You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

345 lines
8.7 KiB

  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!29 &1
  4. OcclusionCullingSettings:
  5. m_ObjectHideFlags: 0
  6. serializedVersion: 2
  7. m_OcclusionBakeSettings:
  8. smallestOccluder: 1
  9. smallestHole: 0.25
  10. backfaceThreshold: 100
  11. m_SceneGUID: 00000000000000000000000000000000
  12. m_OcclusionCullingData: {fileID: 0}
  13. --- !u!104 &2
  14. RenderSettings:
  15. m_ObjectHideFlags: 0
  16. serializedVersion: 9
  17. m_Fog: 0
  18. m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
  19. m_FogMode: 3
  20. m_FogDensity: 0.01
  21. m_LinearFogStart: 0
  22. m_LinearFogEnd: 300
  23. m_AmbientSkyColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
  24. m_AmbientEquatorColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
  25. m_AmbientGroundColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
  26. m_AmbientIntensity: 1
  27. m_AmbientMode: 3
  28. m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
  29. m_SkyboxMaterial: {fileID: 0}
  30. m_HaloStrength: 0.5
  31. m_FlareStrength: 1
  32. m_FlareFadeSpeed: 3
  33. m_HaloTexture: {fileID: 0}
  34. m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
  35. m_DefaultReflectionMode: 0
  36. m_DefaultReflectionResolution: 128
  37. m_ReflectionBounces: 1
  38. m_ReflectionIntensity: 1
  39. m_CustomReflection: {fileID: 0}
  40. m_Sun: {fileID: 0}
  41. m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1}
  42. m_UseRadianceAmbientProbe: 0
  43. --- !u!157 &4
  44. LightmapSettings:
  45. m_ObjectHideFlags: 0
  46. serializedVersion: 11
  47. m_GIWorkflowMode: 1
  48. m_GISettings:
  49. serializedVersion: 2
  50. m_BounceScale: 1
  51. m_IndirectOutputScale: 1
  52. m_AlbedoBoost: 1
  53. m_TemporalCoherenceThreshold: 1
  54. m_EnvironmentLightingMode: 0
  55. m_EnableBakedLightmaps: 1
  56. m_EnableRealtimeLightmaps: 0
  57. m_LightmapEditorSettings:
  58. serializedVersion: 10
  59. m_Resolution: 1
  60. m_BakeResolution: 50
  61. m_AtlasSize: 1024
  62. m_AO: 0
  63. m_AOMaxDistance: 1
  64. m_CompAOExponent: 0
  65. m_CompAOExponentDirect: 0
  66. m_Padding: 2
  67. m_LightmapParameters: {fileID: 0}
  68. m_LightmapsBakeMode: 1
  69. m_TextureCompression: 0
  70. m_FinalGather: 0
  71. m_FinalGatherFiltering: 1
  72. m_FinalGatherRayCount: 1024
  73. m_ReflectionCompression: 2
  74. m_MixedBakeMode: 1
  75. m_BakeBackend: 0
  76. m_PVRSampling: 1
  77. m_PVRDirectSampleCount: 32
  78. m_PVRSampleCount: 500
  79. m_PVRBounces: 2
  80. m_PVRFilterTypeDirect: 0
  81. m_PVRFilterTypeIndirect: 0
  82. m_PVRFilterTypeAO: 0
  83. m_PVRFilteringMode: 0
  84. m_PVRCulling: 1
  85. m_PVRFilteringGaussRadiusDirect: 1
  86. m_PVRFilteringGaussRadiusIndirect: 5
  87. m_PVRFilteringGaussRadiusAO: 2
  88. m_PVRFilteringAtrousPositionSigmaDirect: 0.5
  89. m_PVRFilteringAtrousPositionSigmaIndirect: 2
  90. m_PVRFilteringAtrousPositionSigmaAO: 1
  91. m_ShowResolutionOverlay: 1
  92. m_LightingDataAsset: {fileID: 0}
  93. m_UseShadowmask: 0
  94. --- !u!196 &5
  95. NavMeshSettings:
  96. serializedVersion: 2
  97. m_ObjectHideFlags: 0
  98. m_BuildSettings:
  99. serializedVersion: 2
  100. agentTypeID: 0
  101. agentRadius: 0.5
  102. agentHeight: 2
  103. agentSlope: 45
  104. agentClimb: 0.4
  105. ledgeDropHeight: 0
  106. maxJumpAcrossDistance: 0
  107. minRegionArea: 2
  108. manualCellSize: 0
  109. cellSize: 0.16666666
  110. manualTileSize: 0
  111. tileSize: 256
  112. accuratePlacement: 0
  113. debug:
