You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

510 lines
13 KiB

  1. fileFormatVersion: 2
  2. guid: cb8f52dd54ac408482177375e6125a68
  3. timeCreated: 1505745758
  4. licenseType: Store
  5. ModelImporter:
  6. serializedVersion: 19
  7. fileIDToRecycleName:
  8. 100000: Body
  9. 100002: //RootNode
  10. 100004: Deer
  11. 100006: Deer_Root
  12. 100008: Eye_L
  13. 100010: Eye_R
  14. 100012: LegBack_L
  15. 100014: LegBack_R
  16. 100016: LegFront_L
  17. 100018: LegFront_R
  18. 100020: Tail
  19. 400000: Body
  20. 400002: //RootNode
  21. 400004: Deer
  22. 400006: Deer_Root
  23. 400008: Eye_L
  24. 400010: Eye_R
  25. 400012: LegBack_L
  26. 400014: LegBack_R
  27. 400016: LegFront_L
  28. 400018: LegFront_R
  29. 400020: Tail
  30. 4300000: Deer
  31. 7400000: Idle
  32. 7400002: Idle2
  33. 7400004: Walk
  34. 7400006: Run
  35. 7400008: Jump
  36. 7400010: Attack
  37. 7400012: Hit
  38. 7400014: Jump Inplace
  39. 9500000: //RootNode
  40. 13700000: Deer
  41. materials:
  42. importMaterials: 1
  43. materialName: 0
  44. materialSearch: 1
  45. animations:
  46. legacyGenerateAnimations: 4
  47. bakeSimulation: 0
  48. resampleCurves: 1
  49. optimizeGameObjects: 0
  50. motionNodeName:
  51. rigImportErrors:
  52. rigImportWarnings:
  53. animationImportErrors:
  54. animationImportWarnings:
  55. animationRetargetingWarnings:
  56. animationDoRetargetingWarnings: 0
  57. animationCompression: 1
  58. animationRotationError: 0.5
  59. animationPositionError: 0.5
  60. animationScaleError: 0.5
  61. animationWrapMode: 0
  62. extraExposedTransformPaths: []
  63. clipAnimations:
  64. - serializedVersion: 16
  65. name: Idle
  66. takeName: Take 001
  67. firstFrame: 0
  68. lastFrame: 40
  69. wrapMode: 0
  70. orientationOffsetY: 0
  71. level: 0
  72. cycleOffset: 0
  73. loop: 0
  74. hasAdditiveReferencePose: 0
  75. loopTime: 1
  76. loopBlend: 0
  77. loopBlendOrientation: 0
  78. loopBlendPositionY: 0
  79. loopBlendPositionXZ: 0
  80. keepOriginalOrientation: 0
  81. keepOriginalPositionY: 1
  82. keepOriginalPositionXZ: 0
  83. heightFromFeet: 0
  84. mirror: 0
  85. bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
  86. curves: []
  87. events: []
  88. transformMask:
  89. - path:
  90. weight: 1
  91. - path: Deer
  92. weight: 1
  93. - path: Deer_Root
  94. weight: 1
  95. - path: Deer_Root/Body
  96. weight: 1
  97. - path: Deer_Root/Body/Eye_L
  98. weight: 1
  99. - path: Deer_Root/Body/Eye_R
  100. weight: 1
  101. - path: Deer_Root/Body/LegBack_L
  102. weight: 1
  103. - path: Deer_Root/Body/LegBack_R
  104. weight: 1
  105. - path: Deer_Root/Body/LegFront_L
  106. weight: 1
  107. - path: Deer_Root/Body/LegFront_R
  108. weight: 1
  109. - path: Deer_Root/Body/Tail
  110. weight: 1
  111. maskType: 3
  112. maskSource: {instanceID: 0}
  113. additiveReferencePoseFrame: 0
  114. - serializedVersion: 16
  115. name: Idle2
  116. takeName: Take 001
  117. firstFrame: 40
  118. lastFrame: 140
  119. wrapMode: 0
  120. orientationOffsetY: 0
  121. level: 0
  122. cycleOffset: 0
  123. loop: 0
  124. hasAdditiveReferencePose: 0
  125. loopTime: 1
  126. loopBlend: 0
  127. loopBlendOrientation: 0
  128. loopBlendPositionY: 0
  129. loopBlendPositionXZ: 0
  130. keepOriginalOrientation: 0
