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13 lines
272 B

  1. namespace UnityEngine.PostProcessing
  2. {
  3. public sealed class GetSetAttribute : PropertyAttribute
  4. {
  5. public readonly string name;
  6. public bool dirty;
  7. public GetSetAttribute(string name)
  8. {
  9. this.name = name;
  10. }
  11. }
  12. }