_ObjectHideFlags: 1
  1551. m_PrefabParentObject: {fileID: 0}
  1552. m_PrefabInternal: {fileID: 100100000}
  1553. m_GameObject: {fileID: 1821227335640664}
  1554. m_Enabled: 1
  1555. m_CastShadows: 1
  1556. m_ReceiveShadows: 1
  1557. m_MotionVectors: 1
  1558. m_LightProbeUsage: 1
  1559. m_ReflectionProbeUsage: 1
  1560. m_Materials:
  1561. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  1562. m_StaticBatchInfo:
  1563. firstSubMesh: 0
  1564. subMeshCount: 0
  1565. m_StaticBatchRoot: {fileID: 0}
  1566. m_ProbeAnchor: {fileID: 0}
  1567. m_LightProbeVolumeOverride: {fileID: 0}
  1568. m_ScaleInLightmap: 1
  1569. m_PreserveUVs: 0
  1570. m_IgnoreNormalsForChartDetection: 0
  1571. m_ImportantGI: 0
  1572. m_SelectedEditorRenderState: 3
  1573. m_MinimumChartSize: 4
  1574. m_AutoUVMaxDistance: 0.5
  1575. m_AutoUVMaxAngle: 89
  1576. m_LightmapParameters: {fileID: 0}
  1577. m_SortingLayerID: 0
  1578. m_SortingLayer: 0
  1579. m_SortingOrder: 0
  1580. --- !u!23 &23644081784303540
  1581. MeshRenderer:
  1582. m_ObjectHideFlags: 1
  1583. m_PrefabParentObject: {fileID: 0}
  1584. m_PrefabInternal: {fileID: 100100000}
  1585. m_GameObject: {fileID: 1674875824404242}
  1586. m_Enabled: 1
  1587. m_CastShadows: 1
  1588. m_ReceiveShadows: 1
  1589. m_MotionVectors: 1
  1590. m_LightProbeUsage: 1
  1591. m_ReflectionProbeUsage: 1
  1592. m_Materials:
  1593. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  1594. m_StaticBatchInfo:
  1595. firstSubMesh: 0
  1596. subMeshCount: 0
  1597. m_StaticBatchRoot: {fileID: 0}
  1598. m_ProbeAnchor: {fileID: 0}
  1599. m_LightProbeVolumeOverride: {fileID: 0}
  1600. m_ScaleInLightmap: 1
  1601. m_PreserveUVs: 0
  1602. m_IgnoreNormalsForChartDetection: 0
  1603. m_ImportantGI: 0
  1604. m_SelectedEditorRenderState: 3
  1605. m_MinimumChartSize: 4
  1606. m_AutoUVMaxDistance: 0.5
  1607. m_AutoUVMaxAngle: 89
  1608. m_LightmapParameters: {fileID: 0}
  1609. m_SortingLayerID: 0
  1610. m_SortingLayer: 0
  1611. m_SortingOrder: 0
  1612. --- !u!23 &23653356217185374
  1613. MeshRenderer:
  1614. m_ObjectHideFlags: 1
  1615. m_PrefabParentObject: {fileID: 0}
  1616. m_PrefabInternal: {fileID: 100100000}
  1617. m_GameObject: {fileID: 1898228207951456}
  1618. m_Enabled: 1
  1619. m_CastShadows: 1
  1620. m_ReceiveShadows: 1
  1621. m_MotionVectors: 1
  1622. m_LightProbeUsage: 1
  1623. m_ReflectionProbeUsage: 1
  1624. m_Materials:
  1625. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  1626. m_StaticBatchInfo:
  1627. firstSubMesh: 0
  1628. subMeshCount: 0
  1629. m_StaticBatchRoot: {fileID: 0}
  1630. m_ProbeAnchor: {fileID: 0}
  1631. m_LightProbeVolumeOverride: {fileID: 0}
  1632. m_ScaleInLightmap: 1