  131. keepOriginalPositionY: 1
  132. keepOriginalPositionXZ: 0
  133. heightFromFeet: 0
  134. mirror: 0
  135. bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
  136. curves: []
  137. events: []
  138. transformMask:
  139. - path:
  140. weight: 1
  141. - path: Deer
  142. weight: 1
  143. - path: Deer_Root
  144. weight: 1
  145. - path: Deer_Root/Body
  146. weight: 1
  147. - path: Deer_Root/Body/Eye_L
  148. weight: 1
  149. - path: Deer_Root/Body/Eye_R
  150. weight: 1
  151. - path: Deer_Root/Body/LegBack_L
  152. weight: 1
  153. - path: Deer_Root/Body/LegBack_R
  154. weight: 1
  155. - path: Deer_Root/Body/LegFront_L
  156. weight: 1
  157. - path: Deer_Root/Body/LegFront_R
  158. weight: 1
  159. - path: Deer_Root/Body/Tail
  160. weight: 1
  161. maskType: 3
  162. maskSource: {instanceID: 0}
  163. additiveReferencePoseFrame: 0
  164. - serializedVersion: 16
  165. name: Walk
  166. takeName: Take 001
  167. firstFrame: 141
  168. lastFrame: 161
  169. wrapMode: 0
  170. orientationOffsetY: 0
  171. level: 0
  172. cycleOffset: 0
  173. loop: 0
  174. hasAdditiveReferencePose: 0
  175. loopTime: 1
  176. loopBlend: 0
  177. loopBlendOrientation: 0
  178. loopBlendPositionY: 0
  179. loopBlendPositionXZ: 0
  180. keepOriginalOrientation: 0
  181. keepOriginalPositionY: 1
  182. keepOriginalPositionXZ: 0
  183. heightFromFeet: 0
  184. mirror: 0
  185. bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
  186. curves: []
  187. events: []
  188. transformMask:
  189. - path:
  190. weight: 1
  191. - path: Deer
  192. weight: 1
  193. - path: Deer_Root
  194. weight: 1
  195. - path: Deer_Root/Body
  196. weight: 1
  197. - path: Deer_Root/Body/Eye_L
  198. weight: 1
  199. - path: Deer_Root/Body/Eye_R
  200. weight: 1
  201. - path: Deer_Root/Body/LegBack_L
  202. weight: 1
  203. - path: Deer_Root/Body/LegBack_R
  204. weight: 1
  205. - path: Deer_Root/Body/LegFront_L
  206. weight: 1
  207. - path: Deer_Root/Body/LegFront_R
  208. weight: 1
  209. - path: Deer_Root/Body/Tail
  210. weight: 1
  211. maskType: 3
  212. maskSource: {instanceID: 0}
  213. additiveReferencePoseFrame: 0
  214. - serializedVersion: 16
  215. name: Run
  216. takeName: Take 001
  217. firstFrame: 162
  218. lastFrame: 172
  219. wrapMode: 0
  220. orientationOffsetY: 0
  221. level: 0
  222. cycleOffset: 0
  223. loop: 0
  224. hasAdditiveReferencePose: 0
  225. loopTime: 1
  226. loopBlend: 0
  227. loopBlendOrientation: 0
  228. loopBlendPositionY: 0
  229. loopBlendPositionXZ: 0
  230. keepOriginalOrientation: 0
  231. keepOriginalPositionY: 1
  232. keepOriginalPositionXZ: 0
  233. heightFromFeet: 0
  234. mirror: 0
  235. bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
  236. curves: []
  237. events: []
  238. transformMask:
  239. - path:
  240. weight: 1
  241. - path: Deer
  242. weight: 1
  243. - path: Deer_Root
  244. weight: 1
  245. - path: Deer_Root/Body
  246. weight: 1
  247. - path: Deer_Root/Body/Eye_L
  248. weight: 1
  249. - path: Deer_Root/Body/Eye_R
  250. weight: 1
  251. - path: Deer_Root/Body/LegBack_L
  252. weight: 1
  253. - path: Deer_Root/Body/LegBack_R
  254. weight: 1
  255. - path: Deer_Root/Body/LegFront_L
  256. weight: 1
  257. - path: Deer_Root/Body/LegFront_R