  114. m_Flags: 0
  115. m_NavMeshData: {fileID: 0}
  116. --- !u!1 &280649733
  117. GameObject:
  118. m_ObjectHideFlags: 0
  119. m_PrefabParentObject: {fileID: 0}
  120. m_PrefabInternal: {fileID: 0}
  121. serializedVersion: 5
  122. m_Component:
  123. - component: {fileID: 280649738}
  124. - component: {fileID: 280649737}
  125. - component: {fileID: 280649735}
  126. - component: {fileID: 280649734}
  127. - component: {fileID: 280649740}
  128. - component: {fileID: 280649739}
  129. m_Layer: 0
  130. m_Name: Main Camera
  131. m_TagString: MainCamera
  132. m_Icon: {fileID: 0}
  133. m_NavMeshLayer: 0
  134. m_StaticEditorFlags: 0
  135. m_IsActive: 1
  136. --- !u!81 &280649734
  137. AudioListener:
  138. m_ObjectHideFlags: 0
  139. m_PrefabParentObject: {fileID: 0}
  140. m_PrefabInternal: {fileID: 0}
  141. m_GameObject: {fileID: 280649733}
  142. m_Enabled: 1
  143. --- !u!124 &280649735
  144. Behaviour:
  145. m_ObjectHideFlags: 0
  146. m_PrefabParentObject: {fileID: 0}
  147. m_PrefabInternal: {fileID: 0}
  148. m_GameObject: {fileID: 280649733}
  149. m_Enabled: 1
  150. --- !u!20 &280649737
  151. Camera:
  152. m_ObjectHideFlags: 0
  153. m_PrefabParentObject: {fileID: 0}
  154. m_PrefabInternal: {fileID: 0}
  155. m_GameObject: {fileID: 280649733}
  156. m_Enabled: 1
  157. serializedVersion: 2
  158. m_ClearFlags: 1
  159. m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0.019607844}
  160. m_NormalizedViewPortRect:
  161. serializedVersion: 2
  162. x: 0
  163. y: 0
  164. width: 1
  165. height: 1
  166. near clip plane: 0.3
  167. far clip plane: 1000
  168. field of view: 60
  169. orthographic: 1
  170. orthographic size: 54
  171. m_Depth: -1
  172. m_CullingMask:
  173. serializedVersion: 2
  174. m_Bits: 4294967295
  175. m_RenderingPath: -1
  176. m_TargetTexture: {fileID: 0}
  177. m_TargetDisplay: 0
  178. m_TargetEye: 3
  179. m_HDR: 0
  180. m_AllowMSAA: 1
  181. m_AllowDynamicResolution: 0
  182. m_ForceIntoRT: 0
  183. m_OcclusionCulling: 1
  184. m_StereoConvergence: 10
  185. m_StereoSeparation: 0.022
  186. --- !u!4 &280649738
  187. Transform:
  188. m_ObjectHideFlags: 0
  189. m_PrefabParentObject: {fileID: 0}
  190. m_PrefabInternal: {fileID: 0}
  191. m_GameObject: {fileID: 280649733}
  192. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  193. m_LocalPosition: {x: 0, y: 0, z: -10}
  194. m_LocalScale: {x: 1, y: 1, z: 1}
  195. m_Children: []
  196. m_Father: {fileID: 0}
  197. m_RootOrder: 2
  198. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  199. --- !u!114 &280649739
  200. MonoBehaviour:
  201. m_ObjectHideFlags: 0
  202. m_PrefabParentObject: {fileID: 0}
  203. m_PrefabInternal: {fileID: 0}
  204. m_GameObject: {fileID: 280649733}
  205. m_Enabled: 0
  206. m_EditorHideFlags: 0
  207. m_Script: {fileID: 11500000, guid: 2d687537154440a3913a9a3c7977978c, type: 3}
  208. m_Name:
  209. m_EditorClassIdentifier:
  210. CameraTarget: {fileID: 0}
  211. FollowDistance: 200
  212. MaxFollowDistance: 500
  213. MinFollowDistance: 2
  214. ElevationAngle: 30
  215. MaxElevationAngle: 85
  216. MinElevationAngle: 0
  217. OrbitalAngle: 0
  218. CameraMode: 0
  219. MovementSmoothing: 1
  220. RotationSmoothing: 0
  221. MovementSmoothingValue: 25
  222. RotationSmoothingValue: 5
  223. MoveSensitivity: 2
  224. --- !u!114 &280649740
  225. MonoBehaviour:
  226. m_ObjectHideFlags: 0
  227. m_PrefabParentObject: {fileID: 0}
  228. m_PrefabInternal: {fileID: 0}
  229. m_GameObject: {fileID: 280649733}
  230. m_Enabled: 0