  1633. m_PreserveUVs: 0
  1634. m_IgnoreNormalsForChartDetection: 0
  1635. m_ImportantGI: 0
  1636. m_SelectedEditorRenderState: 3
  1637. m_MinimumChartSize: 4
  1638. m_AutoUVMaxDistance: 0.5
  1639. m_AutoUVMaxAngle: 89
  1640. m_LightmapParameters: {fileID: 0}
  1641. m_SortingLayerID: 0
  1642. m_SortingLayer: 0
  1643. m_SortingOrder: 0
  1644. --- !u!23 &23655875058375232
  1645. MeshRenderer:
  1646. m_ObjectHideFlags: 1
  1647. m_PrefabParentObject: {fileID: 0}
  1648. m_PrefabInternal: {fileID: 100100000}
  1649. m_GameObject: {fileID: 1170225228099100}
  1650. m_Enabled: 1
  1651. m_CastShadows: 1
  1652. m_ReceiveShadows: 1
  1653. m_MotionVectors: 1
  1654. m_LightProbeUsage: 1
  1655. m_ReflectionProbeUsage: 1
  1656. m_Materials:
  1657. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  1658. m_StaticBatchInfo:
  1659. firstSubMesh: 0
  1660. subMeshCount: 0
  1661. m_StaticBatchRoot: {fileID: 0}
  1662. m_ProbeAnchor: {fileID: 0}
  1663. m_LightProbeVolumeOverride: {fileID: 0}
  1664. m_ScaleInLightmap: 1
  1665. m_PreserveUVs: 0
  1666. m_IgnoreNormalsForChartDetection: 0
  1667. m_ImportantGI: 0
  1668. m_SelectedEditorRenderState: 3
  1669. m_MinimumChartSize: 4
  1670. m_AutoUVMaxDistance: 0.5
  1671. m_AutoUVMaxAngle: 89
  1672. m_LightmapParameters: {fileID: 0}
  1673. m_SortingLayerID: 0
  1674. m_SortingLayer: 0
  1675. m_SortingOrder: 0
  1676. --- !u!23 &23695081644772840
  1677. MeshRenderer:
  1678. m_ObjectHideFlags: 1
  1679. m_PrefabParentObject: {fileID: 0}
  1680. m_PrefabInternal: {fileID: 100100000}
  1681. m_GameObject: {fileID: 1911696333520328}
  1682. m_Enabled: 1
  1683. m_CastShadows: 1
  1684. m_ReceiveShadows: 1
  1685. m_MotionVectors: 1
  1686. m_LightProbeUsage: 1
  1687. m_ReflectionProbeUsage: 1
  1688. m_Materials:
  1689. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  1690. m_StaticBatchInfo:
  1691. firstSubMesh: 0
  1692. subMeshCount: 0
  1693. m_StaticBatchRoot: {fileID: 0}
  1694. m_ProbeAnchor: {fileID: 0}
  1695. m_LightProbeVolumeOverride: {fileID: 0}
  1696. m_ScaleInLightmap: 1
  1697. m_PreserveUVs: 0
  1698. m_IgnoreNormalsForChartDetection: 0
  1699. m_ImportantGI: 0
  1700. m_SelectedEditorRenderState: 3
  1701. m_MinimumChartSize: 4
  1702. m_AutoUVMaxDistance: 0.5
  1703. m_AutoUVMaxAngle: 89
  1704. m_LightmapParameters: {fileID: 0}
  1705. m_SortingLayerID: 0
  1706. m_SortingLayer: 0
  1707. m_SortingOrder: 0
  1708. --- !u!23 &23742610098890540
  1709. MeshRenderer:
  1710. m_ObjectHideFlags: 1
  1711. m_PrefabParentObject: {fileID: 0}
  1712. m_PrefabInternal: {fileID: 100100000}
  1713. m_GameObject: {fileID: 1245153775072404}
  1714. m_Enabled: 1
  1715. m_CastShadows: 1