  258. weight: 1
  259. - path: Deer_Root/Body/Tail
  260. weight: 1
  261. maskType: 3
  262. maskSource: {instanceID: 0}
  263. additiveReferencePoseFrame: 0
  264. - serializedVersion: 16
  265. name: Jump
  266. takeName: Take 001
  267. firstFrame: 173
  268. lastFrame: 190
  269. wrapMode: 0
  270. orientationOffsetY: 0
  271. level: 0
  272. cycleOffset: 0
  273. loop: 0
  274. hasAdditiveReferencePose: 0
  275. loopTime: 1
  276. loopBlend: 0
  277. loopBlendOrientation: 0
  278. loopBlendPositionY: 0
  279. loopBlendPositionXZ: 0
  280. keepOriginalOrientation: 0
  281. keepOriginalPositionY: 1
  282. keepOriginalPositionXZ: 0
  283. heightFromFeet: 0
  284. mirror: 0
  285. bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
  286. curves: []
  287. events: []
  288. transformMask:
  289. - path:
  290. weight: 1
  291. - path: Deer
  292. weight: 1
  293. - path: Deer_Root
  294. weight: 1
  295. - path: Deer_Root/Body
  296. weight: 1
  297. - path: Deer_Root/Body/Eye_L
  298. weight: 1
  299. - path: Deer_Root/Body/Eye_R
  300. weight: 1
  301. - path: Deer_Root/Body/LegBack_L
  302. weight: 1
  303. - path: Deer_Root/Body/LegBack_R
  304. weight: 1
  305. - path: Deer_Root/Body/LegFront_L
  306. weight: 1
  307. - path: Deer_Root/Body/LegFront_R
  308. weight: 1
  309. - path: Deer_Root/Body/Tail
  310. weight: 1
  311. maskType: 3
  312. maskSource: {instanceID: 0}
  313. additiveReferencePoseFrame: 0
  314. - serializedVersion: 16
  315. name: Attack
  316. takeName: Take 001
  317. firstFrame: 190
  318. lastFrame: 204
  319. wrapMode: 0
  320. orientationOffsetY: 0
  321. level: 0
  322. cycleOffset: 0
  323. loop: 0
  324. hasAdditiveReferencePose: 0
  325. loopTime: 1
  326. loopBlend: 0
  327. loopBlendOrientation: 0
  328. loopBlendPositionY: 0
  329. loopBlendPositionXZ: 0
  330. keepOriginalOrientation: 0
  331. keepOriginalPositionY: 1
  332. keepOriginalPositionXZ: 0
  333. heightFromFeet: 0
  334. mirror: 0
  335. bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
  336. curves: []
  337. events: []
  338. transformMask:
  339. - path:
  340. weight: 1
  341. - path: Deer
  342. weight: 1
  343. - path: Deer_Root
  344. weight: 1
  345. - path: Deer_Root/Body
  346. weight: 1
  347. - path: Deer_Root/Body/Eye_L
  348. weight: 1
  349. - path: Deer_Root/Body/Eye_R
  350. weight: 1
  351. - path: Deer_Root/Body/LegBack_L
  352. weight: 1
  353. - path: Deer_Root/Body/LegBack_R
  354. weight: 1
  355. - path: Deer_Root/Body/LegFront_L
  356. weight: 1
  357. - path: Deer_Root/Body/LegFront_R
  358. weight: 1
  359. - path: Deer_Root/Body/Tail
  360. weight: 1
  361. maskType: 3
  362. maskSource: {instanceID: 0}
  363. additiveReferencePoseFrame: 0
  364. - serializedVersion: 16
  365. name: Hit
  366. takeName: Take 001
  367. firstFrame: 204
  368. lastFrame: 235
  369. wrapMode: 0
  370. orientationOffsetY: 0
  371. level: 0
  372. cycleOffset: 0
  373. loop: 0
  374. hasAdditiveReferencePose: 0
  375. loopTime: 1
  376. loopBlend: 0
  377. loopBlendOrientation: 0
  378. loopBlendPositionY: 0
  379. loopBlendPositionXZ: 0
  380. keepOriginalOrientation: 0
  381. keepOriginalPositionY: 1
  382. keepOriginalPositionXZ: 0
  383. heightFromFeet: 0
  384. mirror: 0