  231. m_EditorHideFlags: 0
  232. m_Script: {fileID: 11500000, guid: 686ec78b56aa445795335fbadafcfaa4, type: 3}
  233. m_Name:
  234. m_EditorClassIdentifier:
  235. UpdateInterval: 5
  236. AnchorPosition: 2
  237. --- !u!1 &1097136440
  238. GameObject:
  239. m_ObjectHideFlags: 0
  240. m_PrefabParentObject: {fileID: 0}
  241. m_PrefabInternal: {fileID: 0}
  242. serializedVersion: 5
  243. m_Component:
  244. - component: {fileID: 1097136442}
  245. - component: {fileID: 1097136441}
  246. m_Layer: 0
  247. m_Name: Directional light
  248. m_TagString: Untagged
  249. m_Icon: {fileID: 0}
  250. m_NavMeshLayer: 0
  251. m_StaticEditorFlags: 0
  252. m_IsActive: 1
  253. --- !u!108 &1097136441
  254. Light:
  255. m_ObjectHideFlags: 0
  256. m_PrefabParentObject: {fileID: 0}
  257. m_PrefabInternal: {fileID: 0}
  258. m_GameObject: {fileID: 1097136440}
  259. m_Enabled: 1
  260. serializedVersion: 8
  261. m_Type: 1
  262. m_Color: {r: 1, g: 1, b: 1, a: 1}
  263. m_Intensity: 2
  264. m_Range: 10
  265. m_SpotAngle: 30
  266. m_CookieSize: 10
  267. m_Shadows:
  268. m_Type: 2
  269. m_Resolution: -1
  270. m_CustomResolution: -1
  271. m_Strength: 1
  272. m_Bias: 0.05
  273. m_NormalBias: 0.4
  274. m_NearPlane: 0.2
  275. m_Cookie: {fileID: 0}
  276. m_DrawHalo: 0
  277. m_Flare: {fileID: 0}
  278. m_RenderMode: 0
  279. m_CullingMask:
  280. serializedVersion: 2
  281. m_Bits: 4294967295
  282. m_Lightmapping: 1
  283. m_AreaSize: {x: 1, y: 1}
  284. m_BounceIntensity: 1
  285. m_ColorTemperature: 6570
  286. m_UseColorTemperature: 0
  287. m_ShadowRadius: 0
  288. m_ShadowAngle: 0
  289. --- !u!4 &1097136442
  290. Transform:
  291. m_ObjectHideFlags: 0
  292. m_PrefabParentObject: {fileID: 0}
  293. m_PrefabInternal: {fileID: 0}
  294. m_GameObject: {fileID: 1097136440}
  295. m_LocalRotation: {x: 0.2677142, y: 0.16857424, z: -0.04763104, w: 0.9474403}
  296. m_LocalPosition: {x: -1.5021362, y: 36.79033, z: -19.266798}
  297. m_LocalScale: {x: 1, y: 1, z: 1}
  298. m_Children: []
  299. m_Father: {fileID: 0}
  300. m_RootOrder: 1
  301. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  302. --- !u!1 &2142710353
  303. GameObject:
  304. m_ObjectHideFlags: 0
  305. m_PrefabParentObject: {fileID: 0}
  306. m_PrefabInternal: {fileID: 0}
  307. serializedVersion: 5
  308. m_Component:
  309. - component: {fileID: 2142710355}
  310. - component: {fileID: 2142710354}
  311. m_Layer: 0
  312. m_Name: Benchmark (Point Sizes)
  313. m_TagString: Untagged
  314. m_Icon: {fileID: 0}
  315. m_NavMeshLayer: 0
  316. m_StaticEditorFlags: 0
  317. m_IsActive: 1
  318. --- !u!114 &2142710354
  319. MonoBehaviour:
  320. m_ObjectHideFlags: 0
  321. m_PrefabParentObject: {fileID: 0}
  322. m_PrefabInternal: {fileID: 0}
  323. m_GameObject: {fileID: 2142710353}
  324. m_Enabled: 1
  325. m_EditorHideFlags: 0
  326. m_Script: {fileID: 11500000, guid: dc20866c0d5e413ab7559440e15333ae, type: 3}
  327. m_Name:
  328. m_EditorClassIdentifier:
  329. SpawnType: 0
  330. MinPointSize: 8
  331. MaxPointSize: 72
  332. Steps: 2
  333. --- !u!4 &2142710355
  334. Transform:
  335. m_ObjectHideFlags: 0
  336. m_PrefabParentObject: {fileID: 0}
  337. m_PrefabInternal: {fileID: 0}
  338. m_GameObject: {fileID: 2142710353}
  339. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  340. m_LocalPosition: {x: 0, y: 0, z: 0}
  341. m_LocalScale: {x: 1, y: 1, z: 1}
  342. m_Children: []
  343. m_Father: {fileID: 0}
  344. m_RootOrder: 0
  345. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}