  1716. m_ReceiveShadows: 1
  1717. m_MotionVectors: 1
  1718. m_LightProbeUsage: 1
  1719. m_ReflectionProbeUsage: 1
  1720. m_Materials:
  1721. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  1722. m_StaticBatchInfo:
  1723. firstSubMesh: 0
  1724. subMeshCount: 0
  1725. m_StaticBatchRoot: {fileID: 0}
  1726. m_ProbeAnchor: {fileID: 0}
  1727. m_LightProbeVolumeOverride: {fileID: 0}
  1728. m_ScaleInLightmap: 1
  1729. m_PreserveUVs: 0
  1730. m_IgnoreNormalsForChartDetection: 0
  1731. m_ImportantGI: 0
  1732. m_SelectedEditorRenderState: 3
  1733. m_MinimumChartSize: 4
  1734. m_AutoUVMaxDistance: 0.5
  1735. m_AutoUVMaxAngle: 89
  1736. m_LightmapParameters: {fileID: 0}
  1737. m_SortingLayerID: 0
  1738. m_SortingLayer: 0
  1739. m_SortingOrder: 0
  1740. --- !u!23 &23816097998699714
  1741. MeshRenderer:
  1742. m_ObjectHideFlags: 1
  1743. m_PrefabParentObject: {fileID: 0}
  1744. m_PrefabInternal: {fileID: 100100000}
  1745. m_GameObject: {fileID: 1053163302160178}
  1746. m_Enabled: 1
  1747. m_CastShadows: 1
  1748. m_ReceiveShadows: 1
  1749. m_MotionVectors: 1
  1750. m_LightProbeUsage: 1
  1751. m_ReflectionProbeUsage: 1
  1752. m_Materials:
  1753. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  1754. m_StaticBatchInfo:
  1755. firstSubMesh: 0
  1756. subMeshCount: 0
  1757. m_StaticBatchRoot: {fileID: 0}
  1758. m_ProbeAnchor: {fileID: 0}
  1759. m_LightProbeVolumeOverride: {fileID: 0}
  1760. m_ScaleInLightmap: 1
  1761. m_PreserveUVs: 0
  1762. m_IgnoreNormalsForChartDetection: 0
  1763. m_ImportantGI: 0
  1764. m_SelectedEditorRenderState: 3
  1765. m_MinimumChartSize: 4
  1766. m_AutoUVMaxDistance: 0.5
  1767. m_AutoUVMaxAngle: 89
  1768. m_LightmapParameters: {fileID: 0}
  1769. m_SortingLayerID: 0
  1770. m_SortingLayer: 0
  1771. m_SortingOrder: 0
  1772. --- !u!23 &23868959764255204
  1773. MeshRenderer:
  1774. m_ObjectHideFlags: 1
  1775. m_PrefabParentObject: {fileID: 0}
  1776. m_PrefabInternal: {fileID: 100100000}
  1777. m_GameObject: {fileID: 1066788735878190}
  1778. m_Enabled: 1
  1779. m_CastShadows: 1
  1780. m_ReceiveShadows: 1
  1781. m_MotionVectors: 1
  1782. m_LightProbeUsage: 1
  1783. m_ReflectionProbeUsage: 1
  1784. m_Materials:
  1785. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  1786. m_StaticBatchInfo:
  1787. firstSubMesh: 0
  1788. subMeshCount: 0
  1789. m_StaticBatchRoot: {fileID: 0}
  1790. m_ProbeAnchor: {fileID: 0}
  1791. m_LightProbeVolumeOverride: {fileID: 0}
  1792. m_ScaleInLightmap: 1
  1793. m_PreserveUVs: 0
  1794. m_IgnoreNormalsForChartDetection: 0
  1795. m_ImportantGI: 0
  1796. m_SelectedEditorRenderState: 3
  1797. m_MinimumChartSize: 4
  1798. m_AutoUVMaxDistance: 0.5
  1799. m_AutoUVMaxAngle: 89
  1800. m_LightmapParameters: {fileID: 0}
  1801. m_SortingLayerID: 0
  1802. m_SortingLayer: 0
  1803. m_SortingOrder: 0
  1804. --- !u!23 &23900766271554652
  1805. MeshRenderer:
  1806. m_ObjectHideFlags: 1
  1807. m_PrefabParentObject: {fileID: 0}
  1808. m_PrefabInternal: {fileID: 100100000}
  1809. m_GameObject: {fileID: 1572120172890882}
  1810. m_Enabled: 1
  1811. m_CastShadows: 1
  1812. m_ReceiveShadows: 1
  1813. m_MotionVectors: 1
  1814. m_LightProbeUsage: 1
  1815. m_ReflectionProbeUsage: 1
  1816. m_Materials:
  1817. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  1818. m_StaticBatchInfo:
  1819. firstSubMesh: 0
  1820. subMeshCount: 0
  1821. m_StaticBatchRoot: {fileID: 0}
  1822. m_ProbeAnchor: {fileID: 0}
  1823. m_LightProbeVolumeOverride: {fileID: 0}
  1824. m_ScaleInLightmap: 1
  1825. m_PreserveUVs: 0
  1826. m_IgnoreNormalsForChartDetection: 0
  1827. m_ImportantGI: 0
  1828. m_SelectedEditorRenderState: 3
  1829. m_MinimumChartSize: 4
  1830. m_AutoUVMaxDistance: 0.5
  1831. m_AutoUVMaxAngle: 89
  1832. m_LightmapParameters: {fileID: 0}
  1833. m_SortingLayerID: 0
  1834. m_SortingLayer: 0
  1835. m_SortingOrder: 0
  1836. --- !u!23 &23951435758401718
  1837. MeshRenderer:
  1838. m_ObjectHideFlags: 1
  1839. m_PrefabParentObject: {fileID: 0}
  1840. m_PrefabInternal: {fileID: 100100000}
  1841. m_GameObject: {fileID: 1234045753824506}
  1842. m_Enabled: 1
  1843. m_CastShadows: 1
  1844. m_ReceiveShadows: 1
  1845. m_MotionVectors: 1
  1846. m_LightProbeUsage: 1
  1847. m_ReflectionProbeUsage: 1
  1848. m_Materials:
  1849. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  1850. m_StaticBatchInfo:
  1851. firstSubMesh: 0
  1852. subMeshCount: 0
  1853. m_StaticBatchRoot: {fileID: 0}
  1854. m_ProbeAnchor: {fileID: 0}
  1855. m_LightProbeVolumeOverride: {fileID: 0}
  1856. m_ScaleInLightmap: 1
  1857. m_PreserveUVs: 0
  1858. m_IgnoreNormalsForChartDetection: 0
  1859. m_ImportantGI: 0
  1860. m_SelectedEditorRenderState: 3
  1861. m_MinimumChartSize: 4
  1862. m_AutoUVMaxDistance: 0.5
  1863. m_AutoUVMaxAngle: 89
  1864. m_LightmapParameters: {fileID: 0}
  1865. m_SortingLayerID: 0
  1866. m_SortingLayer: 0
  1867. m_SortingOrder: 0
  1868. --- !u!23 &23968514421940408
  1869. MeshRenderer:
  1870. m_ObjectHideFlags: 1
  1871. m_PrefabParentObject: {fileID: 0}
  1872. m_PrefabInternal: {fileID: 100100000}
  1873. m_GameObject: {fileID: 1146018254261344}
  1874. m_Enabled: 1
  1875. m_CastShadows: 1
  1876. m_ReceiveShadows: 1
  1877. m_MotionVectors: 1
  1878. m_LightProbeUsage: 1
  1879. m_ReflectionProbeUsage: 1
  1880. m_Materials:
  1881. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  1882. m_StaticBatchInfo:
  1883. firstSubMesh: 0
  1884. subMeshCount: 0
  1885. m_StaticBatchRoot: {fileID: 0}
  1886. m_ProbeAnchor: {fileID: 0}
  1887. m_LightProbeVolumeOverride: {fileID: 0}
  1888. m_ScaleInLightmap: 1
  1889. m_PreserveUVs: 0
  1890. m_IgnoreNormalsForChartDetection: 0
  1891. m_ImportantGI: 0
  1892. m_SelectedEditorRenderState: 3
  1893. m_MinimumChartSize: 4
  1894. m_AutoUVMaxDistance: 0.5
  1895. m_AutoUVMaxAngle: 89
  1896. m_LightmapParameters: {fileID: 0}
  1897. m_SortingLayerID: 0
  1898. m_SortingLayer: 0
  1899. m_SortingOrder: 0
  1900. --- !u!23 &23968676590154926
  1901. MeshRenderer:
  1902. m_ObjectHideFlags: 1
  1903. m_PrefabParentObject: {fileID: 0}
  1904. m_PrefabInternal: {fileID: 100100000}
  1905. m_GameObject: {fileID: 1501454362148100}
  1906. m_Enabled: 1
  1907. m_CastShadows: 1
  1908. m_ReceiveShadows: 1
  1909. m_MotionVectors: 1
  1910. m_LightProbeUsage: 1
  1911. m_ReflectionProbeUsage: 1
  1912. m_Materials:
  1913. - {fileID: 2100000, guid: 88c1fd4a9fde68d43b2a5141c61364ec, type: 2}
  1914. m_StaticBatchInfo:
  1915. firstSubMesh: 0
  1916. subMeshCount: 0
  1917. m_StaticBatchRoot: {fileID: 0}
  1918. m_ProbeAnchor: {fileID: 0}
  1919. m_LightProbeVolumeOverride: {fileID: 0}
  1920. m_ScaleInLightmap: 1
  1921. m_PreserveUVs: 0
  1922. m_IgnoreNormalsForChartDetection: 0
  1923. m_ImportantGI: 0
  1924. m_SelectedEditorRenderState: 3
  1925. m_MinimumChartSize: 4
  1926. m_AutoUVMaxDistance: 0.5
  1927. m_AutoUVMaxAngle: 89
  1928. m_LightmapParameters: {fileID: 0}
  1929. m_SortingLayerID: 0
  1930. m_SortingLayer: 0
  1931. m_SortingOrder: 0
  1932. --- !u!33 &33000411413704660
  1933. MeshFilter:
  1934. m_ObjectHideFlags: 1
  1935. m_PrefabParentObject: {fileID: 0}
  1936. m_PrefabInternal: {fileID: 100100000}
  1937. m_GameObject: {fileID: 1464575455111576}
  1938. m_Mesh: {fileID: 4300000, guid: 32b5d9757bf8c3e4fb96cacab63e6eae, type: 3}
  1939. --- !u!33 &33049021695117012
  1940. MeshFilter:
  1941. m_ObjectHideFlags: 1
  1942. m_PrefabParentObject: {fileID: 0}
  1943. m_PrefabInternal: {fileID: 100100000}
  1944. m_GameObject: {fileID: 1234045753824506}
  1945. m_Mesh: {fileID: 4300000, guid: de7288787dfee1a4baa8954ad04e7ef5, type: 3}
  1946. --- !u!33 &33080518973034156
  1947. MeshFilter:
  1948. m_ObjectHideFlags: 1
  1949. m_PrefabParentObject: {fileID: 0}
  1950. m_PrefabInternal: {fileID: 100100000}
  1951. m_GameObject: {fileID: 1093358443964960}
  1952. m_Mesh: {fileID: 4300000, guid: aca2d07df662b0a4ea67f334cccc8cec, type: 3}
  1953. --- !u!33 &33081874152924944
  1954. MeshFilter:
  1955. m_ObjectHideFlags: 1
  1956. m_PrefabParentObject: {fileID: 0}
  1957. m_PrefabInternal: {fileID: 100100000}
  1958. m_GameObject: {fileID: 1462066886535878}
  1959. m_Mesh: {fileID: 4300000, guid: 32b5d9757bf8c3e4fb96cacab63e6eae, type: 3}
  1960. --- !u!33 &33135792351419940
  1961. MeshFilter:
  1962. m_ObjectHideFlags: 1
  1963. m_PrefabParentObject: {fileID: 0}
  1964. m_PrefabInternal: {fileID: 100100000}
  1965. m_GameObject: {fileID: 1966449509466792}
  1966. m_Mesh: {fileID: 4300000, guid: ad0fad3044ba59545ab7aa47a62bfd44, type: 3}
  1967. --- !u!33 &33141571644299100
  1968. MeshFilter:
  1969. m_ObjectHideFlags: 1
  1970. m_PrefabParentObject: {fileID: 0}
  1971. m_PrefabInternal: {fileID: 100100000}
  1972. m_GameObject: {fileID: 1572120172890882}
  1973. m_Mesh: {fileID: 4300000, guid: de7288787dfee1a4baa8954ad04e7ef5, type: 3}
  1974. --- !u!33 &33147920454981928
  1975. MeshFilter:
  1976. m_ObjectHideFlags: 1
  1977. m_PrefabParentObject: {fileID: 0}
  1978. m_PrefabInternal: {fileID: 100100000}
  1979. m_GameObject: {fileID: 1917634861314276}
  1980. m_Mesh: {fileID: 4300000, guid: 959faf3aba476444c95f12faa7211d94, type: 3}
  1981. --- !u!33 &33166976526052350
  1982. MeshFilter:
  1983. m_ObjectHideFlags: 1
  1984. m_PrefabParentObject: {fileID: 0}
  1985. m_PrefabInternal: {fileID: 100100000}
  1986. m_GameObject: {fileID: 1120985538132510}
  1987. m_Mesh: {fileID: 4300000, guid: b01a4c308d85199448b7c3ce8d1b2132, type: 3}
  1988. --- !u!33 &33212554795883022
  1989. MeshFilter:
  1990. m_ObjectHideFlags: 1
  1991. m_PrefabParentObject: {fileID: 0}
  1992. m_PrefabInternal: {fileID: 100100000}
  1993. m_GameObject: {fileID: 1674875824404242}
  1994. m_Mesh: {fileID: 4300000, guid: 3914f3b2f1fc8584db914d90c959f938, type: 3}
  1995. --- !u!33 &33240335426394532
  1996. MeshFilter:
  1997. m_ObjectHideFlags: 1
  1998. m_PrefabParentObject: {fileID: 0}
  1999. m_PrefabInternal: {fileID: 100100000}
  2000. m_GameObject: {fileID: 1612466187087852}
  2001. m_Mesh: {fileID: 4300000, guid: de7288787dfee1a4baa8954ad04e7ef5, type: 3}
  2002. --- !u!33 &33272720019580834
  2003. MeshFilter:
  2004. m_ObjectHideFlags: 1
  2005. m_PrefabParentObject: {fileID: 0}
  2006. m_PrefabInternal: {fileID: 100100000}
  2007. m_GameObject: {fileID: 1898228207951456}
  2008. m_Mesh: {fileID: 4300000, guid: 3914f3b2f1fc8584db914d90c959f938, type: 3}
  2009. --- !u!33 &33300878777105970
  2010. MeshFilter:
  2011. m_ObjectHideFlags: 1
  2012. m_PrefabParentObject: {fileID: 0}
  2013. m_PrefabInternal: {fileID: 100100000}
  2014. m_GameObject: {fileID: 1149944287262390}
  2015. m_Mesh: {fileID: 4300000, guid: 32b5d9757bf8c3e4fb96cacab63e6eae, type: 3}
  2016. --- !u!33 &33350968304445890
  2017. MeshFilter:
  2018. m_ObjectHideFlags: 1
  2019. m_PrefabParentObject: {fileID: 0}
  2020. m_PrefabInternal: {fileID: 100100000}
  2021. m_GameObject: {fileID: 1456252674841192}
  2022. m_Mesh: {fileID: 4300000, guid: 32b5d9757bf8c3e4fb96cacab63e6eae, type: 3}
  2023. --- !u!33 &33358657817969508
  2024. MeshFilter:
  2025. m_ObjectHideFlags: 1
  2026. m_PrefabParentObject: {fileID: 0}
  2027. m_PrefabInternal: {fileID: 100100000}
  2028. m_GameObject: {fileID: 1146018254261344}
  2029. m_Mesh: {fileID: 4300000, guid: 959faf3aba476444c95f12faa7211d94, type: 3}
  2030. --- !u!33 &33369557238396184
  2031. MeshFilter:
  2032. m_ObjectHideFlags: 1
  2033. m_PrefabParentObject: {fileID: 0}
  2034. m_PrefabInternal: {fileID: 100100000}
  2035. m_GameObject: {fileID: 1821227335640664}
  2036. m_Mesh: {fileID: 4300000, guid: aca2d07df662b0a4ea67f334cccc8cec, type: 3}
  2037. --- !u!33 &33454296956404596
  2038. MeshFilter:
  2039. m_ObjectHideFlags: 1
  2040. m_PrefabParentObject: {fileID: 0}
  2041. m_PrefabInternal: {fileID: 100100000}
  2042. m_GameObject: {fileID: 1925867209788262}
  2043. m_Mesh: {fileID: 4300000, guid: 959faf3aba476444c95f12faa7211d94, type: 3}
  2044. --- !u!33 &33454820494724308
  2045. MeshFilter:
  2046. m_ObjectHideFlags: 1
  2047. m_PrefabParentObject: {fileID: 0}
  2048. m_PrefabInternal: {fileID: 100100000}
  2049. m_GameObject: {fileID: 1501454362148100}
  2050. m_Mesh: {fileID: 4300000, guid: 959faf3aba476444c95f12faa7211d94, type: 3}
  2051. --- !u!33 &33473490199139280
  2052. MeshFilter:
  2053. m_ObjectHideFlags: 1
  2054. m_PrefabParentObject: {fileID: 0}
  2055. m_PrefabInternal: {fileID: 100100000}
  2056. m_GameObject: {fileID: 1512078600115714}
  2057. m_Mesh: {fileID: 4300000, guid: aca2d07df662b0a4ea67f334cccc8cec, type: 3}
  2058. --- !u!33 &33569159343363102
  2059. MeshFilter:
  2060. m_ObjectHideFlags: 1
  2061. m_PrefabParentObject: {fileID: 0}
  2062. m_PrefabInternal: {fileID: 100100000}
  2063. m_GameObject: {fileID: 1676762680020320}
  2064. m_Mesh: {fileID: 4300000, guid: 32b5d9757bf8c3e4fb96cacab63e6eae, type: 3}
  2065. --- !u!33 &33592783204246956
  2066. MeshFilter:
  2067. m_ObjectHideFlags: 1
  2068. m_PrefabParentObject: {fileID: 0}
  2069. m_PrefabInternal: {fileID: 100100000}
  2070. m_GameObject: {fileID: 1177793216303160}
  2071. m_Mesh: {fileID: 4300000, guid: 3914f3b2f1fc8584db914d90c959f938, type: 3}
  2072. --- !u!33 &33607834968861264
  2073. MeshFilter:
  2074. m_ObjectHideFlags: 1
  2075. m_PrefabParentObject: {fileID: 0}
  2076. m_PrefabInternal: {fileID: 100100000}
  2077. m_GameObject: {fileID: 1245153775072404}
  2078. m_Mesh: {fileID: 4300000, guid: 1220ed0bee42f814cb1cc9a795a597fc, type: 3}
  2079. --- !u!33 &33688811608859808
  2080. MeshFilter:
  2081. m_ObjectHideFlags: 1
  2082. m_PrefabParentObject: {fileID: 0}
  2083. m_PrefabInternal: {fileID: 100100000}
  2084. m_GameObject: {fileID: 1887401170049074}
  2085. m_Mesh: {fileID: 4300000, guid: 959faf3aba476444c95f12faa7211d94, type: 3}
  2086. --- !u!33 &33732994891351380
  2087. MeshFilter:
  2088. m_ObjectHideFlags: 1
  2089. m_PrefabParentObject: {fileID: 0}
  2090. m_PrefabInternal: {fileID: 100100000}
  2091. m_GameObject: {fileID: 1066788735878190}
  2092. m_Mesh: {fileID: 4300000, guid: de7288787dfee1a4baa8954ad04e7ef5, type: 3}
  2093. --- !u!33 &33734416253933822
  2094. MeshFilter:
  2095. m_ObjectHideFlags: 1
  2096. m_PrefabParentObject: {fileID: 0}
  2097. m_PrefabInternal: {fileID: 100100000}
  2098. m_GameObject: {fileID: 1834469745391782}
  2099. m_Mesh: {fileID: 4300000, guid: 0f7c3e17f00ce014f969f1c8098b8053, type: 3}
  2100. --- !u!33 &33751610059164190
  2101. MeshFilter:
  2102. m_ObjectHideFlags: 1
  2103. m_PrefabParentObject: {fileID: 0}
  2104. m_PrefabInternal: {fileID: 100100000}
  2105. m_GameObject: {fileID: 1053163302160178}
  2106. m_Mesh: {fileID: 4300000, guid: aca2d07df662b0a4ea67f334cccc8cec, type: 3}
  2107. --- !u!33 &33782788799938088
  2108. MeshFilter:
  2109. m_ObjectHideFlags: 1
  2110. m_PrefabParentObject: {fileID: 0}
  2111. m_PrefabInternal: {fileID: 100100000}
  2112. m_GameObject: {fileID: 1911696333520328}
  2113. m_Mesh: {fileID: 4300000, guid: 1220ed0bee42f814cb1cc9a795a597fc, type: 3}
  2114. --- !u!33 &33813287107818834
  2115. MeshFilter:
  2116. m_ObjectHideFlags: 1
  2117. m_PrefabParentObject: {fileID: 0}
  2118. m_PrefabInternal: {fileID: 100100000}
  2119. m_GameObject: {fileID: 1073213144823458}
  2120. m_Mesh: {fileID: 4300000, guid: de7288787dfee1a4baa8954ad04e7ef5, type: 3}
  2121. --- !u!33 &33835181731617164
  2122. MeshFilter:
  2123. m_ObjectHideFlags: 1
  2124. m_PrefabParentObject: {fileID: 0}
  2125. m_PrefabInternal: {fileID: 100100000}
  2126. m_GameObject: {fileID: 1170225228099100}
  2127. m_Mesh: {fileID: 4300000, guid: b01a4c308d85199448b7c3ce8d1b2132, type: 3}
  2128. --- !u!33 &33869736837586418
  2129. MeshFilter:
  2130. m_ObjectHideFlags: 1
  2131. m_PrefabParentObject: {fileID: 0}
  2132. m_PrefabInternal: {fileID: 100100000}
  2133. m_GameObject: {fileID: 1860748567434348}
  2134. m_Mesh: {fileID: 4300000, guid: 959faf3aba476444c95f12faa7211d94, type: 3}
  2135. --- !u!33 &33948780017368122
  2136. MeshFilter:
  2137. m_ObjectHideFlags: 1
  2138. m_PrefabParentObject: {fileID: 0}
  2139. m_PrefabInternal: {fileID: 100100000}
  2140. m_GameObject: {fileID: 1626086564207114}
  2141. m_Mesh: {fileID: 4300000, guid: 3914f3b2f1fc8584db914d90c959f938, type: 3}