  385. bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
  386. curves: []
  387. events: []
  388. transformMask:
  389. - path:
  390. weight: 1
  391. - path: Deer
  392. weight: 1
  393. - path: Deer_Root
  394. weight: 1
  395. - path: Deer_Root/Body
  396. weight: 1
  397. - path: Deer_Root/Body/Eye_L
  398. weight: 1
  399. - path: Deer_Root/Body/Eye_R
  400. weight: 1
  401. - path: Deer_Root/Body/LegBack_L
  402. weight: 1
  403. - path: Deer_Root/Body/LegBack_R
  404. weight: 1
  405. - path: Deer_Root/Body/LegFront_L
  406. weight: 1
  407. - path: Deer_Root/Body/LegFront_R
  408. weight: 1
  409. - path: Deer_Root/Body/Tail
  410. weight: 1
  411. maskType: 3
  412. maskSource: {instanceID: 0}
  413. additiveReferencePoseFrame: 0
  414. - serializedVersion: 16
  415. name: Jump Inplace
  416. takeName: Take 001
  417. firstFrame: 235
  418. lastFrame: 252
  419. wrapMode: 0
  420. orientationOffsetY: 0
  421. level: 0
  422. cycleOffset: 0
  423. loop: 0
  424. hasAdditiveReferencePose: 0
  425. loopTime: 0
  426. loopBlend: 0
  427. loopBlendOrientation: 0
  428. loopBlendPositionY: 0
  429. loopBlendPositionXZ: 0
  430. keepOriginalOrientation: 0
  431. keepOriginalPositionY: 1
  432. keepOriginalPositionXZ: 0
  433. heightFromFeet: 0
  434. mirror: 0
  435. bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
  436. curves: []
  437. events: []
  438. transformMask:
  439. - path:
  440. weight: 1
  441. - path: Deer
  442. weight: 1
  443. - path: Deer_Root
  444. weight: 1
  445. - path: Deer_Root/Body
  446. weight: 1
  447. - path: Deer_Root/Body/Eye_L
  448. weight: 1
  449. - path: Deer_Root/Body/Eye_R
  450. weight: 1
  451. - path: Deer_Root/Body/LegBack_L
  452. weight: 1
  453. - path: Deer_Root/Body/LegBack_R
  454. weight: 1
  455. - path: Deer_Root/Body/LegFront_L
  456. weight: 1
  457. - path: Deer_Root/Body/LegFront_R
  458. weight: 1
  459. - path: Deer_Root/Body/Tail
  460. weight: 1
  461. maskType: 3
  462. maskSource: {instanceID: 0}
  463. additiveReferencePoseFrame: 0
  464. isReadable: 1
  465. meshes:
  466. lODScreenPercentages: []
  467. globalScale: 1
  468. meshCompression: 0
  469. addColliders: 0
  470. importBlendShapes: 1
  471. swapUVChannels: 0
  472. generateSecondaryUV: 0
  473. useFileUnits: 1
  474. optimizeMeshForGPU: 1
  475. keepQuads: 0
  476. weldVertices: 1
  477. secondaryUVAngleDistortion: 8
  478. secondaryUVAreaDistortion: 15.000001
  479. secondaryUVHardAngle: 88
  480. secondaryUVPackMargin: 4
  481. useFileScale: 1
  482. tangentSpace:
  483. normalSmoothAngle: 60
  484. normalImportMode: 0
  485. tangentImportMode: 3
  486. importAnimation: 1
  487. copyAvatar: 0
  488. humanDescription:
  489. serializedVersion: 2
  490. human: []
  491. skeleton: []
  492. armTwist: 0.5
  493. foreArmTwist: 0.5
  494. upperLegTwist: 0.5
  495. legTwist: 0.5
  496. armStretch: 0.05
  497. legStretch: 0.05
  498. feetSpacing: 0
  499. rootMotionBoneName:
  500. rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1}
  501. hasTranslationDoF: 0
  502. hasExtraRoot: 0
  503. skeletonHasParents: 1
  504. lastHumanDescriptionAvatarSource: {instanceID: 0}
  505. animationType: 2
  506. humanoidOversampling: 1
  507. additionalBone: 0
  508. userData:
  509. assetBundleName:
  510. assetBundleVariant: